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View Full Version : Monks are just FINE !!! (apu hybrid)



Bugs Gunny
05-12-05, 08:36
So, no official word from KK on the reload and monks?

Fine.

Here's something to shove it in their face that monks are just plain silly:

Character Class: PSI Monk
Sex: Male
Server: None
Ranking: 0/69

None

-----------Intelligence-----------
Max Skill: 100
Current: 109 +9
Skill: Hacking = 98 +5
Skill: Barter = 0 +0
Skill: PSI Use = 183 +45
Skill: Weapon Lore = 0 -3
Skill: Construction = 0 +0
Skill: Research = 0 +0
Skill: Implant = 20 +20
Skill: Willpower = 0 +0

-----------Strength-----------
Max Skill: 20
Current: 23 +3
Skill: Melee Combat = 16 +16
Skill: Heavy Combat = 6 +6
Skill: Transport = 7 +6
Skill: Resist Force = 81 +8

-----------Constitution-----------
Max Skill: 45
Current: 51 +6
Skill: Athletics = 36 +23
Skill: Body Health = 105 +47
Skill: Endurance = 5 +5
Skill: Resist Fire = 58 +15
Skill: Resist Energy = 15 +15
Skill: Resist X-Ray = 71 +35
Skill: Resist Poison = 64 +5

-----------Dexterity-----------
Max Skill: 35
Current: 42 +7
Skill: Pistol Combat = 0 +0
Skill: Rifle Combat = 0 +0
Skill: HighTech Combat = 0 +0
Skill: Vehicle Use = 17 +10
Skill: Agility = 124 +24
Skill: Repair = 0 +0
Skill: Recycle = 0 +0
Skill: Remote Control = 0 +0

-----------PSI-----------
Max Skill: 100
Current: 120 +20
Skill: Passive PSI Use = 68 -10
Skill: Agressive PSI Use = 141 +22
Skill: Mental Steadiness = 73 +10
Skill: PSI Power = 94 +20
Skill: Resist PSI = 0 +0

-------Character Inventory-------
Slot: Helmet - Crahn Holy Spirit Helmet
Influences: ENR: 40 FOR: 16 PRC: 16 FIR: 8

Slot: Vest - Blessed Crahn PowerCloak APU
Influences: ENR: 50 APU: 12 PRC: 10 FOR: 10 PSI: 4 AGL: -15 PPU: -20

Slot: Belt - Crahn Holy Spirit Belt
Influences: ENR: 34 FIR: 17 XRR: 17 FOR: 9 PRC: 9

Slot: Trousers - Crahn Holy Spirit Trousers
Influences: FOR: 16 PRC: 16 FIR: 16 ENR: 25 XRR: 8

Slot: Boots - Crahn Holy Spirit Boots
Influences: FOR: 8 PRC: 8 FIR: 17 ENR: 34 XRR: 17

Slot: Brain Chip - PSI Core CPU
Influences: INT: 5 PSI: 5 PSU: 10 PPW: 10 PPU: 5 APU: 5 MST: 5

Slot: Brain Chip - MC5 Dimension Splitter CPU
Influences: INT: 5 PSI: 6 PSU: 10 PPW: 10 APU: 5 PPU: 5 MST: 5

Slot: Brain Chip - BioTech (M.O.V.E.O.N) CPU
Influences: STR: 3 CON: 3 M-C: 6 H-C: 6 TRA: 6 FOR: 8 HLT: 18

Slot: Brain Chip - Protopharm Resistor Chip
Influences: FIR: 15 ENR: 15 XRR: 15 FOR: 15

Slot: Eye - DoY Vehicle Coordination Linkage
Influences: VHC: 10 DEX: 1

Slot: Heart - Strengthen Heart 2
Influences: HLT: 10 CON: 3 POR: -15

Slot: Glove - Gaya Tacholytium Gauntlet
Influences: PSU: 20 PSI Energy: 50

Slot: Spine - ReflexBooster 1
Influences: AGL: 3 ATL: 1 DEX: 1 INT: -1 WEP: -3

Slot: Headbone - BioTech Headbone
Influences: FOR: 7 PRC: 5

Slot: Chest - Chest Enforcment
Influences: END: 5 FOR: 5

Slot: Arm - Arm Enforcement
Influences: M-C: 5 FOR: 3

Slot: Leg - Leg Enforcement
Influences: ATL: 5 FOR: 4

Slot: Foot - Biotech AntiGamma Foot Enforcement
Influences: AGL: 8 XRR: 4

Slot: Shelter - Shelter
Influences: SHEL: 35

Slot: Deflector - Blessed Deflector
Influences: DEFL: 45

Slot: Combat - Melee Combat Booster 1
Influences: M-C: 5 HLT: 4 AGL: 3

Slot: Support - Spy Booster 1
Influences: HCK: 5 IMP: 4 AGL: 3

Slot: Resist - Hazard Resist Booster 1
Influences: HLT: 15 XRR: 20 POR: 20

Slot: Drug - Nightspider
Influences: PSI: 5 PSU: 20 IMP: 16 FOR: -15

Slot: Drug - Redflash
Influences: DEX: 5 AGL: 22 ATL: 17 PSU: -15
---------------------------------


400 health
FORCE 151
PIERCE 137
FIRE 110
ENERGY 196
XRAY 110
POISON 58

Uses HL, db sctum blessed deflector and caps his tl10 heal.
And oh... NO RELOAD....

Dargeshaad
05-12-05, 08:59
Pssssst.....HL requires 83 MST ;)

LiL T
05-12-05, 09:05
Heres mine I was working on the other night, I don't even need that much fire and xray to get good defence, I tested last night and 37 damage from one executioner shot befor I even got my full con setup and capped monk. Now I got to see if I can do one without the drugs and after testing con last night it seems I will be able to get same defence as my PE but with more damage output and no aim or reload GG

sultana
05-12-05, 09:05
I fail to see your point, you've clearly showed us that Apu Hybrids have the advantage of reticle users due to their lack of needing to reload, while also having the defence of a pe, and the offence of a tank with a damageboost.

Err and you don't really need the moveon and proto.

LiL T
05-12-05, 09:09
I fail to see your point, you've clearly showed us that Apu Hybrids have the advantage of reticle users due to their lack of needing to reload, while also having the defence of a pe, and the offence of a tank with a damageboost.

Err and you don't really need the moveon and proto.

You fail to see the point ?

The point is, its f**king overpowered and there no point in playing any other class, my apu hyb can solo most mobs with ease and will drop anyone once it is capped. Can't wait to anti buff PPU's while I have my nib shelter sanctum running ONOZ !!!

sultana
05-12-05, 09:18
Hence, the I fail to see the point in them being "fine".

Bah, stupid typed sarcasm.

LiL T
05-12-05, 09:21
Hence, the I fail to see the point in them being "fine".

Bah, stupid typed sarcasm.


:lol:

I always fail to see it =/

Dargeshaad
05-12-05, 09:26
Hence, the I fail to see the point in them being "fine".

Bah, stupid typed sarcasm.
Australians != sarcasm

eLcHi
05-12-05, 09:27
Here are some i made back in NC1 (1 1/2 years ago i guess)

http://www.elchtown.de/hybrid_ds.jpg
http://www.elchtown.de/hybrid_ds2.jpg
http://www.elchtown.de/hybrid_ds3.jpg

Today i would do it a lil bit different tho ...

Maybe i`ll lom Knuddelchen ... naaaa, i`m gonna stay with PE ;)

LiL T
05-12-05, 09:33
Maybe i`ll lom Knuddelchen ... naaaa, i`m gonna stay with PE ;)

Why play your PE ? Lom your monk and play it !! KK does not want you to play you PE/TANK/SPY

sanityislost
05-12-05, 09:41
Why play your PE ? Lom your monk and play it !! KK does not want you to play you PE/TANK/SPY

Er...yea they do....why do you think they get all the new weapons? :lol:


SiL ..:..

Bugs Gunny
05-12-05, 09:46
KK doesn't care about what players think.

They DO however care about revenue.

If all reticleplayers turn to hybrid monks -> Nerfthreads on the forums & people quiting -> posts on gaming forums about the game being total shit due to being unballanced -> no new players -> no cash -> KK going "damn" -> patch ....


If you are good on a pe you'll ******** on an apu hybrid.

PcP'
05-12-05, 10:01
i dunno if u guys have ever played monks before but sticking both a proto and a moveon or even the the blashpemy of having a exp cont 3 in is just wrong

Sgt. Pepper
05-12-05, 10:06
i dunno if u guys have ever played monks before but sticking both a proto and a moveon or even the the blashpemy of having a exp cont 3 in is just wrong

so keep 2 Slots for brain imps unused ?

This is a hybrid monk, so don't compare it with you APU or PPU setup.

eLcHi
05-12-05, 10:07
Why play your PE ? Lom your monk and play it !! KK does not want you to play you PE/TANK/SPY

Naaa, i prefer having a APU and a PPU because my roommate has exactly the same and we got two APU&PPU teams ... that beats any hyb ;)

Most of the time we are on our PEs tho ... only use the monks for opwhoring ... like the almost all-monk battle at emmerson yesterday :wtf:

(good figth tho)

pabz
05-12-05, 10:12
I don't see why everyone complains about monks. Yes, there in the game, try to play around them! Most apu hybrids are beatable anyway..

Bugs Gunny
05-12-05, 10:13
... like the almost all-monk battle at emmerson yesterday :wtf:
(good figth tho)

You know this is the only kind of opwar we'll see soon.

eLcHi
05-12-05, 10:30
You know this is the only kind of opwar we'll see soon.

I hoped that we would arrange some PE & Spy fights ? I`m up for it, ask your people when they wanna fight and i check with mine ... PM me :)

Judge
05-12-05, 10:57
I don't see why everyone complains about monks. Yes, there in the game, try to play around them! Most apu hybrids are beatable anyway..

God Dammit. Did you even read the first post?

jini
05-12-05, 11:10
Now, all I want is to hear someone claiming that a hybrid has less resists than a PE... and that apu hybrids are NOT overpowered, especially after all those setups posted already.

no reticle,
no reload!!!
can shoot behind trees!!!111
DB capped and DBsantums capped
TL10 heals capped, in fact ALL ppu spells freq capped
no stamina needs
able to deal ALL dmg types at a flick of a button
p.s: all the above is what a PE CAN'T do
p.s2: I forgot to mention they need no drugs !

why does one needs to bother with guns? if only because they are still more fun to play and require more skill?

Are we here for the fun or not?

CMaster
05-12-05, 11:11
Whats your point? These setups are nothing new.
I'll say it again - APU Hybrids are strong, but not untouchably so. You aren't suddenly able to make this setup - the potential has been there all the while. The only thing that has changed is that not needing to reload is now an advantage, wheras previously it was pretty touch and go as to wheter a reloading char was better than the psi-pool of the APU Hyb or not. BUt you'd have to be blind to not notice the effect the reloading change has on balance.

sultana
05-12-05, 11:13
Australians != sarcasm
Cheap!

jini
05-12-05, 11:18
Australians != sarcasm
Darges, I would really like to have met you irl as a living example for a growing teenager: "what to avoid in your life" :jini points finger in dargeshaad :lol:

pabz
05-12-05, 11:32
God Dammit. Did you even read the first post?

im just addressing what someone else implied

Terayon
05-12-05, 11:39
APU hybrid, first make.
-----------Intelligence-----------
Max Skill: 100
Current: 110 +10
Skill: Hacking = 5 +5
Skill: Barter = 0 +0
Skill: PSI Use = 189 +20
Skill: Weapon Lore = 0 +0
Skill: Construction = 0 +0
Skill: Research = 0 +0
Skill: Implant = 4 +4
Skill: Willpower = 0 +0

-----------Strength-----------
Max Skill: 20
Current: 28 +8
Skill: Melee Combat = 39 +39
Skill: Heavy Combat = 6 +6
Skill: Transport = 41 +6
Skill: Resist Force = 114 +58

-----------Constitution-----------
Max Skill: 45
Current: 43 -2
Skill: Athletics = 55 +5
Skill: Body Health = 108 +42
Skill: Endurance = 5 +5
Skill: Resist Fire = 30 +30
Skill: Resist Energy = 30 +30
Skill: Resist X-Ray = 65 +25
Skill: Resist Poison = 69 +15

-----------Dexterity-----------
Max Skill: 35
Current: 34 -1
Skill: Pistol Combat = 0 +0
Skill: Rifle Combat = 0 +0
Skill: HighTech Combat = 0 +0
Skill: Vehicle Use = 0 -20
Skill: Agility = 101 -1
Skill: Repair = 0 +0
Skill: Recycle = 0 +0
Skill: Remote Control = 0 +0

-----------PSI-----------
Max Skill: 100
Current: 115 +15
Skill: Passive PSI Use = 56 -10
Skill: Agressive PSI Use = 152 +22
Skill: Mental Steadiness = 83 +10
Skill: PSI Power = 70 +20
Skill: Resist PSI = 0 +0

-------Character Inventory-------
Slot: Helmet - Crahn Holy Spirit Helmet
Influences: ENR: 40 FOR: 16 PRC: 16 FIR: 8

Slot: Vest - Blessed Crahn PowerCloak APU
Influences: ENR: 50 APU: 12 PRC: 10 FOR: 10 PSI: 4 AGL: -15 PPU: -20

Slot: Belt - Heavy Fire Protection Belt
Influences: FIR: 68 FOR: 29

Slot: Trousers - Crahn Holy Spirit Trousers
Influences: FOR: 16 PRC: 16 FIR: 16 ENR: 25 XRR: 8

Slot: Boots - Crahn Holy Spirit Boots
Influences: FOR: 8 PRC: 8 FIR: 17 ENR: 34 XRR: 17

Slot: Brain Chip - BioTech (M.O.V.E.O.N) CPU
Influences: STR: 3 CON: 3 M-C: 6 H-C: 6 TRA: 6 FOR: 8 HLT: 18

Slot: Brain Chip - Protopharm Resistor Chip
Influences: FIR: 15 ENR: 15 XRR: 15 FOR: 15

Slot: Brain Chip - MC5 Dimension Splitter CPU
Influences: INT: 5 PSI: 6 PSU: 10 PPW: 10 APU: 5 PPU: 5 MST: 5

Slot: Brain Chip - PSI Core CPU
Influences: INT: 5 PSI: 5 PSU: 10 PPW: 10 PPU: 5 APU: 5 MST: 5

Slot: Heart - Filter Heart 2
Influences: POR: 15 XRR: 10 CON: -5

Slot: Glove - Crahn Power Gauntlet
Influences: None

Slot: Spine - Strength Booster 1
Influences: STR: 1 DEX: -1

Slot: Headbone - Biotech AntiGamma Headbone
Influences: XRR: 17 PRC: 10

Slot: Chest - Chest Enforcment
Influences: END: 5 FOR: 5

Slot: Arm - Biotech AntiGamma Arm Enforcement
Influences: M-C: 8 XRR: 9

Slot: Leg - Leg Enforcement
Influences: ATL: 5 FOR: 4

Slot: Foot - Biotech AntiGamma Foot Enforcement
Influences: AGL: 8 XRR: 4

Slot: Shelter - Shelter
Influences: SHEL: 35

Slot: Deflector - Blessed Deflector
Influences: DEFL: 45

Slot: Combat - Melee Combat Booster 1
Influences: M-C: 5 HLT: 4 AGL: 3

Slot: Support - Spy Booster 1
Influences: HCK: 5 IMP: 4 AGL: 3

Slot: Resist - Basic Resist Booster 3
Influences: HLT: 20 FOR: 15 FIR: 15 ENR: 15

Slot: Drug - XStrong
Influences: STR: 4 M-C: 20 FOR: 20 VHC: -20
---------------------------------
force 207
peirce 179
fire 136
energy 176
xray 114
poison 62
runspeed 55/101

Cant realy do anything but kill things. I would put hacking in there but i accidently gave away all my gaya gloves..... :(

Only needs one drug and cant use basic 3 or blessed def while pa is on. I tested the hl dmg percent today on my monk when i had 150 apu or so and i got 460%. Im hoping for 470%+ when im done.

BTW when i was blessed hybrid i found instead of putting the req for psi attack 2 in apu and putting the rest in ppw, it gave me alot better dmg % if i put all my spare points into apu after 50 base psi power. Infact my paless monk gets a bit over 600% dmg on his HL and he still needs 2 psi back. Silly seeing all these pure apu's with pa. Just make themselves bigger targets.
(BTW i know what skillmanager says, and somthing is messed up with that.)

RogerRamjet
05-12-05, 11:45
Heh, if i posted my blessed setup, i think KK would ban me :D

Bugs Gunny
05-12-05, 12:00
Blessed hybrid :

Character Class: PSI Monk
Sex: Male
Server: None
Ranking: 36/66

None

-----------Intelligence-----------
Max Skill: 100
Current: 109 9
Skill: Hacking = 10 10
Skill: Barter = 0 0
Skill: PSI Use = 224 55
Skill: Weapon Lore = 0 -3
Skill: Construction = 0 0
Skill: Research = 0 0
Skill: Implant = 8 8
Skill: Willpower = 0 0

-----------Strength-----------
Max Skill: 20
Current: 18 -2
Skill: Melee Combat = 21 21
Skill: Heavy Combat = 6 6
Skill: Transport = 7 6
Skill: Resist Force = 61 -12

-----------Constitution-----------
Max Skill: 45
Current: 51 6
Skill: Athletics = 41 6
Skill: Body Health = 115 56
Skill: Endurance = 5 5
Skill: Resist Fire = 4 0
Skill: Resist Energy = 0 0
Skill: Resist X-Ray = 87 25
Skill: Resist Poison = 59 10

-----------Dexterity-----------
Max Skill: 35
Current: 37 2
Skill: Pistol Combat = 0 0
Skill: Rifle Combat = 0 0
Skill: HighTech Combat = 0 0
Skill: Vehicle Use = 17 10
Skill: Agility = 120 20
Skill: Repair = 0 0
Skill: Recycle = 0 0
Skill: Remote Control = 0 0

-----------PSI-----------
Max Skill: 100
Current: 116 16
Skill: Passive PSI Use = 122 10
Skill: Agressive PSI Use = 111 10
Skill: Mental Steadiness = 63 10
Skill: PSI Power = 101 35
Skill: Resist PSI = 0 0

-------Character Inventory-------
Slot: Helmet - Crahn Holy Spirit Helmet
Influences: ENR: 40 FOR: 16 PRC: 16 FIR: 8

Slot: Vest - Crahn Holy Spirit Vest
Influences: ENR: 39 PRC: 23 FOR: 16

Slot: Belt - Heavy Fire Protection Belt
Influences: FIR: 68 FOR: 29

Slot: Trousers - Crahn Holy Spirit Trousers
Influences: FOR: 16 PRC: 16 FIR: 16 ENR: 25 XRR: 8

Slot: Boots - Crahn Holy Spirit Boots
Influences: FOR: 8 PRC: 8 FIR: 17 ENR: 34 XRR: 17

Slot: Brain Chip - PSI Core CPU
Influences: INT: 5 PSI: 5 PSU: 10 PPW: 10 PPU: 5 APU: 5 MST: 5

Slot: Brain Chip - MC5 Dimension Splitter CPU
Influences: INT: 5 PSI: 6 PSU: 10 PPW: 10 APU: 5 PPU: 5 MST: 5

Slot: Brain Chip - Experimental PSI Controller 3
Influences: PSU: 15 PPW: 15 PSI: 5 STR: -5 FOR: -20

Slot: Brain Chip - BioTech (M.O.V.E.O.N) CPU
Influences: STR: 3 CON: 3 M-C: 6 H-C: 6 TRA: 6 FOR: 8 HLT: 18

Slot: Eye - DoY Vehicle Coordination Linkage
Influences: VHC: 10 DEX: 1

Slot: Heart - Strengthen Heart 2
Influences: HLT: 10 CON: 3 POR: -15

Slot: Glove - Gaya Tacholytium Gauntlet
Influences: PSU: 20 PSI Energy: 50 PSI Cap: 50

Slot: Spine - ReflexBooster 1
Influences: AGL: 3 ATL: 1 DEX: 1 INT: -1 WEP: -3

Slot: Headbone - BioTech Headbone
Influences: FOR: 7 PRC: 5

Slot: Chest - Chest Enforcement
Influences: END: 5 FOR: 5

Slot: Arm - Arm Enforcement
Influences: M-C: 5 FOR: 3

Slot: Leg - Leg Enforcement
Influences: ATL: 5 FOR: 4

Slot: Foot - Foot Enforcement
Influences: AGL: 5 FOR: 2

Slot: Shelter - Blessed Shelter
Influences: SHEL: 57

Slot: Deflector - Holy Deflector
Influences: DEFL: 73

Slot: Combat - Melee Combat Booster 2
Influences: M-C: 10 HLT: 8 AGL: 6

Slot: Support - Spy Booster 2
Influences: HCK: 10 IMP: 8 AGL: 6

Slot: Resist - Hazard Resist Booster 2
Influences: HLT: 20 XRR: 25 POR: 25
---------------------------------


Health 433
Force 161
Pierce 123
Fire 113
Energy 138
Xray 103
Poison 53

Uses holy deflector, blessed shelter, psi attack 2 and poison halo.

Now if someone were to make a pking group consisting of nothing but no pa hybrids, both apu and blessed, and they gave each other psi2 buffs....

Spermy
05-12-05, 12:17
Health 433
Force 161
Pierce 123
Fire 113
Energy 138
Xray 103
Poison 53

What?!

Now thats just fucked up! :eek:

giga191
05-12-05, 12:19
Heh, if i posted my blessed setup, i think KK would ban me :D can i see it so that i can laugh?

SorkZmok
05-12-05, 14:27
No PA apu hybrid ftw! No ppr chip but moveon/beast for antigamma bones/fh2.

And it's really getting insane now, last night at least 80% of the people zonewhoring the MB were monks. o_O

Though i gotta say it's not as much fun as i thought playing an apu hybrid, it's stupidly easy to kill people. I'm mostly constructing stuff/getting rares these days. No fun to pvp. :(

CMaster
05-12-05, 14:28
Now, all I want is to hear someone claiming that a hybrid has less resists than a PE... and that apu hybrids are NOT overpowered, especially after all those setups posted already.

no reticle,
yep, true
no reload!!!
Yes, but a smaller than average psi pool and only about 3 QB sots for boosters - however,that isnt much of a counter to the current huge reload delays for gun classes
can shoot behind trees!!!111
Can also be shot behind trees. But yes, as long as netcode is so shoddy, no LoS APUs have a huge advantage
DB capped and DBsantums capped
IF you mean in freq, then yes. In damage, no. Also, DB sanc is a waste of time
TL10 heals capped, in fact ALL ppu spells freq capped
Not Blessed def, and only cap damage on heal, nothing else
no stamina needs
Actually, they do. If I don't carry stams on my APU Hyb, I die. Reason? Almost constantly running, and psi boosters (that you will be munching VERY fast) take a big chunk of stam.
able to deal ALL dmg types at a flick of a button
[color=red]Except x-ray. Also, the more damage types you can deal "at the flick of a button", the less QB slots for boosters
p.s: all the above is what a PE CAN'T do
p.s2: I forgot to mention they need no drugs !
Nope, but like PEs if they want good resists, it helps a lot

why does one needs to bother with guns? if only because they are still more fun to play and require more skill?

Are we here for the fun or not?

One thing you forgot to mention - APU Hybrids can both anti-buff and nib buff. Something no other class can really do.

And I do feel that pure resist-wise, PEs tendto come out above hybrids - is just that the PU hybrid gets capped TL10 heal + high % on shelter means overall defenses are similar. They are very, very buff dependent. Catch an APU Hyb with shelter down and they are in trouble - hell, I've won a few NF duels by Anti-shelt, HL spamming other APU hybs. THey often struggle to last longer than shelter cast time.
Again I say - APU hybrids are stronger than any other solo class (save Blessed Hybrids) and the current reloading issues only boost this - but they arent quite as unstoppable as people think.

However, it is necessary to ask once again - is there anything in this game that isn't best done with a monk?

RogerRamjet
05-12-05, 14:30
can i see it so that i can laugh?

If you need that sort of insignificant gratification, sure, i'll do it later.

vashtyphoon78
05-12-05, 16:18
i think WoC weapons need to be spirit modded tbh. Not like the Crossbow, but like the CAR47, maybe the Nightmare could drop like Genospirit ammo or something

Bugs Gunny
05-12-05, 16:26
Even though i have WOC i'm against that.
It would make the killing of ppus the business of apus and the few who have woc....

If they wanna go that direction, all classes should get an antibuff weapon, slow fire, and high req.
It's not the fix to monks though.

I like DJ's fix for the ppu problem.
Even if SD are kept, it would solve the ppu problem.
Maybe kepe the strength of the holy heal on themselves so they can indeed stay alive longer.

jini
05-12-05, 16:46
One thing you forgot to mention - APU Hybrids can both anti-buff and nib buff. Something no other class can really do.

And I do feel that pure resist-wise, PEs tendto come out above hybrids - is just that the PU hybrid gets capped TL10 heal + high % on shelter means overall defenses are similar. They are very, very buff dependent. Catch an APU Hyb with shelter down and they are in trouble - hell, I've won a few NF duels by Anti-shelt, HL spamming other APU hybs. THey often struggle to last longer than shelter cast time.
Again I say - APU hybrids are stronger than any other solo class (save Blessed Hybrids) and the current reloading issues only boost this - but they arent quite as unstoppable as people think.

However, it is necessary to ask once again - is there anything in this game that isn't best done with a monk?
No cmaster they don't. I only wish this was true but it isn't.
hybrids are better in energy, fire, poison (a lot here)
while pes are somewhat better in pierce, xray.
As a pe I would sacrifice what ever I could to gain resists in poison like a hybrid can and dont forget that energy is a prime damage type. After recent game additions/patches poison is becoming more and more popular these days and as you know, a hybrid in poison can be way better than pes. Yes I meant cap spells in frequency, even if they do drop their ppu spells they can rebuff fast, the PE is not near as fast... DB@35 DBsanctum is not that crap, its very usefull in many situations, and some times indispensable.
I can accept that there are people, like you, that you prefer a hybrid over a PE like me and we had all those great duels in the past, which I enjoyed them every time no matter who won, after all it's a game and I also want diversity, but can you imagine what a TL92 can do to a hybrid these days now?
The reason for this post was to exagerate and show that there really is no reason at all other than some graphics and animation sequences to play one with guns

giga191
05-12-05, 17:32
If you need that sort of insignificant gratification, sure, i'll do it later. "I can do it, I just don't want to"

RogerRamjet
05-12-05, 17:57
"I can do it, I just don't want to"

What can you do that you dont want to?

Bugs Gunny
05-12-05, 17:58
The people at NIKE claim they can......

Dargeshaad
05-12-05, 18:13
....doooooo eeeeeeeeeeet

Asurmen Spec Op
05-12-05, 23:50
*sigh*
Do what I say not what I do.
Summed up the whole thread and idea it is based off

Transformer
06-12-05, 00:07
So, no official word from KK on the reload and monks?

Fine.

Here's something to shove it in their face that monks are just plain silly:



uhh congrats? you just made a horrible hybrid setup...cookie for you.


// oh yeh and i'll give you one of the top reasons for people making
hybrids...people who had their monks (usually apu) was tired of relying on a
fucking PPU to become useful, so people like me make hybrids to so we can
depend on ourselves and fight. i personally hate PPU's and never enjoyed
being with one unless i was op fighting which is the reason why i made stevie
a hyb so i don't have to rely on one..

Vae Victis
06-12-05, 00:12
Australians != sarcasmaustralians = cute sisters that do kareoke to britney spears
(gimme phonenumber sultana)



err the setup..
not to be johnny raincloud or anything, but 7 TRA? howmany psi boosters you plan to carry? 5?
armor, spells, boosters.. not to mention the stuff you hack (since you got hackskill), you need lots more than 7 TRA.

smurf n me did blessed hyb in nc1, since we used exp2 and 3, we had gimped force, we did just fine against lowtech explosive weapons/psi attack2 with like 55ish base (means enough for about 35ish TRA)
havent played monks in a while so I dont remember by head.

thats all for the setup (although con could be lots better but i aint gonna start on that since the setup isnt really the point)

with all the anti-monk ambience thats going on around here, shouldnt KK have noticed evo2.1 is 1 big "nerf all classes cept monks" patch?

Koshinn
06-12-05, 03:25
Yay for band-wagon hopping?

Bugs Gunny
06-12-05, 09:35
No.

There's no point in trying to go out as FETISH, being CM and a reticle user.
It's all monks you see now, and all you'll do i constantly lose SL, which you can't regain in 20 seconds by killing some enemy at a genrep.

So, just hybernate your spies and pes and level up your other chars.

BTW..... I killed 4 people easily on my hybrid last night. It's a joke, and i don't even use DB yet.

SorkZmok
06-12-05, 11:22
I'm still pwning people with Kapow. Didn't loose SL yet, must've been lucky with the zones i pked in. And i just managed to aim my executioner. Oh and you can reload faster than before the patch tbh. Just takes some training. Hit reload, switch, switch back. Faster than before they patched it.


Can't be arsed to play teh hybrid, takes no skill. :(

Bugs Gunny
06-12-05, 11:48
Heh, i found a way to reload in 0.5 seconds last night......

retr0n
06-12-05, 12:04
I'm having fun on penny atm, the reload thing is a bit over the top though and
does get you in trouble vs. monks.

And you can still reload faster, but it doesnt work that often for me, and I don't
know if it's considered "the forbidden word" or not since we don't really get much
feedback on the matter.

Bugs Gunny
06-12-05, 12:16
Hmmm, they increase reload times to between 6 and 10 seconds and there is a way to reload faster than before......

Take a wild guess as to if it's supposed to be that way or not.

Reload shoul be taken back to how it was before, and then the whole thing should be seriously brainstormed about, and that should include monks.

If they wanna test stuff like this, they should try the patch on the pvp server first, since that's a fast leveling server and nobody realy uses it anymore.

Saiboku
06-12-05, 12:18
Er...yea they do....why do you think they get all the new weapons? :lol:


to make you think you should keep on playing your aim-class.

Bugs Gunny
06-12-05, 12:20
Monks got stuff too.
It's called stealth-rez and stealth-antibuff.

Wanna see it in use? Travel to MB and check the staircase....

RogerRamjet
06-12-05, 12:32
Btw Bugs in the Blessed setup you posted you cant use HAZ2, you havent got enough mst or PPU (i messed around with this on my hyb but it wasnt worth the points).

jini
06-12-05, 12:32
I'm having fun on penny atm, the reload thing is a bit over the top though and
does get you in trouble vs. monks.

And you can still reload faster, but it doesnt work that often for me, and I don't
know if it's considered "the forbidden word" or not since we don't really get much
feedback on the matter.

This is an old bug existed for ever as it seems.
We cant go on like this, and Reakktor needs to quickly issue bugfixes or more irregularities will happen, as well as more unballances. The reload times need to go back to where they were before, keeping those beautifull animations, but with the ability to switch. This way we will have both the new and the old in one package, since admittedly its a shame to erase all the eforts done from the art department.

mulle
06-12-05, 12:36
I'm having fun on penny atm, the reload thing is a bit over the top though and
does get you in trouble vs. monks.

And you can still reload faster, but it doesnt work that often for me, and I don't
know if it's considered "the forbidden word" or not since we don't really get much
feedback on the matter.
Considering Carnage said on the german forums that reloading so fast was a bug pre 2.1 I would assume it's "the forbidden word" to do it in 0.5 secs now

retr0n
06-12-05, 12:36
This is an old bug existed for ever as it seems.
We cant go on like this, and Reakktor needs to quickly issue bugfixes or more irregularities will happen, as well as more unballances. The reload times need to go back to where they were before, keeping those beautifull animations, but with the ability to switch. This way we will have both the new and the old in one package, since admittedly its a shame to erase all the eforts done from the art department.

I agree that the new animations are very nice, but they don't have to erase them,
just skip every second frame and speed them up a notch :)

Bugs Gunny
06-12-05, 12:39
I agree with Jini here.
The whole point was probably to put in the entire animation, and well.. the animation takes a while.
However if, like Jini sugests we can let the animation play to its full or just cut it short by switching to another weapon and back, or by just starting to fire the gun.

MasterChief
06-12-05, 13:21
Now, all I want is to hear someone claiming that a hybrid has less resists than a PE... and that apu hybrids are NOT overpowered, especially after all those setups posted already.

no reticle,
no reload!!!
can shoot behind trees!!!111
DB capped and DBsantums capped
TL10 heals capped, in fact ALL ppu spells freq capped
no stamina needs
able to deal ALL dmg types at a flick of a button
p.s: all the above is what a PE CAN'T do
p.s2: I forgot to mention they need no drugs !

why does one needs to bother with guns? if only because they are still more fun to play and require more skill?

Are we here for the fun or not?

1. there is a reticule, and aiming is required. just because you dont have to hold the crosshair on the target for a whole half a second to get a full lock shouldnt give you the right to claim that its skillless.

2. you claim theres no reload, when infact you have to stop casting for a few seconds while your mana regains, ever since they took away the "insta-gain" i think its fair to say there is a "reload time" even though its no where near as long as other classes.

3. i dont know how it is for people in euro, but on the west coast of the US practically everyone shoots from behind objects when your pings a constant 200-300.

and your telling me that a capped tl 10 heal is OMGOMG NERF OVERPOWERED!!?

how are any other classes not also able to deal any type of damage at the flick of a button? your saying you dont have the option to carry around 3+ other weapons, all with diff mods or abilitys? whos saying you have to stick to only 1 gun thats in your safeslot cause your to scared to lose anything.

oh and btw, where do you get off saying no stamina needs? dont you use a booster when you run out of stamina from running? just because when you cast a module and it doesnt take stamina away from your pool doesnt mean it doesnt drain from just running around and getting shot too.


seriously how did you guys survive the old NC with people like CC running around etc...

oh and btw, i play a HC tank ;)

retr0n
06-12-05, 13:46
1. there is a reticule, and aiming is required. just because you dont have to hold the crosshair on the target for a whole half a second to get a full lock shouldnt give you the right to claim that its skillless.

Since there is no locking required, you cannot loose lock either, point and click
is all that is required, not to mention the old LoS again.


2. you claim theres no reload, when infact you have to stop casting for a few seconds while your mana regains, ever since they took away the "insta-gain" i think its fair to say there is a "reload time" even though its no where near as long as other classes.

Even if you have to wait to recharge, you can still fire mid-way, so you don't
have to wait for you pool to recharge to 100% before you can fire again.


3. i dont know how it is for people in euro, but on the west coast of the US practically everyone shoots from behind objects when your pings a constant 200-300.

That's a whole different issue and has nothing to do with balancing a class.


and your telling me that a capped tl 10 heal is OMGOMG NERF OVERPOWERED!!?

TL10 alone heals you up very fast, not to mention together with medpacks.


how are any other classes not also able to deal any type of damage at the flick of a button? your saying you dont have the option to carry around 3+ other weapons, all with diff mods or abilitys? whos saying you have to stick to only 1 gun thats in your safeslot cause your to scared to lose anything.

If non-rare weapons were more viable I would, but carrying 3 rares on you
and dropping 1 is far worse then dropping a 3/4/5 slot tl25 shelter that you
can just construct again.


oh and btw, where do you get off saying no stamina needs? dont you use a booster when you run out of stamina from running? just because when you cast a module and it doesnt take stamina away from your pool doesnt mean it doesnt drain from just running around and getting shot too.

I will agree somewhat here, all classes consume stamina and it's not really
a balancing issue anyway.

MasterChief
07-12-05, 03:05
shelters deal damage now?

and i thought at OP fights you dont drop a belt anyways so whats wrong with carrying more than 1 rare weapon?

think about being a PPU, you carry on you what... 10+ modules that are all worth a good deal of ingame time and money. everytime you die on a PPU you lose somthing very valuable, when on any other class the only thing you really gotta worry about is losing your PA.

all im saying is that people make it out to be way worse than it really is.

sultana
07-12-05, 03:50
See the advantage of being a ppu however, is that you don't die.

onero S
07-12-05, 03:55
Edited

onero S
07-12-05, 04:05
uhh congrats? you just made a horrible hybrid setup...cookie for you.


// oh yeh and i'll give you one of the top reasons for people making
hybrids...people who had their monks (usually apu) was tired of relying on a
fucking PPU to become useful, so people like me make hybrids to so we can
depend on ourselves and fight. i personally hate PPU's and never enjoyed
being with one unless i was op fighting which is the reason why i made stevie
a hyb so i don't have to rely on one..



Yes, imo almost all apu hybrids are former apus tired of being ppu dependant. Ever played a solo apu? it sucks, sure in a duel situation you have an ok chance 1v1, but you have no heal, in any sort of a real fight, if there are 2 people you die, other classes (through good straifing) can regen huge amounts of hp, apus can't. Have you ever seen a solo apu pvping with no ppu? If you have how long did they last in a real mutiple person on multiple person fight?

Mr Friendly
07-12-05, 04:57
resists are a bit off, but o/w besides the point. (all hly spirit armor (vest doesnt matter, only gives +enr) ull have 41 fire, 25 xray:: adding the con here assuming it isnt a bit less from the armor (100 in con = 90 armor) ull have 58+ 41 = 99 armor at most, & 71 + 25 = 96 armor at most)

the way i see it is, the main prob that makes an apu hyb so strong is the DB. my solution i put up a few months ago was to come out with the Basic Crahn Damage Boost & for it to only be 1/2 as effective AND the reqs for it to be the same as the current DB. then just adjust the "Crahn HOLY Damage Boost" to that of about a blessed buff, needing around 115-120 ppu. ppu line of spellls have many diff spells that go from basic to holy, yet, theres only one spell of its kind, its a HOLY, & its fairly low lvl. Now, it would have made sense for there to be one & for it to be HOLY, if it was a high end spell, rare, etc. So, this not only fixes the hybrid prob, it also adjust the spells more clearly.

In response to that, PEs would now have a disadvantage. Simple fix: slightly boost the dmg of the PE weps. (NOTE:: for MY fix these would not include weapons such as the slasher, Healing Light, etc that you druggie PEs use. ----- & also note THIS would then fix the prob with the extremely strong drugged PEs using rare Spy weapons along with the DB to have very high offence.)

Could do this easily by successfully having the basic DB implemented on the test server, BUT, before-hand to record the avg dmg of each wep that would be adjusted while using a DB with 75 ppu, mst for haz1, the rest in ppw, since that seems to be what most PEs use. (In lamen's terms: DB a runner once, use a wep & record at least 200 hits for the avg & max. do this for every wep----& yes the same runner will be hit each time.)

its a perfect fix imho, but it probably will go unnoticed, not implemented, or just flamed & ignored. but o/w, thats my two cents.


Yes, imo almost all apu hybrids are former apus tired of being ppu dependant. Ever played a solo apu? it sucks, sure in a duel situation you have an ok chance 1v1, but you have no heal, in any sort of a real fight, if there are 2 people you die, other classes (through good straifing) can regen huge amounts of hp, apus can't. Have you ever seen a solo apu pvping with no ppu? If you have how long did they last in a real mutiple person on multiple person fight?

later nc1, cryptochronic was on Blazer12's apu, went to crp, jumped a lvling team of about 8 or 9 sxr, killed them all, was 2 apus, 2 ppus, & other random ppl. Somewhat easy when a team isnt buffed like all of these chars would have been if they were not hunting. also, ShadowDancer would gank plenty of ppl & use his hovertec to get away & regen health. but either way, this proves absolutely nothing about hybrids really.

Asurmen Spec Op
07-12-05, 05:23
resists are a bit off, but o/w besides the point. (all hly spirit armor (vest doesnt matter, only gives +enr) ull have 41 fire, 25 xray:: adding the con here assuming it isnt a bit less from the armor (100 in con = 90 armor) ull have 58+ 41 = 99 armor at most, & 71 + 25 = 96 armor at most)

the way i see it is, the main prob that makes an apu hyb so strong is the DB. my solution i put up a few months ago was to come out with the Basic Crahn Damage Boost & for it to only be 1/2 as effective AND the reqs for it to be the same as the current DB. then just adjust the "Crahn HOLY Damage Boost" to that of about a blessed buff, needing around 115-120 ppu. ppu line of spellls have many diff spells that go from basic to holy, yet, theres only one spell of its kind, its a HOLY, & its fairly low lvl. Now, it would have made sense for there to be one & for it to be HOLY, if it was a high end spell, rare, etc. So, this not only fixes the hybrid prob, it also adjust the spells more clearly.

In response to that, PEs would now have a disadvantage. Simple fix: slightly boost the dmg of the PE weps. (NOTE:: for MY fix these would not include weapons such as the slasher, Healing Light, etc that you druggie PEs use. ----- & also note THIS would then fix the prob with the extremely strong drugged PEs using rare Spy weapons along with the DB to have very high offence.)

Could do this easily by successfully having the basic DB implemented on the test server, BUT, before-hand to record the avg dmg of each wep that would be adjusted while using a DB with 75 ppu, mst for haz1, the rest in ppw, since that seems to be what most PEs use. (In lamen's terms: DB a runner once, use a wep & record at least 200 hits for the avg & max. do this for every wep----& yes the same runner will be hit each time.)

its a perfect fix imho, but it probably will go unnoticed, not implemented, or just flamed & ignored. but o/w, thats my two cents.



later nc1, cryptochronic was on Blazer12's apu, went to crp, jumped a lvling team of about 8 or 9 sxr, killed them all, was 2 apus, 2 ppus, & other random ppl. Somewhat easy when a team isnt buffed like all of these chars would have been if they were not hunting. also, ShadowDancer would gank plenty of ppl & use his hovertec to get away & regen health. but either way, this proves absolutely nothing about hybrids really.
Druggies PEs, as if thats rare, uncommon....
Or even just not every pvper.....

onero S
07-12-05, 07:08
later nc1, cryptochronic was on Blazer12's apu, went to crp, jumped a lvling team of about 8 or 9 sxr, killed them all, was 2 apus, 2 ppus, & other random ppl. Somewhat easy when a team isnt buffed like all of these chars would have been if they were not hunting. also, ShadowDancer would gank plenty of ppl & use his hovertec to get away & regen health. but either way, this proves absolutely nothing about hybrids really.

thats all good, aside from really really nub ppus, and fighting in places where you can affort to hovertech away, people don't want to have to run half a zone on their hovertech every fight just to medkit up for 5 minuts.

Kozmos
07-12-05, 08:16
i dunno if u guys have ever played monks before but sticking both a proto and a moveon or even the the blashpemy of having a exp cont 3 in is just wrong

Oy you know my old hyb in AYB had ppr and moveon in with DS/core and he did perfectly fine :p

Bugs Gunny
07-12-05, 08:17
The better stats on the SD make the apu hybrid get better resists than a pe.

An apu hybrid with about 400 health takes 25 from a xbow, where a lowtech pe gets 35. Now with the db sctum or db and a HL .....

I've almost capped my hybrid now. 4.5mil psi exp in 20 minutes, solo.... now that's what i call powerleveling.

mdares
07-12-05, 10:09
uhh congrats? you just made a horrible hybrid setup...cookie for you.


// oh yeh and i'll give you one of the top reasons for people making
hybrids...people who had their monks (usually apu) was tired of relying on a
fucking PPU to become useful, so people like me make hybrids to so we can
depend on ourselves and fight. i personally hate PPU's and never enjoyed
being with one unless i was op fighting which is the reason why i made stevie
a hyb so i don't have to rely on one..

omg ur googlepudding???? SEX!~ >_<

heh i still remember u from nc1...

anyways tho ur completely right about most of us going apu hyb cuz ppus blow...

i am all for the removal of ppus from the game... or just removal of all holy lvl ppu spells =p

MasterChief
07-12-05, 10:12
omg ur googlepudding???? SEX!~ >_<

heh i still remember u from nc1...

anyways tho ur completely right about most of us going apu hyb cuz ppus blow...

i am all for the removal of ppus from the game... or just removal of all holy lvl ppu spells =p


then speccing ppu would be pointless youd die to easy

mdares
07-12-05, 10:58
then speccing ppu would be pointless youd die to easy

heh that's the point >=)

death to ppus!

oh and to point out a few things to the original poster:

1.) if as a PE u cant get 80%+ to all and 70%+ to por then u need to rethink ur setup.
2.) haz1 is 75 ppu; u have 68; so u'll need a butt buddy.
3.) i have more apu and ppw and psu than u do in ur setup and believe me, u WONT cap RoF on HL nor dmg. moreover im using dmg imps and i still dunt cap it (full arti HL ofcourse). So yeah...

Koshinn
07-12-05, 11:00
heh that's the point >=)

death to ppus!

oh and to point out a few things to the original poster:

1.) if as a PE u cant get 80%+ to all and 70%+ to por then u need to rethink ur setup.
2.) haz1 is 75 ppu; u have 68; so u'll need a butt buddy.
3.) i have more apu and ppw and psu than u do in ur setup and believe me, u WONT cap RoF on HL nor dmg. moreover im using dmg imps and i still dunt cap it (full arti HL ofcourse). So yeah...

I agree with everything but #2. I think he PA switches to buff... but I'm not sure whose setup you're talking about. If you're talking about bug's setup (original post), then you don't have to worry about not capping HL. He can't use HL with that ammount of mst.


Heh, i found a way to reload in 0.5 seconds last night...... Wow that took you a while... :p

Bugs Gunny
07-12-05, 11:25
I redid the setup allready, it now uses db sct without pa, uses HL, hast to stop to cast or walk back, but with a db who cares about capping it.
Just hit people in the legs and fight's over.

jini
07-12-05, 11:34
I redid the setup allready, it now uses db sct without pa, uses HL, hast to stop to cast or walk back, but with a db who cares about capping it.
Just hit people in the legs and fight's over.
Finally a monk with skilllzzz ... show them bugs ... it's the best way to end that stupid dispute about whether or not apu hybs are overpowered. Personally I liked the part with the xbow shooting the hybrid very much lol. 25 over 35 did sound a bit too much though, but if it's true then.... neeeeeeeeeerfffff

solling
07-12-05, 11:36
later nc1, cryptochronic was on Blazer12's apu, went to crp, jumped a lvling team of about 8 or 9 sxr, killed them all

CC was also at crp and got killed by penny lane a lowtech pe he is a apu hyb. it is quite possible to kill an apu hyb as anything really i think pes is the same as apu hybs only thing that does make hybs better then the pes are clipping i belive pes to can cap TL 10 heals

jini
07-12-05, 11:42
CC was also at crp and got killed by penny lane a lowtech pe he is a apu hyb. it is quite possible to kill an apu hyb as anything really i think pes is the same as apu hybs only thing that does make hybs better then the pes are clipping i belive pes to can cap TL 10 heals
A pe can also kill a ppu lore, if the ppu watches the nice evo2.1 gfx ;) this doen't minimize the -now- proven fact that hybrids are overpowered, plus skil still acounts for more iin this game (my personal opinion it accounts for 70%)

Bugs Gunny
07-12-05, 11:52
A pe that gets 500% on his tl10 heal is a very happy one, cap freq?? no way.

Apu hybrids cap their tl10, even a 4 slotter.


Character Class: PSI Monk
Sex: Male
Server: None
Ranking: 39/69

None

-----------Intelligence-----------
Max Skill: 100
Current: 109 9
Skill: Hacking = 98 5
Skill: Barter = 0 0
Skill: PSI Use = 183 45
Skill: Weapon Lore = 0 -3
Skill: Construction = 0 0
Skill: Research = 0 0
Skill: Implant = 20 20
Skill: Willpower = 0 0

-----------Strength-----------
Max Skill: 20
Current: 23 3
Skill: Melee Combat = 16 16
Skill: Heavy Combat = 6 6
Skill: Transport = 7 6
Skill: Resist Force = 81 8

-----------Constitution-----------
Max Skill: 45
Current: 51 6
Skill: Athletics = 37 23
Skill: Body Health = 112 47
Skill: Endurance = 5 5
Skill: Resist Fire = 52 15
Skill: Resist Energy = 15 15
Skill: Resist X-Ray = 65 35
Skill: Resist Poison = 64 5

-----------Dexterity-----------
Max Skill: 35
Current: 42 7
Skill: Pistol Combat = 0 0
Skill: Rifle Combat = 0 0
Skill: HighTech Combat = 0 0
Skill: Vehicle Use = 17 10
Skill: Agility = 124 24
Skill: Repair = 0 0
Skill: Recycle = 0 0
Skill: Remote Control = 0 0

-----------PSI-----------
Max Skill: 100
Current: 120 20
Skill: Passive PSI Use = 61 -10
Skill: Agressive PSI Use = 141 22
Skill: Mental Steadiness = 83 10
Skill: PSI Power = 92 20
Skill: Resist PSI = 0 0

-------Character Inventory-------
Slot: Helmet - Crahn Holy Spirit Helmet
Influences: ENR: 40 FOR: 16 PRC: 16 FIR: 8

Slot: Vest - Blessed Crahn PowerCloak APU
Influences: ENR: 50 APU: 12 PRC: 10 FOR: 10 PSI: 4 AGL: -15 PPU: -20

Slot: Belt - Crahn Spirit Belt
Influences: ENR: 24 FIR: 12 XRR: 12 FOR: 6 PRC: 6

Slot: Trousers - Crahn Holy Spirit Trousers
Influences: FOR: 16 PRC: 16 FIR: 16 ENR: 25 XRR: 8

Slot: Boots - Crahn Holy Spirit Boots
Influences: FOR: 8 PRC: 8 FIR: 17 ENR: 34 XRR: 17

Slot: Brain Chip - PSI Core CPU
Influences: INT: 5 PSI: 5 PSU: 10 PPW: 10 PPU: 5 APU: 5 MST: 5

Slot: Brain Chip - MC5 Dimension Splitter CPU
Influences: INT: 5 PSI: 6 PSU: 10 PPW: 10 APU: 5 PPU: 5 MST: 5

Slot: Brain Chip - Protopharm Resistor Chip
Influences: FIR: 15 ENR: 15 XRR: 15 FOR: 15

Slot: Brain Chip - BioTech (M.O.V.E.O.N) CPU
Influences: STR: 3 CON: 3 M-C: 6 H-C: 6 TRA: 6 FOR: 8 HLT: 18

Slot: Eye - DoY Vehicle Coordination Linkage
Influences: VHC: 10 DEX: 1

Slot: Heart - Strengthen Heart 2
Influences: HLT: 10 CON: 3 POR: -15

Slot: Glove - Gaya Tacholytium Gauntlet
Influences: PSU: 20 PSI Energy: 50 PSI Cap: 50

Slot: Spine - ReflexBooster 1
Influences: AGL: 3 ATL: 1 DEX: 1 INT: -1 WEP: -3

Slot: Headbone - BioTech Headbone
Influences: FOR: 7 PRC: 5

Slot: Chest - Chest Enforcement
Influences: END: 5 FOR: 5

Slot: Arm - Arm Enforcement
Influences: M-C: 5 FOR: 3

Slot: Leg - Leg Enforcement
Influences: ATL: 5 FOR: 4

Slot: Foot - Biotech AntiGamma Foot Enforcement
Influences: AGL: 8 XRR: 4

Slot: Shelter - Shelter
Influences: SHEL: 35

Slot: Deflector - Deflector
Influences: DEFL: 21

Slot: Combat - Melee Combat Booster 1
Influences: M-C: 5 HLT: 4 AGL: 3

Slot: Support - Spy Booster 1
Influences: HCK: 5 IMP: 4 AGL: 3

Slot: Resist - Hazard Resist Booster 1
Influences: HLT: 15 XRR: 20 POR: 20

Slot: Drug - Nightspider
Influences: PSI: 5 PSU: 20 IMP: 16 FOR: -15

Slot: Drug - Redflash
Influences: DEX: 5 AGL: 22 ATL: 17 PSU: -15
---------------------------------

HEALTH: 425
MANA : 362
FORCE : 148
PIERCE : 132
FIRE : 100
ENERGY : 186
XRAY : 100
POISON : 58

DB + DBSCTUM, ANTISHIELD, SHELTER SCT, HL, POISONBEAM, MULTY SPELLS for stealthers.
Pop dolinskin to hack the victim's belt.

jini
07-12-05, 12:06
And... you drive a Quad (sounds familiar) :lol: :lol: :lol:
GOGOGO bugs, get the rest of the gang all hybrids, and DESTROY lol

retr0n
07-12-05, 12:07
On penny I get 550% on a TL10 heal, and that's only a 4 slotter. I get 42 freq
wich is kinda lowish though and I sometimes fail, but with a Nightspider i'm up to
49 in freq wich is basicly the same as 52, feels no different.

sultana
07-12-05, 12:25
I know a pe who is setup for a haz1/heat1 can't cap damage on a tl 10 heal, even if it's ultimated. Though frequency is doable if you have the psi use, somewhere arounrd 105+ ish.

edit: I'm not sure what that's doing on crunchy though, seeing as he is a constructer now :rolleyes:.

jini
07-12-05, 12:29
well, using haz/heat gimps ppw, which in turn gimps psi dmg overall. But these are in the end just meaningfull numbers sultana. I doubt having 500 or 570 really does make a difference. Incidentaly I have 576 on miine if i can remember well and its also 4 slotter
Hey: how come you only get 27 rpm? very low psu?

sultana
07-12-05, 12:32
When I was doing my HSC (final exams) smurf had free reign over my characters...

He's a constructer now :lol:

Bugs Gunny
07-12-05, 12:32
Jini, care to do some neofrag this week? :-)

jini
07-12-05, 12:34
lol @ bugs and sultana : Im also a constructor now hahahaha. I totally forgot about that hehehehe, and I want both of you to come on msn finally...!!!11

Bugs Gunny
07-12-05, 12:37
Yeah, you guys take your constructors, i'll take mine, we'll take enough parts to build 10 holy resurections and we'll hold a construction contest. First one to get a 5 slot wins :-)

Spermy
07-12-05, 12:59
Yeah, you guys take your constructors, i'll take mine, we'll take enough parts to build 10 holy resurections and we'll hold a construction contest. First one to get a 5 slot wins :-)

You can give them to me - I just found my monks :P

ONE!

capped (ish) hybrid *evilgrin*

TWO!

Capped APU

Sexual - unfortunately - no rares. No PA. No Spells. and no effing imps.

Bugs Gunny
07-12-05, 13:19
Here's a promise, if we construct a 5 slot holy rez in neofrag you can have it for free :D

RogerRamjet
07-12-05, 13:27
I know a pe who is setup for a haz1/heat1 can't cap damage on a tl 10 heal, even if it's ultimated. Though frequency is doable if you have the psi use, somewhere arounrd 105+ ish.

edit: I'm not sure what that's doing on crunchy though, seeing as he is a constructer now :rolleyes:.

My PE on Neptune capped a 5 slotter without ultima O_o

sultana
07-12-05, 13:28
Here's a promise, if we construct a 5 slot holy rez in neofrag you can have it for free :D
Haha, he's pulling your leg.

You can't actually tradeskill in Neofrag!

:lol:

edit: Roger, were you using the haz1/heat1 setup?

Spermy
07-12-05, 13:41
I got a regular EDIT WHOOPS! 4!
slot rez on my hybrid :P

http://img.photobucket.com/albums/v298/sentientpeanut/Funny/shot0222copy.jpg

RogerRamjet
07-12-05, 13:42
Haha, he's pulling your leg.

You can't actually tradeskill in Neofrag!

:lol:

edit: Roger, were you using the haz1/heat1 setup?

Yuppers, none other :)

jini
07-12-05, 13:53
my PE caps a tl3 NO slot heal :lol:

sultana
07-12-05, 15:02
Yuppers, none other :)
Well going by my picture, that's just strange. Unless for whatever reason you used a psi implant. Though, last time I checked you used a judge there.

LiL T
08-12-05, 02:34
Ok I made a another hybrid setup but this one is PPU based, it can use PSI attack 2 and if you put on a PA guess what it casts lvl 3 buffs and holy shelter if one feels like being a total prick. So here we have PPU defence almost with blessed heal and Holy S/D running and blessed hybrid damage out put with out PA. 400 hitpoints stupid resists and run speed yep its using support buff 3 to gain the transport needed to carry more armour and it might not be a bad PPU with PA on TBH O_o ....

NO monks are fine lol

LiL T
08-12-05, 03:00
This is something we could use as a 2 man monk team, both players on vent and both with same setup, another PA swap. But with this one we can buff each other with PSI combat buff 3 and then swap PA to APU pa and use a fucking HL ! The great thing is we could also use PSI attack 2 with our PPU PA on as well as with everything a PPU gets holy S/D and heal isn't that uber :wtf: and thats self buff btw. Only thing that is not self buff is the PSI combat buff but hey we normaly fight in packs

/edit nvm it can't cast blessed shit with APU PA on but still...

Bugs Gunny
08-12-05, 09:59
two more psi till cap...... yummy.

sultana
08-12-05, 10:18
I feel like I'm missing out on all the fun by not making an apu hybrid. But I really cannot be bothered loming sultana or buying another account. Maybe I'll get Smurf to lom his apu to hybrid... again :rolleyes:

Koshinn
08-12-05, 10:23
Finally a monk with skilllzzz ... show them bugs ... it's the best way to end that stupid dispute about whether or not apu hybs are overpowered.
:rolleyes: I thought we had this argument for 2 hrs about seperating skill from character setup in determining balance.


A pe that gets 500% on his tl10 heal is a very happy one, cap freq?? no way.

Apu hybrids cap their tl10, even a 4 slotter.

My PE caps tl10 freq and gets over 500%. No drugs, lots of psi use.

jini
08-12-05, 10:30
:rolleyes: I thought we had this argument for 2 hrs about seperating skill from character setup in determining balance.

yes skill accounts for 70% ingame, while a good pc=10% and a a good setup =the rest 20%.
Provided neocron is out for more than 4 years, players now know how to design their characters, Old pcs were now scrap already, therefore what remains is skilllllzzzzzzzz.
Therefore arguing whether or not to place +5 in xrr or +3 in energy just makes me smile :rolleyes:

Bugs Gunny
08-12-05, 10:34
When i made my first ever pe (Gunnar himself) at the start of nc2 he had 150 in some resists.
I've gradualy lowered the resists every month. They are now at 100.
All it's done is made me able to go further in other things under int and dex with very good results.

When we did dammagetesting on a high resist lowtech pe and a very low resist hightech one it all dawned on me.... Resists mean a lot less than people think.

jini
08-12-05, 10:40
The more skilled you get the less defensive you need be. There is also an issue of mnaging setups to reach a verry certain target, something in which you excel bugs. I have done something similar when you first got your new xbow ;)

Bugs Gunny
08-12-05, 10:43
Yeah, was funny how we ended up with the exact same setup :D

RogerRamjet
08-12-05, 14:28
I feel like I'm missing out on all the fun by not making an apu hybrid. But I really cannot be bothered loming sultana or buying another account. Maybe I'll get Smurf to lom his apu to hybrid... again :rolleyes:

He hasnt lommed him in the past week, so its certainly overdue :p

Mr Friendly
08-12-05, 14:43
thats all good, aside from really really nub ppus, and fighting in places where you can affort to hovertech away, people don't want to have to run half a zone on their hovertech every fight just to medkit up for 5 minuts.

sniper spies stealth away for a few mins to continue killing again, an apu would just be using a hovertec to get away. its all about using ur resources.


CC was also at crp and got killed by penny lane a lowtech pe he is a apu hyb. it is quite possible to kill an apu hyb as anything really i think pes is the same as apu hybs only thing that does make hybs better then the pes are clipping i belive pes to can cap TL 10 heals

seeing as how his only monk on terra is a ppu...the blunt fact he doesnt have an apu hyb...i doubt this is true & just coming from a typical FF ;)

retr0n
08-12-05, 16:06
seeing as how his only monk on terra is a ppu...the blunt fact he doesnt have an apu hyb...i doubt this is true & just coming from a typical FF ;)

CC is an apu hyb actually. ;)

Dargeshaad
08-12-05, 17:07
CC is an apu hyb actually. ;)
and (t)ank

Mr Friendly
08-12-05, 17:18
CC is an apu hyb actually. ;)
ahh ye, forgot he LoMd to an apu hyb like a few weeks b4 the time both him & I cancelled.
ye, hes reactivated recently, like myself WoW has messed with our aiming Q_Q

and (t)ank

monks darge not tanks, monks, m0/\/|<$.......

retr0n
08-12-05, 17:35
like myself WoW has messed with our aiming Q_Q

Hehe I know the feeling. When I started NC again after a few months of WoW
It took me a couple of days to even walk around properly lol

Mr Friendly
08-12-05, 17:37
ye im still catchin myself tryin to rotate the camera with my mouse >_<

Preach
08-12-05, 17:58
WoW is the skill killer, shouldn't really have dived back onto ppu. Makes my brain hurt

Kozmos
08-12-05, 18:37
ok

if you just wanna get sick

Think of the current APU/PPU team, then look at what you can do if you have 2 hybrids setup to play as a team together, buffing eachother with a psi 3, you can get a holy lightning/holy defence pair of hybrids on you with damageboost ...

CMaster
08-12-05, 21:59
This is something we could use as a 2 man monk team, both players on vent and both with same setup, another PA swap. But with this one we can buff each other with PSI combat buff 3 and then swap PA to APU pa and use a fucking HL ! The great thing is we could also use PSI attack 2 with our PPU PA on as well as with everything a PPU gets holy S/D and heal isn't that uber :wtf: and thats self buff btw. Only thing that is not self buff is the PSI combat buff but hey we normaly fight in packs

/edit nvm it can't cast blessed shit with APU PA on but still...

Also they could never cast psi combat booster 3 on each other without an external PPU coming along first - they don't have the MST. TOp that with having to worry about PA popping every time they need to rebuff - its far from idea (as well as impossible) and ultimatley, I am sure an APU/PPU team does it better. Things still need fixing though.

LiL T
08-12-05, 22:16
Also they could never cast psi combat booster 3 on each other without an external PPU coming along first - they don't have the MST. TOp that with having to worry about PA popping every time they need to rebuff - its far from idea (as well as impossible) and ultimatley, I am sure an APU/PPU team does it better. Things still need fixing though.

So neoskiller is wrong then ?

/edit ah shit psi combat give the mst gah....

The first setup still works though ^^ I thought that PA swap idea was somewhere fucked and I had not seen it .

Spermy
08-12-05, 22:30
still - nowt like a bunch of hybrids for causing sheer bloody mayhem ey?