Mr Kot
26-12-05, 19:02
Ok, i'm annoyed now.
I played by the rules, i look after my soullight and symps, i understand the zone rules, i'm careful to team up with everybody when caving - particularly when on an apu with any kind of AoE.
Yes, i lost all my soullight.
I'm not complaining about the new penalties with evol 2.1 - in fact, i rather like them. I'm not complaining about a random bug - i know exactly what caused by soullight loss: i was in a team in the cave and another runner who wanted to join our team couldn't as the team was full. I would gladly have invited him if i could. I was most careful to to harm the one runner who was not in team. Of course, sooner or later i was bound to make a mistake and when the runner eventually died, i lost soullight. One of my barrels must have clipped him, or he ran into it.. whatever.
What i'm really complaining about here is the ridiculously small team size limit, especially now as we are told to be so careful in hunting areas. Support won't do anything about lost soullight as it is the runners responsibility to look after it, and i agree. It's just a little difficult when you cannot take the one precaution against this when hunting.
So what i am asking KK, is now we have these harsher soullight penalties... can you now double the team sizes so we can all take care even if a couple of extra unexpected guests join us on our hunt?
What does everyone else think?
I played by the rules, i look after my soullight and symps, i understand the zone rules, i'm careful to team up with everybody when caving - particularly when on an apu with any kind of AoE.
Yes, i lost all my soullight.
I'm not complaining about the new penalties with evol 2.1 - in fact, i rather like them. I'm not complaining about a random bug - i know exactly what caused by soullight loss: i was in a team in the cave and another runner who wanted to join our team couldn't as the team was full. I would gladly have invited him if i could. I was most careful to to harm the one runner who was not in team. Of course, sooner or later i was bound to make a mistake and when the runner eventually died, i lost soullight. One of my barrels must have clipped him, or he ran into it.. whatever.
What i'm really complaining about here is the ridiculously small team size limit, especially now as we are told to be so careful in hunting areas. Support won't do anything about lost soullight as it is the runners responsibility to look after it, and i agree. It's just a little difficult when you cannot take the one precaution against this when hunting.
So what i am asking KK, is now we have these harsher soullight penalties... can you now double the team sizes so we can all take care even if a couple of extra unexpected guests join us on our hunt?
What does everyone else think?