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View Full Version : Nauseating really . . .



Terkantia
22-06-05, 18:29
It's sad but true.

Between the significant increase in issues/bug/synchs and other random shit couped with the HUGE impotent failure aka "Rokkwear Terminals". I didn't plauy in NC1, so I don't know whjat they were like then. But, I certainly got an earful from those in clan on VENT who did play NC1 and enjoy the terminals there.

Now we get the opportunity to change our fukkin pants?!?!!! FFS, don't sell em that shit as a much anticipated feature. Good god, thats like my 6 year old putting his cereal bowl in the sink and telling me his cleaned the kitchen. We all know (those wiht kids anyway) that sometimes our kids perceptions don't match ours, but we smile and nod and say "You certianly did. Great job cleaning up your dishes!!"

To get the same thing from a company that I pay good to support and develop a game I play, I don't fukkin think so. It is sickening that yo ahnded us this last patch as progress. It was a slap in the face really, shit wasn't really accomplished. Moreover, you again prove to your customers that you can't get shit straight in development, implementation or support.

This really chaps my ass!!! The more I think about the 4-5 slot debacle, the shit excuse for a clothing terminal and HUGE increasre in stability issues it completely makes sense why the pop numbers are where they are, why the asia release failed miserably and int release was the clusterfuck it has turned out to be.

-From one EXTREMELY disappointed customer . . . .

</rant off>

enigma_b17
22-06-05, 19:08
the original rockkwear allowed you to change your skin, but then to also change the colour and brightness of your clothes, enabling for people to look at least partly different. I agree with all uve said, we all feel this way........just the way things are :(

-FN-
22-06-05, 19:18
*shrug*

I'm happy with Rokkwear. Hue/Saturation controls would be nice, but I don't think they're necessary. I'd rather see 10 new shirt/pant models for all the characters implemented than a slider control for those. As for the inability to change PA color.... who cares :wtf:

Rokkwear is great KK :) Just add more models :D

enigma_b17
22-06-05, 19:36
the ability to change the color of PowerArmour would just add a bit more variation. every1 looks the same at the moment, its kind of boring. And dunno what you are on about fn, rokkwear sucks without being able to change the color of the pa, sure the system to change ur skin was already in game sort of (ie when u first create ur char) so no big addition ther.

Spermy
22-06-05, 19:44
Rokkwear in NC1 - cycle thru costume, also able to adjust the colour (in a limited, but still worthwhile way).

Rokkwear in NC2 - HAS ONLY JUST COME TO BE. (granted there were more important things to see to.) Only able to cycle thru costume.

Late, AND sub-par when you compare it to how it used to be.

G'wan, stick it back to how it was, although - with the improved textures the simple overlay of colour that I'm assuming was used in NC1 would become more apparent.

That said - we put up with that in NC1... mind you - we put up with a lot of things.

On the whole - glad it's in - but please - don't plug it as a major feature - It shoulda never left.

-FN-
22-06-05, 20:05
the ability to change the color of PowerArmour would just add a bit more variation. every1 looks the same at the moment, its kind of boring. And dunno what you are on about fn, rokkwear sucks without being able to change the color of the pa, sure the system to change ur skin was already in game sort of (ie when u first create ur char) so no big addition ther.

The point of Rokkwear is to change your character's clothes. It does that and it does it perfectly fine. Better than I had hoped actually in that we get to pick from both model lines, not just the one we rolled our character with. Changing the color would be a nice feature, but like I said, I'd just rather see more skins/models.

Changing the color of your PA in Neocron1 was a BUG and the terminals had to be manipulated/exploited for it to work. You put on your PA *after* you entered the terminal. And once you zoned, your PA color reset. PA color change was NOT Rokkwear's intent. So you guys are all complaining because you can't have colored PA in the same zone as a Rokkwear Terminal... o_O Do you really think that's worth it? On the priority list, I don't even see that in the first 20 pages.

Tratos
22-06-05, 20:39
The point of Rokkwear is to change your character's clothes. It does that and it does it perfectly fine. Better than I had hoped actually in that we get to pick from both model lines, not just the one we rolled our character with. Changing the color would be a nice feature, but like I said, I'd just rather see more skins/models.

Changing the color of your PA in Neocron1 was a BUG and the terminals had to be manipulated/exploited for it to work. You put on your PA *after* you entered the terminal. And once you zoned, your PA color reset. PA color change was NOT Rokkwear's intent. So you guys are all complaining because you can't have colored PA in the same zone as a Rokkwear Terminal... o_O Do you really think that's worth it? On the priority list, I don't even see that in the first 20 pages. People want PA colour changes to work...properly this time around which would be considered an improvement, i think this option should also be made available as it does add to variation.

I also agree that i would like to see a stack of new clothes added now for all classes, perhaps making some clothes RoKKwear only i.e. not available at char creation and fixing the price option so it costs to have the new RoKKwear exclusive clothing.

Since im not KK nor the ArtDep id like to know what there up to now? all the newbie items have been modeled and skinned aswell as Mr Jones and all his NPCs, all the HackNet weapons and HN Available rares have been modeled and skinned and the remaining features we're expecting to my knowledge dont really require ArtDepartment activity (Well there is Accessories) so imho we should have them working on shed loads of new clothing options and even include 2 or 3 different faction uniforms per class per faction for both coolness and roleplay.

Dr Strange
22-06-05, 22:32
*shrug*

I'm happy with Rokkwear. Hue/Saturation controls would be nice, but I don't think they're necessary. I'd rather see 10 new shirt/pant models for all the characters implemented than a slider control for those. As for the inability to change PA color.... who cares :wtf:

Rokkwear is great KK :) Just add more models :D

More models is really a bandaid feature. It will satisfy some, for a short time. But before long everyone's wearing the same shit again.

At least with color control, you'd have more variation. Trust me, in the other two MMO's I play the armor choices are both fairly medium at best. But the diverseness comes from variations in colors, color mixtures, and character model variation (i.e. hair style, gender, body size). This holds true as well for Power Armors, I want to see some Melee Tank go running through the Dome in some bright Yellow PA or a Monk wearing dark black while rezzing a fallen friend.

Color changes for hair would also be kick ass, I mean some classes get it cool to start with. Female spies can have what, two different styles of a nice light shade of purple, while the rest of us are stuck with brown/black and if we're lucky something that passes for blonde/bald.

Dirus
22-06-05, 22:33
Rokkwear was never ment to change PA colors, so saying you want it to "work.. properly this time" is null and void, as it's working properly now and therefore working exactly like you just asked for it to be.

As for the NC1 Rokkwear vs NC2's Rokkwear. The NC2 Rokkwear has been completely recoded, since the NC1 Rokkwear did not work in DX9, and it couldn't be retrofitted to make it work.

LTA
22-06-05, 22:36
PA colour changing is a nice idea tho, its all so fkin plain n same, attack of the clones, cant have some illegal sprayshop somewhere for all those pa and vehical colour adjustments, just make it cost to use or somethin :p

Asurmen Spec Op
22-06-05, 22:39
the PA colour change was a bug with rokk where you opened it up, put on your PA and changed colours

it changed back when you zoned, so it was NEVER intended to change PA colours. plus I dont think the idea of changing PA colours
No more pink monks damnit

-FN-
22-06-05, 22:40
some illegal sprayshop somewhere for all those pa and vehical colour adjustments, just make it cost to use or somethin :p

That is an awesome idea. Sprayshops in MB/TH/and TG canyon or something - places where there is no Rokkwear - some Anarchy Breed run spray shop :) Suggestions like these are a lot better than tearing apart working features methinks :(

Asurmen Spec Op
22-06-05, 22:42
That is an awesome idea. Sprayshops in MB/TH/and TG canyon or something - places where there is no Rokkwear - some Anarchy Breed run spray shop :) Suggestions like these are a lot better than tearing apart working features methinks :( but I belive it would only be good in some limatations, and they should put it some where less easilly known and accessable
like ab camps in the wastes
and they shouldnt be able to do Pink PA

naimex
22-06-05, 22:42
Rokkwear was never ment to change PA colors, so saying you want it to "work.. properly this time" is null and void, as it's working properly now and therefore working exactly like you just asked for it to be.

As for the NC1 Rokkwear vs NC2's Rokkwear. The NC2 Rokkwear has been completely recoded, since the NC1 Rokkwear did not work in DX9, and it couldn't be retrofitted to make it work.

Can we atleast have hair changing added to them ?

*cough* I still havenīt gotten my arse torn around to bother a GM with fixing me hair...

Asurmen Spec Op
22-06-05, 22:43
Can we atleast have hair changing added to them ?

*cough* I still havenīt gotten my arse torn around to bother a GM with fixing me hair... me too on most my chars :)

LTA
22-06-05, 22:47
That is an awesome idea. Sprayshops in MB/TH/and TG canyon or something - places where there is no Rokkwear - some Anarchy Breed run spray shop :) Suggestions like these are a lot better than tearing apart working features methinks :(Just has to be expensive for vhcs i think, like rhinos be like 500k per spray, could even add designs n stuff then, Faction logos for your armour, maybe as a symp reward or add some kinda Faction Quest system with like lotsa features, perks and that for completed missions such as cool logos n color options, mods etc nothing that makes u uberer just lets u customize your char more and make him like hes part of the company etc.

Why no pink any colour should go some dude likes pink he likes pink n there are females who prolly prefer the femine colours :p

40$Poser
22-06-05, 22:49
it's another minor feature that fails to impress, something that took how long to make work just so you could choose clothes that are available at the char creation portion of the game?

If anyone honestly holds their breath when a feature is mentioned thinking it'll be spectacular, you'd be dead by now, in regards to neocron and features.

Asurmen Spec Op
22-06-05, 22:56
it's another minor feature that fails to impress, something that took how long to make work just so you could choose clothes that are available at the char creation portion of the game?

If anyone honestly holds their breath when a feature is mentioned thinking it'll be spectacular, you'd be dead by now, in regards to neocron and features. well its good to see your around and still spounting anti KK things
on another note
Did anyone remeber when Hacknet was first announced in NC1? if anyone has a link to it I wanna see what it was, if I rember correctly the current hacknet is way fucking cooler

Spermy
22-06-05, 23:12
There's a bit of an improvement then from what Lupus said - Pardon me if I sound ungrateful, that ain't really the intent - it just feels like NC still has some "holes" in it...

Tratos
22-06-05, 23:51
Rokkwear was never ment to change PA colors, so saying you want it to "work.. properly this time" is null and void, as it's working properly now and therefore working exactly like you just asked for it to be.
I worded that badly :p what i meant by "Work... properly this time" was people wanted what appeared as a bug to be coded in properly (i.e. make it possible) and made into a working feature.

Terkantia
23-06-05, 04:56
Rokkwear was never ment to change PA colors, so saying you want it to "work.. properly this time" is null and void, as it's working properly now and therefore working exactly like you just asked for it to be.

Lupus, lets get somehting straight. There weren't more than 5 ppl out of all the folks who bothered to request/suggest/recommend/demand/brainstorm RokkWear ideas said, "Hey it would SO rock if you could just change clothes, limited to those available during character creation. Sunglasses, cigarrettes, color shading and colored PA would just be too much."

Far from it more likely, yeah? Sad fact is promises + possibilities when converted to deliverables == lame excuse for time/dollars spent. Unless, there are liike 4 devs that work at KK. 2 that do fixes, one that manages the team and one that adds new content.

And to continue what the general idea of the post it is a bummer I am not the only one who is feeling this way. Neglected, maybe, for lack of a better term . . .

Asurmen Spec Op
23-06-05, 08:11
Lupus, lets get somehting straight. There weren't more than 5 ppl out of all the folks who bothered to request/suggest/recommend/demand/brainstorm RokkWear ideas said, "Hey it would SO rock if you could just change clothes, limited to those available during character creation. Sunglasses, cigarrettes, color shading and colored PA would just be too much."

Far from it more likely, yeah? Sad fact is promises + possibilities when converted to deliverables == lame excuse for time/dollars spent. Unless, there are liike 4 devs that work at KK. 2 that do fixes, one that manages the team and one that adds new content.

And to continue what the general idea of the post it is a bummer I am not the only one who is feeling this way. Neglected, maybe, for lack of a better term . . . I could rant about how since they hadda recode the whole damn rokkwear that it have been better to put it out asap and add on to it later.
but I wont bother wasting my time

BradSTL
23-06-05, 14:21
Rokkwear was never ment to change PA colors, ...Lupus, does Reakktor consider the situation as it has been for over a year, where once you get to the mid level if you want to survive you have to change to one of the only ten power armor character models? That for the entire rest of your time in the game, you only see those same 10 appearances? (Actually, fewer than that; some combinations of class and weapon are gimped enough that you never see them.) Four models in two solid colors (the same two colors for three of them), and two of those models also available in plains camo. Nobody has a face, nobody has uniforms, no variation between the sides, just one vast sea of players with more costume conformity than you see at an Apotygma Berserk concert -- complete with the contempt towards anybody who isn't in uniform, because they're obviously either new or stupid. Is that the way the game is intended to be, and going to be forever and from now on?

When you pre-announced that Rockwear was about to come back, the reason you saw at least twenty players jump onto threads and try to find out if power armor color change was in there was because we'd like to have some way to have our characters not all look alike once we get our primary stat above 3/4 of max. Are you telling us that Reakktor has no intention of ever providing any such feature?

Morganth
23-06-05, 14:25
well its good to see your around and still spounting anti KK things
on another note
Did anyone remeber when Hacknet was first announced in NC1? if anyone has a link to it I wanna see what it was, if I rember correctly the current hacknet is way fucking cooler

I don't have a link, but I remember it said that any hackable object could be reached by anyone ingame, so you could ask a hacker to hack a box where you are, even if he is in his apt bashing off.

40$Poser
23-06-05, 17:40
well its good to see your around and still spounting anti KK things
on another note
Did anyone remeber when Hacknet was first announced in NC1? if anyone has a link to it I wanna see what it was, if I rember correctly the current hacknet is way fucking cooler

not everyone has to be a fanboy 24/7 and give praise when praise isn't due.

kind of like breaking a puppy in so he's house broken, you don't say good job when he goes in the house, now do you?

enigma_b17
23-06-05, 17:53
lol spray shop.....i can see it now bright pink rhinos romping through the wastelands!

LTA
23-06-05, 19:43
lol spray shop.....i can see it now bright pink rhinos romping through the wastelands!Games are spose to be entertainment at the end of the day :p

Hacknet was gonna be a dos style command prompt thing wasnt it? which then loaded up all the it net and you could everything hackable from anywhere.


"Are you telling us that Reakktor has no intention of ever providing any such feature?"

Hate to have to be negative deep down but i think you already know the answer to the question, bearin in mind Lupus has already posted the excuse not to ie "Wa never intended"
Identity was taken away in this game when they come up with the idea of "Specialisation" still waitin for that to reduced a bit, more dynamic chars = more fun lol

Nidhogg
23-06-05, 20:20
Hate to have to be negative deep down but i think you already know the answer to the question, bearin in mind Lupus has already posted the excuse not to ie "Wa never intended"
Don't put words into his mouth. Just because a feature was implemented to a particular design does not mean that the feature can't be extended or altered in the future. No that's not a "promise", btw.

N

Tratos
23-06-05, 20:46
Don't put words into his mouth. Just because a feature was implemented to a particular design does not mean that the feature can't be extended or altered in the future. No that's not a "promise", btw.

N
Nid would it be possible for you to find out if the ArtDep are currently involved with an upcoming feature? As im sure the community would like to give them ideas for new clothes etc :) :p

40$Poser
23-06-05, 20:51
better yet to reduce posting on the forums perhaps a 'In Devlopment' page on the neocron site featuring things that are being worked on could be listed with of course the classic reakktor disclaimer that it might never happen or whatever.

Tratos
23-06-05, 20:52
better yet to reduce posting on the forums perhaps a 'In Devlopment' page on the neocron site featuring things that are being worked on could be listed with of course the classic reakktor disclaimer that it might never happen or whatever.
That supposed to be happening in the next week, lol

-FN-
23-06-05, 21:17
From Planfile #2 (http://cp.neocron.com/5/planfiles?id=110&lang=en&)


Other development plans that may not suit the theme weeks format will be published on an “In Development” page on the Neocron Homepage. Our intention is to make what we do more visible to you in future.

Tratos
23-06-05, 21:30
Doh forgot it wasnt in the next 3 weeks section, i hope it comes out soon though.

LTA
24-06-05, 09:50
Don't put words into his mouth. Just because a feature was implemented to a particular design does not mean that the feature can't be extended or altered in the future. No that's not a "promise", btw.

NSo my negativity reveals yet more pearls of future possibilities :p lol

Just the way it reads to me when you say it was a bug last time, never intended it's kinda a hint to me to say nah not happenin. If you do edit so we can spray armours and stuff when things are fixed it would be nice

Dr Strange
24-06-05, 10:03
*edit* wrong thread

40$Poser
24-06-05, 10:17
I'm impressed KK is actually going to do that then, but then it's a story of when it is made will reakktor put a listing of upcoming changes and never be updated again?