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View Full Version : Redo TG entrance ( believe me an insignificant thing like this got me...)



Awky
15-05-05, 14:00
I say open tg maingate.

If thats not really possible... atleast redo the entrance, its ugly and even further insults us players for playing such a game with bugs, hack fixes, closed areas and promised content that never arrives.

Make some sence into the storyline...

Anti-city raiding the doy tunnels... ffs come up with something better.

City raiding MC5... as above.

Doy bots/guards... i thought Anti-city INVADED DOY... remove the doy guards and replace em with the the guards of the faction that controlles the sector.
As for abandonned sector keep em abandonned = no guards.

As for the Doy bots...remove em they are totally bias, agree and support the cityF****** in this one.

And make a frigging effort to fix things properly and not just pile boxes/ or a fence. IE Dark metal, Zoo, Oz sec something... im sure i have forgot most.

The way KK maintains this game is an insult, the lowering server pops proves this.

We waited years for doy... will we have to wait for item tracking, player shops, bug fixes, proper fixes to problems (ie not just a big box piled infront of us)?? Dont get me started on hacknet...

Please make a real effort, im sick and tired of hearing bad or good excuses.
Heard them for ages with Bdoy and the ppus have been zerging nc almost since introduced.

I have to repeat it again that this crap we put up with is.... well i honestly doubpt it matters. People that know this stuff better than me have said it plenty of times and while i believe someone in kk does read, i again doubt it will make a difference.

Sorry if anyone got offended but well honestly im offended. its my 9.99 a month you know. Lucky for KK not much better out there. Gamewise i doubt there ever will be, wich is good. Bugwise KK tops many aswell... not so fucking good.

awk

Spermy
15-05-05, 15:01
I say open tg maingate.

If thats not really possible... atleast redo the entrance, its ugly and even further insults us players for playing such a game with bugs, hack fixes, closed areas and promised content that never arrives.

Make some sence into the storyline...

Anti-city raiding the doy tunnels... ffs come up with something better.

What? As in storyline? WHAT? Tunnels are used as forward exits for DOY to get to procity areas as far as i knew


City raiding MC5... as above.

No, MC5 is a brainwashing facility used by NC city... I'm not sure where you're coming from here...

Doy bots/guards... i thought Anti-city INVADED DOY... remove the doy guards and replace em with the the guards of the faction that controlles the sector.
As for abandonned sector keep em abandonned = no guards.

No - we moved to DOY...

As for the Doy bots...remove em they are totally bias, agree and support the cityF****** in this one.

MAKE SENSE.

And make a frigging effort to fix things properly and not just pile boxes/ or a fence. IE Dark metal, Zoo, Oz sec something... im sure i have forgot most.

The way KK maintains this game is an insult, the lowering server pops proves this.

We waited years for doy... will we have to wait for item tracking, player shops, bug fixes, proper fixes to problems (ie not just a big box piled infront of us)?? Dont get me started on hacknet...

A valid whine :p

Please make a real effort, im sick and tired of hearing bad or good excuses.
Heard them for ages with Bdoy and the ppus have been zerging nc almost since introduced.

WHAT? MAKE SENSE DAMN YOU! what about PPUs? they've been in since the start if thats what you mean? O_o

I have to repeat it again that this crap we put up with is.... well i honestly doubpt it matters. People that know this stuff better than me have said it plenty of times and while i believe someone in kk does read, i again doubt it will make a difference.

Sorry if anyone got offended but well honestly im offended. its my 9.99 a month you know. Lucky for KK not much better out there. Gamewise i doubt there ever will be, wich is good. Bugwise KK tops many aswell... not so fucking good.

awk

O_o

I couldn't make sense of half of that... O_o


I repeat

http://img.photobucket.com/albums/v298/sentientpeanut/Bigwtf.gif

Dribble Joy
15-05-05, 15:06
Spermy, PPUs were not in from the start, there wasn't much above tl 35 to begin with, then they thought it would be a really good idea to add high lvl ppu spells.

Awky
15-05-05, 15:07
Sorry i was a bit too pissed when i wrote that... still makes sence to me tho

IE anti city raiding a doy facility is just wrong.

Same as MC5 is NEOCRON'S facility not they raid it themselves :rolleyes:

Awky
15-05-05, 15:08
Spermy, PPUs were not in from the start, there wasn't much above tl 35 to begin with, then they thought it would be a really good idea to add high lvl ppu spells.

thx DJ


Doy bots/guards... i thought Anti-city INVADED DOY... remove the doy guards and replace em with the the guards of the faction that controlles the sector.
As for abandonned sector keep em abandonned = no guards.

No - we moved to DOY...

Where is the DOY that governs us... and no we did not move there. Atleast according to what ive read in the storyline.

I think you youre self answered said it about MC5... its a city facility... why are city runners themselves raiding it?

As for Dot tunnels, there Anti-city and have the same type dudes that guard us... why are we raiding them? I would understand that (IF) they sort that anti-city doy guards out of doy crap i mentioned earlier.

awk

Lexxuk
15-05-05, 15:40
Spermy, PPUs were not in from the start, there wasn't much above tl 35 to begin with, then they thought it would be a really good idea to add high lvl ppu spells.

In the beginning there was no MST, just Exotic, all the shelters and heals stacked, so you'd have shelter/blessed/holy/whatnot all running at the same time, and all stacked with no PPU or APU, just Psi Monks :p Ultimate hybrid

Dribble Joy
15-05-05, 15:49
The tunnels were initially only hostile to pro city, DoY and CM could bimble freely about it them.
The problem was that people took 'advantage' of this to get the loot, so storyline wise they said that there was an 'incident' with TG runners in the tunnels so they decided to make all intruders KoS. People changing the storyline :).

Obsidian X
15-05-05, 15:51
The tunnels were initially only hostile to pro city, DoY and CM could bimble freely about it them.
The problem was that people took 'advantage' of this to get the loot, so storyline wise they said that there was an 'incident' with TG runners in the tunnels so they decided to make all intruders KoS. People changing the storyline :).

I always thought DoY tunnel mobs were renegade DoY soldiers that are allied to none tbh, but I guess that explains it better :p

Awky
15-05-05, 18:06
Still i think anti should have their own place where theyd get ultimas and city needs their own place where to get the equivalent of mc5 stuff.

Would make more sence...

Additionally the doy guards in doy should be replaced with faction guards of that faction that "owns the sector".

bah... Im repeating myself.

Awky
15-05-05, 18:10
The tunnels were initially only hostile to pro city, DoY and CM could bimble freely about it them.
The problem was that people took 'advantage' of this to get the loot, so storyline wise they said that there was an 'incident' with TG runners in the tunnels so they decided to make all intruders KoS. People changing the storyline :).

They were ALWAYS hostile to tg and co... atleast when they hit the retail server. I was there the first or second day the tunnels were implemented.

KK just tried to make sense when saying tg abused em cuz we hunted ultimas there... only place they dropped. As usual too lazy to keep up with the storyline.
IE makin anti city their own place they dropped.

Heavyporker
15-05-05, 18:38
Wow. What a whine.

Awky, it's painfully obvious that you've never even bothered to consider the storyline or consider the ramfications of something.

Frankly, at least of that butchered post was nothing but farting out of your mouth.

Here's a little bit of information to pacify you...

MC5 is a secret facility. Not even CityAdmin runners are supposed to be in there.

DoY tunnels are likewise.

The Dome of York propositioned the anti-city factions to COME LIVE THERE. Most of the occupants perished, but there are still survivors, and as such, they still nominally "own" the city. The anti-city factions have just taken up residence.

TG Canyon has a secret entrance in the back of the cliffs. The old Main Entrance was blocked up for a reason. Take your head out of your amazingly constricted anus and get some fresh oxygen to your brain, you might understand the reason for the TGs blocking up the main entrance to their own canyon.


Sheesh! People like you... don't get me started.

Comie
15-05-05, 18:48
er Heavy... way to go yu er proved that yu take note of nothing...

READ (http://neocron.jafc.de/showthread.php?p=1799423#post1799423) the NEW neocron manual READ (http://neocron.jafc.de/showthread.php?p=1799423#post1799423) how the coalition of anti cities WIPED OUT all the inhabitants of DoY... READ (http://neocron.jafc.de/showthread.php?p=1799423#post1799423) how it was all a cunning plan dreamt up by FA... READ (http://neocron.jafc.de/showthread.php?p=1799423#post1799423) how TG/FA/BD/TS/CS all stormed thru the DoY tunnels and distroyed all the remaining resistance there in and took it for themselves and divided the city between them... READ (http://neocron.jafc.de/showthread.php?p=1799423#post1799423) how they got there before the pro city forces and ten proceeded to butcher the pro cities



thats right READ (http://neocron.jafc.de/showthread.php?p=1799423#post1799423) the damn manual before yu flame someone else

aKe`cj
15-05-05, 18:58
They were ALWAYS hostile to tg and co... atleast when they hit the retail server. I was there the first or second day the tunnels were implemented.

KK just tried to make sense when saying tg abused em cuz we hunted ultimas there... only place they dropped. As usual too lazy to keep up with the storyline.
IE makin anti city their own place they dropped.

sorry awky - go back and study the storyline + neonews again. If you wish to continue your rant afterwards - feel free to do so - but at least try to understand the relation between TG, DOY & DoY Alliance. I dont see nothin' pointing towards the DOY tunnels having anything in common with DoY. DOY Guards within the Dome? Same model by the looks - just by the looks tho'. They are not hostile to the Alliance so they can be regarded DoY-Guards rather than DOY Guards. I agree its a shame KK rarely ever comes up with some fresh models and keeps re-using the same stuff a hundret times - but that doesnt mean at all, the storyline is inconsistent.

Heavyporker
15-05-05, 19:19
Checked the new portion of the manual.

Alright, mea culpa, so the FAs were smarter than I gave them credit for. Forgive me for my wrong-headed view that from personal ingame experience, the Dome had invited the anti-city factions in previous to the bomb.

Still doesn't mean that my other points were incorrect.

Comie
15-05-05, 19:54
Checked the new portion of the manual.

Alright, mea culpa, so the FAs were smarter than I gave them credit for. Forgive me for my wrong-headed view that from personal ingame experience, the Dome had invited the anti-city factions in previous to the bomb.

Still doesn't mean that my other points were incorrect.

yes too clever... almost as if the writer had some bias towards them....

Phlith
15-05-05, 21:42
whats a storyline.. i just kill people *shrug*

(mostly everyone i know thats played a long time ignores KK and is just a headhunter)

IceStorm
16-05-05, 02:39
mostly everyone i know thats played a long time ignores KK and is just a headhunterWhat he said. Hell, we used to be promised a "Neocron Paladin" rating if we were able to compete all 11 Epics on the same character - so much for choosing a side.

I have characters in all 11 factions. Pro-City, Anti-City? It doesn't matter. Kill the mobs and get the loot.

Awky
16-05-05, 10:01
Still doesn't mean that my other points were incorrect.

Dude read again... almost all your points were proved bs. Allthough i admit my points are arguable.

AND yes my anus is very well constructed tyvm...couldnt do a better job myself even if i tried. As for my head in my anus, well it has never been on my top to do list to get it there but i doubt i even bend so much to succeed. That being said, never tried it.
:rolleyes:

Nice flame tho,
Apparently you can write a bit, try to leard how to read.

awk

ps. Actually saw someone stick his nose in his ass... lotsa weird porn in the net dudes 8| Then again that being said, he probably had to train like a monkey to be that flexible and even if hugely weird that guy can be called a true athlete

:D

Awky
16-05-05, 10:18
sorry awky - go back and study the storyline + neonews again. If you wish to continue your rant afterwards - feel free to do so - but at least try to understand the relation between TG, DOY & DoY Alliance. I dont see nothin' pointing towards the DOY tunnels having anything in common with DoY. DOY Guards within the Dome? Same model by the looks - just by the looks tho'. They are not hostile to the Alliance so they can be regarded DoY-Guards rather than DOY Guards. I agree its a shame KK rarely ever comes up with some fresh models and keeps re-using the same stuff a hundret times - but that doesnt mean at all, the storyline is inconsistent.

Valid point, but doy guards have same names and same friggin everything.

Ok, youre right KK change the models please!! And names!

Since ive only been ranting... i might aswell come up with something.

1. ANTICITY ALLIANCE JOINT FORCES
2. JOINT FORCES
3. whatever but make up something better than my crappy examples

Also you might want to consider changing mobs in the doy tunnels a bit like naming them doy renegade soldiers.

Whatever just fix the inconsistant storyline.

awk

Awky
16-05-05, 10:21
They are not hostile to the Alliance so they can be regarded DoY-Guards rather than DOY Guards.

DoY-Guards and DOY Guards... you couldnt have said it better
O_o

Spermy
16-05-05, 13:33
Spermy, PPUs were not in from the start, there wasn't much above tl 35 to begin with, then they thought it would be a really good idea to add high lvl ppu spells.

*is corrected*

aKe`cj
16-05-05, 14:43
DoY-Guards and DOY Guards... you couldnt have said it better
O_o

I am very sorry - but at times I tend to force ppl into actually utilizing a few of their grey cells. The difference between those two was clearly depicted a few sentences earlier:

DoY Alliance != DOY Faction

use your brain - it wont hurt ! :rolleyes:

imper1um
16-05-05, 17:54
Whoever did the first post has ADD.

Awky
18-05-05, 20:26
Whoever did the first post has ADD.

Thx umm no i dont have ADD. Infact im a med student and as a project that we were sort of forced into, we did ADD tests at schools. So i pretty much know what ADD is and i doubt i have it.

That being said ADD is usually "diagnosed" with several tests wich usually comsume a whole school day per kid and it isnt exactly rocket science, roughly about every fifth kid has a very borderline case of an ADD. Usually those cases dont show. Thus i might be suffering from ADD because i have never been tested. ;)

Oh and how do you figure i have ADD?

awk

Spermy
18-05-05, 21:02
Thx umm no i dont have ADD. Infact im a med student and as a project that we were sort of forced into, we did ADD tests at schools. So i pretty much know what ADD is and i doubt i have it.

That being said ADD is usually "diagnosed" with several tests wich usually comsume a whole school day per kid and it isnt exactly rocket science, roughly about every fifth kid has a very borderline case of an ADD. Usually those cases dont show. Thus i might be suffering from ADD because i have never been tested. ;)

Oh and how do you figure i have ADD?

awk

Oh for fucks sake kids....

Awky
19-05-05, 17:54
Oh for fucks sake kids....

lol, said by someone whos forumname is spermy
:lol:

sorry mate

awk

Spermy
19-05-05, 18:24
lol, said by someone whos forumname is spermy
:lol:

sorry mate

awk

It's been pointed out a fair few times. - For the record it's also been phayse, and cycle_12 :)

Anyhow - it's a valid point - either stay on the topic or get it closed.

Awky
19-05-05, 18:39
Well i dont seem to get any love or not many seem to agree but i find KKs storyline is like the game, awesome but badly ruined by little things and bad maintenance.

Ie while i can "accept hackfixes" as a way to fix exploits etc. temporarily, i think it should be a permanent solution like it seems to be in MC5 etc. Same goes with the story, its a great story to start with but as the way it has progressed its so inconsistant its like a bad lie.

awk

ps. Again sry but thats the way i think.