View Full Version : Resist adjustments w/2.1?
jj dynomite
02-12-05, 21:37
Has anybody else noticed a slight change in the damage we take while PvMing?
I am taking a lot more damage from piercing mobs than i use too.
I'm sure i'm not imagining this, and the RoF hasn't adjusted. It's just the damage output is much higher.
Dade Murphey
02-12-05, 21:39
as I said to you a moment ago in your cubicle...I've noticed this too
stupid gatlin spider ate me up, don't remember it doing that before...
fire mobs do more than they used to imo, but that isn't such a bad thing since nc1&2 damage was a joke...
jj dynomite
02-12-05, 21:57
fire mobs do more than they used to imo, but that isn't such a bad thing since nc1&2 damage was a joke...
Haven't fought any fire mobs yet, but i do agree that their old damage was a joke...
As for the piercing damage...I have 85 in Con, a good resist setup, lvl4 armour and PA lvl2. A 45/45 Spider bot shouldn't get me to half health in 5 shots.
Haven't fought any fire mobs yet, but i do agree that their old damage was a joke...
As for the piercing damage...I have 85 in Con, a good resist setup, lvl4 armour and PA lvl2. A 45/45 Spider bot shouldn't get me to half health in 5 shots.
ROFL, they've really improved the spiderbots :rolleyes:
Vampire222
03-12-05, 00:12
they didnt hurt much on my pe yesterday, weirdness..
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