imper1um
24-05-05, 03:22
Alright, I have pissed off a few----actually, many people on these forums, not to mention a few hundred people in-game, I'd just like to tell you why I piss you off so much, so much that you have to hear my whole story.
The first online thing I ever did was ActiveWorlds, a 3d Program that allowed you to build whatever you wanted in the game. Initally, it was free, and I was known as The Cyber. Unfortunately, I had to leave for 2 months due to school issues, and they reset the ownership properties of all names in the program. I lost The Cyber, and became TheRealCyber (do not ask how I got The Cyber as a name...I'd go into a three page report). Anyway, in this program, I helped out alot of people, and this is where I got my full online personality. In ActiveWorlds, there was no roleplay aspect to it. It was just fun to build stuff and chat with people. It was a challenge to my brain, and also I helped out so many people in the game.
In ActiveWorlds, I had approximately 850 people on my contact list (when they brought them out). I got Messages once every 25 minutes about how to setup an ActiveWorlds server, program in a specific way how to make a building, and many other things. I had a full house that took me 10 weeks to make and opened it up to the public to show how advanced features of the game worked. TheRealCyber (TRC) for short was known as the 'helper' of the game. Of course, GMs really didn't exist at the moment, so I never got any Admin rights in the main world, but I still was asked before Tech Support. I think I actually got 5 messages from Tech Support for their help (which was hilarious).
ActiveWorlds had an entire non-RP aspect to it, which is the main reason I hate full RP. I don't mind playing by the RP Rules, aka killing Allies is not right, but when you start bringing story into the conversation and everything, I could shove a nine-iron down your throat, you nerd, basically.
(More explaination below, you can stop reading if you got your explaination, but continue reading after you see another line like this)
After ActiveWorlds, EverQuest was introduced to me by a friend. He had a Closed Beta account free since a GM liked him, but he moved away 3 days after I got onto EQ Closed Beta. I played EQ Closed and EQ Open Beta (original). In EQ Open and Closed, no one evar RP'd, which was the reason I loved EQ Beta. The main reason is they had people (besides me) enter in 'Why should you be picked for EQ beta?' question, and you'd be suprised how many people wrote a full monologue on how in the year 312 they were introduced to some guy named Nim and they had an adventure...blah blah blah. Plus, the main reason why I loved it was because only 10% of the story was actually out to the public.
I played EQ retail for 5 months, total. On EQ, since I travelled EVERYWHERE, I was known as the person who 'knew how to play'. Although I did have fun killing players, I didn't really do it often, although it was so easy. Besides being able to kill easier than killing NC's Elite, I was also known as the person who always helped characters. 2 months after the game came out, I had many friends from 35 different clans, and someone made the dumb decision to rally 230 people to produce help tickets that I would be promoted to GM position, behind my back. SOE ended up offering the position, and I ended up accepting the position, and I was given the ability to do help tickets and have the [GM] and be able to talk to everyone.
About 2 weeks prior to my promotion, the main event scripter was dismissed due to 'not enough output'. (His events were either crap and never happened enough. Half of them never worked anyway.) Another Event Scripter GM was promoted to main Scripter, but I was highly good friends with him and he coerced (sp?) SOE to hire me as a Event Scripter, and I put out alot of Events to him. (originally, there were not very many event scripters, now there's like 30+) One thing led to another, and then he decided that he shouldn't be head scripter, and he decided to switch positions with me (more $$, slightly). Of course, he was actually my 'translator' of my events, so when I was made main scripter, the coders had absolutely no idea what I was talking about in some of the scripts. Many times I had to show them exactly how it would work by porting around with them.
One day, I think Joell was drunk, but he said 'forget it, I'm tired of it'. I thought I was fired, but he said 'I'm making you Event GM right now.' He gave me full Admin rights, which I could do everything, minus banning people off of the game. This was when the fun actually started, slightly. The only problem is my events rocked. People would yell for me to do more events, but I was already churning out 2 events a week! Scripting a small event took a few hours, but I was never a fan of 'small events'. Scripting took 2-3 days per event, and setup took at least 2 hours (until they finally introduced an easier system to make and setup events, 6 days after I retired).
Unfortunately, 2 months after EQ Retail released, SOE was still nibs on how to worry about help tickets, and help tickets were handled on a 'whenever you wanted to' basis, which I usually ended up spending 80% of the day on helptickets. One day I left for 3 days and ended up having to solve (finds the screenshot) 18321 help tickets. It spent me exactly 22 hours, 43 minutes and 6 seconds to solve all of these help tickets. Even then, help tickets were still piling, so it probably amounted to 22k+ tickets. 2 weeks after that point, I got fed up with the help tickets never being solved by anyone but me. My energy level was the worst. Between requiring 9 hours for scripting, 4 hours for help tickets, and 3 hours of helping people in chat/doing GM stuff, it left about 30 minutes for me to login to my main character and have fun. On an event day, I scripted 4 hours, but the events were 3 hours long usually, help tickets always raised on that day, so I had absolutely no time. Half the time, I was always being sent messages about the event, but the helptickets put me over the edge.
2 weeks after I solved 22k+ Help tickets, I emailed SOE my letter of resignation from Main Event GM. That day, I had the biggest event to 'celebrate' my resignation, and I never looked back. Was it worth it? Hell yes. The only reason I did leave was the helptickets. Unfortunately, 6 days after I resigned, they introduced a very nice helpticket system and scripting system, but I already left EQ.
(Continue Reading if you stopped)
The main reason I don't like RPers and people that put down ideas is because of the community that I originally hung out with. Espically on brainport, saying 'you suck, go away, nib', when you haven't even read the idea or the post is completely and utterly unethical and solves absolutely nothing. Constructive Criticism (sp?) > flaming anyday. I don't care if you say 'I don't like it because...' or 'It's a good idea'. I mind if you say 'NO, Don't do this, GMs. This thing sucks, fuck off you idiot.' If I could, I would impale you with a 9 foot long rod for this.
As for RPers, I will say one thing:
THIS IS A GAME
Get over yourself. Yes, you may have read the RP to the game, but PLEASE, do not go into a self-rightous monologue about how in the year 3123 Reza rose to power blah blah blah crap. I don't give a rat's ass. You can do some RP, but play the fuggin game. When it comes to playing, I prefer killing playing instead of role playing. If I kill you on a pro as a anti, I'm RPing, to an extent. Get over it. Like I said, I like playing within RP rules, but PLEASE PLEASE PLEASE do not bring history into it.
All in all, just play the game. That's all I say. That's all I wish.
Imper1um
I also forgot about the third problem: Hypocrites. If you kill me on my pro-city alt as anti, I don't care. But if you bitch and moan that I killed you on my Anti-City alt on your pro-city alt, I will refer to the last time you killed me in the visa versa situation.
One note: Usually I do not provoke people, although if you attack me, don't expect me to sit there and do nothing, unless I'm on my PPU, which all I can do is sit there and laugh.
The first online thing I ever did was ActiveWorlds, a 3d Program that allowed you to build whatever you wanted in the game. Initally, it was free, and I was known as The Cyber. Unfortunately, I had to leave for 2 months due to school issues, and they reset the ownership properties of all names in the program. I lost The Cyber, and became TheRealCyber (do not ask how I got The Cyber as a name...I'd go into a three page report). Anyway, in this program, I helped out alot of people, and this is where I got my full online personality. In ActiveWorlds, there was no roleplay aspect to it. It was just fun to build stuff and chat with people. It was a challenge to my brain, and also I helped out so many people in the game.
In ActiveWorlds, I had approximately 850 people on my contact list (when they brought them out). I got Messages once every 25 minutes about how to setup an ActiveWorlds server, program in a specific way how to make a building, and many other things. I had a full house that took me 10 weeks to make and opened it up to the public to show how advanced features of the game worked. TheRealCyber (TRC) for short was known as the 'helper' of the game. Of course, GMs really didn't exist at the moment, so I never got any Admin rights in the main world, but I still was asked before Tech Support. I think I actually got 5 messages from Tech Support for their help (which was hilarious).
ActiveWorlds had an entire non-RP aspect to it, which is the main reason I hate full RP. I don't mind playing by the RP Rules, aka killing Allies is not right, but when you start bringing story into the conversation and everything, I could shove a nine-iron down your throat, you nerd, basically.
(More explaination below, you can stop reading if you got your explaination, but continue reading after you see another line like this)
After ActiveWorlds, EverQuest was introduced to me by a friend. He had a Closed Beta account free since a GM liked him, but he moved away 3 days after I got onto EQ Closed Beta. I played EQ Closed and EQ Open Beta (original). In EQ Open and Closed, no one evar RP'd, which was the reason I loved EQ Beta. The main reason is they had people (besides me) enter in 'Why should you be picked for EQ beta?' question, and you'd be suprised how many people wrote a full monologue on how in the year 312 they were introduced to some guy named Nim and they had an adventure...blah blah blah. Plus, the main reason why I loved it was because only 10% of the story was actually out to the public.
I played EQ retail for 5 months, total. On EQ, since I travelled EVERYWHERE, I was known as the person who 'knew how to play'. Although I did have fun killing players, I didn't really do it often, although it was so easy. Besides being able to kill easier than killing NC's Elite, I was also known as the person who always helped characters. 2 months after the game came out, I had many friends from 35 different clans, and someone made the dumb decision to rally 230 people to produce help tickets that I would be promoted to GM position, behind my back. SOE ended up offering the position, and I ended up accepting the position, and I was given the ability to do help tickets and have the [GM] and be able to talk to everyone.
About 2 weeks prior to my promotion, the main event scripter was dismissed due to 'not enough output'. (His events were either crap and never happened enough. Half of them never worked anyway.) Another Event Scripter GM was promoted to main Scripter, but I was highly good friends with him and he coerced (sp?) SOE to hire me as a Event Scripter, and I put out alot of Events to him. (originally, there were not very many event scripters, now there's like 30+) One thing led to another, and then he decided that he shouldn't be head scripter, and he decided to switch positions with me (more $$, slightly). Of course, he was actually my 'translator' of my events, so when I was made main scripter, the coders had absolutely no idea what I was talking about in some of the scripts. Many times I had to show them exactly how it would work by porting around with them.
One day, I think Joell was drunk, but he said 'forget it, I'm tired of it'. I thought I was fired, but he said 'I'm making you Event GM right now.' He gave me full Admin rights, which I could do everything, minus banning people off of the game. This was when the fun actually started, slightly. The only problem is my events rocked. People would yell for me to do more events, but I was already churning out 2 events a week! Scripting a small event took a few hours, but I was never a fan of 'small events'. Scripting took 2-3 days per event, and setup took at least 2 hours (until they finally introduced an easier system to make and setup events, 6 days after I retired).
Unfortunately, 2 months after EQ Retail released, SOE was still nibs on how to worry about help tickets, and help tickets were handled on a 'whenever you wanted to' basis, which I usually ended up spending 80% of the day on helptickets. One day I left for 3 days and ended up having to solve (finds the screenshot) 18321 help tickets. It spent me exactly 22 hours, 43 minutes and 6 seconds to solve all of these help tickets. Even then, help tickets were still piling, so it probably amounted to 22k+ tickets. 2 weeks after that point, I got fed up with the help tickets never being solved by anyone but me. My energy level was the worst. Between requiring 9 hours for scripting, 4 hours for help tickets, and 3 hours of helping people in chat/doing GM stuff, it left about 30 minutes for me to login to my main character and have fun. On an event day, I scripted 4 hours, but the events were 3 hours long usually, help tickets always raised on that day, so I had absolutely no time. Half the time, I was always being sent messages about the event, but the helptickets put me over the edge.
2 weeks after I solved 22k+ Help tickets, I emailed SOE my letter of resignation from Main Event GM. That day, I had the biggest event to 'celebrate' my resignation, and I never looked back. Was it worth it? Hell yes. The only reason I did leave was the helptickets. Unfortunately, 6 days after I resigned, they introduced a very nice helpticket system and scripting system, but I already left EQ.
(Continue Reading if you stopped)
The main reason I don't like RPers and people that put down ideas is because of the community that I originally hung out with. Espically on brainport, saying 'you suck, go away, nib', when you haven't even read the idea or the post is completely and utterly unethical and solves absolutely nothing. Constructive Criticism (sp?) > flaming anyday. I don't care if you say 'I don't like it because...' or 'It's a good idea'. I mind if you say 'NO, Don't do this, GMs. This thing sucks, fuck off you idiot.' If I could, I would impale you with a 9 foot long rod for this.
As for RPers, I will say one thing:
THIS IS A GAME
Get over yourself. Yes, you may have read the RP to the game, but PLEASE, do not go into a self-rightous monologue about how in the year 3123 Reza rose to power blah blah blah crap. I don't give a rat's ass. You can do some RP, but play the fuggin game. When it comes to playing, I prefer killing playing instead of role playing. If I kill you on a pro as a anti, I'm RPing, to an extent. Get over it. Like I said, I like playing within RP rules, but PLEASE PLEASE PLEASE do not bring history into it.
All in all, just play the game. That's all I say. That's all I wish.
Imper1um
I also forgot about the third problem: Hypocrites. If you kill me on my pro-city alt as anti, I don't care. But if you bitch and moan that I killed you on my Anti-City alt on your pro-city alt, I will refer to the last time you killed me in the visa versa situation.
One note: Usually I do not provoke people, although if you attack me, don't expect me to sit there and do nothing, unless I'm on my PPU, which all I can do is sit there and laugh.