Tratos
14-11-05, 20:08
Something which i would like to see to spice up the game as well at the same time bring some visual NPC population to the game world is the addition, relocation and readjustment of non player NPC factions and the NPC involvement in current playable factions.
Heres some ideas i've had along the lines of this bigger picture.
Current Factions
We need to see more of the people who make these things tick! not just guards but traders, employees on breaks walking around the city and being in various restauraunts and clubs living like people should dancing in clubs - chatting to the bar keeper! we should see groups of people who are clearly from certian factions talking to each other in the street aswell as other none played civillians who are living out thier lives.
This would be a great way to make the cities and the much under used *recreational* facilitys in all 5 main areas in which you would expect some sort of population seem more alive and....used!
New NPC Factions
Dome Of York Insurgents
We all know the dome turned on TG and much of the Anti-City alliance when they bombed the Canyon all that time ago then when the tables turned and the bomb was detonated within the dome itself the Anti-Alliance (DAC) took the chance to move in on the ruined city and claimed it for themselves.
That had to piss off somone! Any survivours of the dome explosion wether mutated or terribly wounded or even who werent within the dome when it was destroyed deffinetly have a reason to be.
This is where all the remained of the domes mechanised army should be aswell as any soldiers who survived - not gaurding what was once theres for somone who just walked in and claimed the place when it was in a state of weakness Cohen the Barbarian style.
In the abandoned sectors of the dome we should see pockets of resistance made up of gangs of half mutated citizen/gaurds and average joes of the old Dome as well as have a small stronghold within the deeper parts of the ruined cities water cleaning facilities with repaired lower level DoY Bots which have been patched up and reprogrammed not to follow the central control node which i assume the DAC now control to give them some sort of defence.
This new faction would be unplayable and would be neutral to most Pro-NC factions with its main hostility being towards to new 'rulers' of the dome, some missions would be obtainable from them to Pro-NC runners to do small and large tasks to try and help the demise of the current dome government.
Neocron's Homeless
The city's homeless and the unfortunate have to be somewhere right? well we've all seen the bums laying in the streets of Neocron as well as the beggars and lazars in the sewers imo these guys should be changed.
Give them a reasonably large 'settlement' within the dark and dingy main sewer and change around their relations with some factions for example im sure alot of them claim its the governments fault they have no where to go so they should be hostile to the city administration and then im sure they'd be pissed at Diamond when they were removed with force from their living place when the money ran out - another enemy.
None Hostile Mutants
The homeless would have some allies in all this including the mutants who are just trying to get along in life with the terrible changes which have occured to their bodies - they havnt turned against humanity and become savages like the other mutants who have been twisted and torn from humanity by the effects their mutations have had on their brains - they would however still have a strong dislike for Protopharma who originally caused some of the more hurrendous mutations we see in todays mutants - lurking in the shadows of Neocron within the sewers in small camps around the mainsewer and some of the deeper cellars aswell as in the dingy corners of Pepper Park 3 trying to make a living selling stolen technology and basic supplies they find.
People Of "######"
Theres alot of settlements throughout the game world and alot of them have no one living there - i'd like to see this changed with some smaller factions offering quests to their allies who live in these settlements and try to get along with their lives in th harsh wastelands.
Theres alot more i have in my mind and i know these arnt worded greatly or explained in alot of detail but id just like to see more involvment and presence of none player factions!
Heres some ideas i've had along the lines of this bigger picture.
Current Factions
We need to see more of the people who make these things tick! not just guards but traders, employees on breaks walking around the city and being in various restauraunts and clubs living like people should dancing in clubs - chatting to the bar keeper! we should see groups of people who are clearly from certian factions talking to each other in the street aswell as other none played civillians who are living out thier lives.
This would be a great way to make the cities and the much under used *recreational* facilitys in all 5 main areas in which you would expect some sort of population seem more alive and....used!
New NPC Factions
Dome Of York Insurgents
We all know the dome turned on TG and much of the Anti-City alliance when they bombed the Canyon all that time ago then when the tables turned and the bomb was detonated within the dome itself the Anti-Alliance (DAC) took the chance to move in on the ruined city and claimed it for themselves.
That had to piss off somone! Any survivours of the dome explosion wether mutated or terribly wounded or even who werent within the dome when it was destroyed deffinetly have a reason to be.
This is where all the remained of the domes mechanised army should be aswell as any soldiers who survived - not gaurding what was once theres for somone who just walked in and claimed the place when it was in a state of weakness Cohen the Barbarian style.
In the abandoned sectors of the dome we should see pockets of resistance made up of gangs of half mutated citizen/gaurds and average joes of the old Dome as well as have a small stronghold within the deeper parts of the ruined cities water cleaning facilities with repaired lower level DoY Bots which have been patched up and reprogrammed not to follow the central control node which i assume the DAC now control to give them some sort of defence.
This new faction would be unplayable and would be neutral to most Pro-NC factions with its main hostility being towards to new 'rulers' of the dome, some missions would be obtainable from them to Pro-NC runners to do small and large tasks to try and help the demise of the current dome government.
Neocron's Homeless
The city's homeless and the unfortunate have to be somewhere right? well we've all seen the bums laying in the streets of Neocron as well as the beggars and lazars in the sewers imo these guys should be changed.
Give them a reasonably large 'settlement' within the dark and dingy main sewer and change around their relations with some factions for example im sure alot of them claim its the governments fault they have no where to go so they should be hostile to the city administration and then im sure they'd be pissed at Diamond when they were removed with force from their living place when the money ran out - another enemy.
None Hostile Mutants
The homeless would have some allies in all this including the mutants who are just trying to get along in life with the terrible changes which have occured to their bodies - they havnt turned against humanity and become savages like the other mutants who have been twisted and torn from humanity by the effects their mutations have had on their brains - they would however still have a strong dislike for Protopharma who originally caused some of the more hurrendous mutations we see in todays mutants - lurking in the shadows of Neocron within the sewers in small camps around the mainsewer and some of the deeper cellars aswell as in the dingy corners of Pepper Park 3 trying to make a living selling stolen technology and basic supplies they find.
People Of "######"
Theres alot of settlements throughout the game world and alot of them have no one living there - i'd like to see this changed with some smaller factions offering quests to their allies who live in these settlements and try to get along with their lives in th harsh wastelands.
Theres alot more i have in my mind and i know these arnt worded greatly or explained in alot of detail but id just like to see more involvment and presence of none player factions!