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View Full Version : Faction HQ Modifications V0.1



Haxxor
24-09-05, 19:03
Yeah sure theres plenty of other things wrong with game but i think some of the HQs should be redesigned for better accessibility.

First off how about a couple of grav lifts in PP HQ instead of that Ramp at the Entrance from Via 2.

Currently The Ramp is only way to 2nd floor.

http://p2p.p2pchat.net/snd/PPHQ.JPG

Secondly the N.E.X.T HQ

http://p2p.p2pchat.net/snd/NEXT.JPG

How about scrapping the grav lifts in favour of 2 Ramps up either side kind of like this.

http://www.jimhillmedia.com/mb/images/articles/fab_hmreview_2.jpg

What do u think?

Skusty
24-09-05, 19:17
Yeah seems cool, would be nice with grav lifts in TT HQ too... and have the gravlifts becomen slower?

Haxxor
24-09-05, 19:20
have the gravlifts becomen slower?

Nope you've just become fatter :D :D :p :p

Heavyporker
24-09-05, 19:54
leave the frigging gravlifts in NExT HQ. I love them.


But, yes, Protopharma HQ is somewhat awkwardly set-up and gravlifts in there would help.

awkward silence
25-09-05, 01:04
Fix the roof on tg hq... or atleast cover it with a cloth to keep me rain away a bit. If that failes give us strippers too and make it rain from the hole... naked strippers mmmmm

numb
26-09-05, 13:33
Yeah PP HQ drives me mad doing tradeskill missions, in NEXT HQ it's all in one room but while PP has a slight shortcut going from the HR bloke to the FSM, the way back means walking a lot further back on yourself just so you can get up the stairs. To be honest I think I prefer the quick job missions when I'm a member of PP, they reward about double the faction sympathy for their level and probably take less time to do then 2x tradeskill.

Riddle
26-09-05, 14:24
Yup improve PP and while your at it CA - hate that HQ.

LiL T
26-09-05, 14:45
After just completing the proto epic I know exactly what you mean :wtf::mad: