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msdong
11-05-05, 13:29
I had some fun the last few weeks leveling my Droner/Glider PE. It wasnt't as bad as it sounds, you get the skill for the basic drones real fast and the hunt on bikes help you to get other things but INT and DEX.
now im allost cap and found that all the work was for nothing. Scout Glider was no problem to get. just the right imps and you can go to places where you can level without fear of being killed. well i had my LE still in so i dont care about the scout and go straight to Assault Glider. 80 INT is not that easy to get on a PE (with LE in) but possible. OK, Get my last DEX Level and reached the magic 91 VHC, go to the VHC smuggler buy 2 Assault Glider keys, ready to rock.

HOW THE HELL DO I HIT SOMETHING WITH THOSE ROCKETS ?

A little disappointed i had a look on http://www.sheriff-hardy.de/ what other options i have.
Advanced Glider?
even more INT (np if i remove an LE) and VHC skill just to have another runner strap on the back to throw the bombs.
Advanced Assault Glider?
INT 90, possible. I'll pop a Hawkins in to use it ? i dont think so.

Gliders need some tweaks on their Mainskill requirements. to use em you must have a special setup and they allmost offer (allmost)nothing in return.
this is not only for PE but SPYs will get a profit by not using that much STR Implants.

Yes, they have some problems but after giving Drivers such a cool start we have to talk about whats waiting on them in their future. Even the new Cronicle fokus on them by advertisin' the Chainbike.
Don't stop now, or you have a lot of disappointed Drivers askin you:

"Whats N.E.X.T ?"

Jesterthegreat
11-05-05, 13:30
please let PE's master every skill in the game. the fact that these "average runners" can use every dex based weapon in the game, and cap things like a rav is not enough... they should use and cap everything possible... lets turn the game into "PE warz"!


no.

roll a spy if you want to do spy things like fly the best shit.

bi0
11-05-05, 13:37
im with jester, spies are there to specialise with.
but lets be honest, the more people using crazy vehicles the better

msdong
11-05-05, 13:50
no.

roll a spy if you want to do spy things like fly the best shit.

i dont want to fly the best shit. the best shit is bombers and carriers.
i can even Fly all the gliders out there but its not worth it.

do you really think you get back from a glider what you put in ?

Jesterthegreat
11-05-05, 13:52
i dont want to fly the best shit. the best shit is bombers and carriers.
i can even Fly all the gliders out there but its not worth it.

do you really think you get back from a glider what you put in ?


my tank cant drive one.

plz lower it to a 20 int req so i can.

after all... ill have to use alot of dex points, so ill be sacrificing my setup right? :rolleyes:

Dribble Joy
11-05-05, 14:02
They should allow people without the weapon reqs to drive vehicles without them, but not be able to fire.

Anyway, I generally feel that vehicles also need a rework so that VHC is a more important factor, and yes spies as the best dex class should be those using the best vehicles.

PE's role in vehicles should be similar to that of the one the allready have, taking into account of thier other skills. Eg. gunning. Which they allready do.

PE's current ability to use all dex weapons and cap anything is an irrelevant point. Those skill systems also need work, the TLs changed, the affect of HC/PC/etc. reduced.

msdong
11-05-05, 14:09
...plz lower it to a 20 int req so i can....

well, your post wasn't an answer to what you quoted or what im askin, and i don't want to lower it down to an easy way.

i would even say leave it that way if anyone could tell me why the different gliders have that different skills needed.

if you compare Gliding VHC to Ground VHC they are not worth the try. not even for a spy. its not like i want to take a way a cool SPY only Toy

enigma_b17
11-05-05, 14:15
er goin to ave to disagree with that dong, Gliders are extremely useful to a spy....i mean no need to worry about terrain, cross long distances quickly, by pass grounded mobs/players .

Toxen
11-05-05, 14:17
Until a firemob reachs up and plucks you out of your glider.

And you have to worry about terrain and where the next infinitely high invisible object will be or what will be there when you zone etc.

Gulinborsti
11-05-05, 14:34
Might be slightly off topic, but:

I'm just wondering how a Spy can ever reach 60 Str (without drugs of course) to use the Advanced Assault Glider (fly AND gun it)???

If you really need drugs to fly & gun it, well that's BS.

And I fully agree with dong on this, change the Reqs to a more PE compatible level. I hate spies for getting all the nice and showy gimmicks, while PEs (the allrounder ... HA, the jack-of-all-trades ... HAHA) are getting more and more nerfed.

msdong
11-05-05, 14:37
er goin to ave to disagree with that dong, Gliders are extremely useful to a spy....i mean no need to worry about terrain, cross long distances quickly, by pass grounded mobs/players .

yup the scout usefull, i use it too for my spy to reach OPs for researching and stuff. its usefull for snipers to reach hills. but do you use it as a attack VHC ?

Original monk
11-05-05, 14:47
I hate spies for getting all the nice and showy gimmicks, while PEs (the allrounder ... HA, the jack-of-all-trades ... HAHA) are getting more and more nerfed.

be happy they gave ya back a stealth tool :o



im sorry i didnt want to be mean, i yust dont think PE's are nerfed :) they can fly most gliders etc, drive (and gun !) all vehicules (i dont have a scorpiontrike with my spy ... isnt that a gimmick ??) ...

what has a spy more then a PE has ? longer stealth ? dunno ... and PE's can use most highlevel weapons around ... ok they sometimes need to drug but then they have decent psiskills he .. when a spy wants to use a shelter it costs em also a drug :)

anyhow i wouldnt mind the gliders etc be altered a bit .. i dont see the bad in PE's flying with gliders .. as said maybe keep the highlevel bombers and cariers for spy's but for the rest they can lower the req's imo :)

and more usefull i dunno, where is the straight shooting glider meant for ? for killing other gliders ? or for diving and shooting tanks orso ? i dunno i havent used it myself yet :)

i did use the 2 seater and its a fun glider :) i was the gunner and its hard to aim (not to say it doesnt aim) but if the pilot dives right above the victim and ya get close enough then ya can have fun yeah :)

the bomber and carier are yust plain cool ! they can hit hard with there gatling and bombs and there fun to fly (the hover turning when it goes up and down etc) .. i have some nice screens of neocron sunset and a bomber and carier flying around togheter, very cosey :)

Fafhrd
11-05-05, 15:03
yup the scout usefull, i use it too for my spy to reach OPs for researching and stuff. its usefull for snipers to reach hills. but do you use it as a attack VHC ?

The Assault Glider does some nice dmg to Rhinos/Bombers :-)

(If you manage to aim and get the rockets flying)

Dribble Joy
11-05-05, 15:47
Just to point out, PEs are not JoaTs, they just use all their skills to be viable, and there is a difference.

There should be perhaps a few lower lvl PE usable flying vehicles, but letting PEs using the adv. assualt? Dunno.

Clive tombstone
11-05-05, 17:13
Didnt I make a thread about this? :p Y As it stands my PE CAN use all vehicles (with the right amount of gimpage of course and drugs, lets not forget the candy haha) but the bad thing about drugs and vehicles? much like real life, they cause you to crash (In literal terms and comp when you compare the two :D ) case in point, say Im flying my carrier around and the drugs wear off? I zone and BOOM I crash and have to restart NC and relog. when I get back, Im in the middle of the zone with broken legs hehe. So to make this a long story short, Drugs are bad mmkay,dont do em when your flying, lots of crashes (NC). reduce the damned requirments.

heres a link for agent Hardy's vehicle page, it might shed some light on the requirments for all you people who dont know what they are.
http://www.sheriff-hardy.de/Fahrzeuge.htm

and yah, the advanced assault glider? those are some brilliant requirments (golf clap) INT:90 \ VHC:96 \ STR:60 \ H-C:91

Netphreak
11-05-05, 21:53
Problem is the vehicles require a stupidly high amount of INT and usually require a good amount of STR to gun (usually much more than a Spy has).

So basically you get a Spy so you'll have the required INT then you get STR implants which usually have -INT just to make things harder.

Or you get a PE the STR isn't much of a problem and you'll get good damage, but how the hell you ment to get the INT required for them?
30+ Lvl's over PE INT cap.... hmm.... don't think thats gonna work.

Oh almost forgot unless its changed VHC implants have -STR.
VHC implants should have +DEX and +INT. Would make them worth using.

Heavyporker
11-05-05, 22:03
*both* PEs and Spies should be able to access advanced assault glider at the *height* of their skills. They should both have to imp up and set up specfically to use the glider, *BUT* they shouldn't have to drug up to the gills just to get into the damn thing.

PEs should be able to pilot assault glider without having to imp up the ass just to meet the INT req. PEs, though, SHOULD have to imp up and drug up to pilot hoverbomber/carrier.

Hope this clarifies my view on the subject. Lowering glider reqs by 10 TLs should do the trick.

msdong
11-05-05, 23:05
...Or you get a PE the STR isn't much of a problem and you'll get good damage, but how the hell you ment to get the INT required for them?
30+ Lvl's over PE INT cap.... hmm.... don't think thats gonna work.
...

advanced assault glider works only on drugs.(missing one freakin INT)
bomber works all on imps (ss,sf,sri,hawk,sce4,advnerv3,impglove)
carriers need to pop the int drugs too

a spy need drugs to have all implants activated because they dont hold on their own. the setup abouth fits 100% if you get no SI

Clive tombstone
12-05-05, 02:18
*both* PEs and Spies should be able to access advanced assault glider at the *height* of their skills. They should both have to imp up and set up specifically to use the glider, *BUT* they shouldn't have to drug up to the gills just to get into the damn thing.

PEs should be able to pilot assault glider without having to imp up the ass just to meet the INT req. PEs, though, SHOULD have to imp up and drug up to pilot hoverbomber/carrier.

Hope this clarifies my view on the subject. Lowering glider reqs by 10 TLs should do the trick.

Some people just don’t get it, drugging on vehicles is extremely flawed and has serious issues. The fact that making vehicles only reachable by using drugs is the most retarded idea yet IMO. Hover carriers and hover bombers? Honestly I think they should be at the requirements of the rhino and APC, if I had my way, since apparently TL has nothing to do with actual vehicle requirements.

My big thing about this is that I just want to see way more vehicle usage in game rather that of what we have now. And by adding the factor of having to drug for vehicles (while it doesn’t seem like such a bad thing, it really is) it actually dampens the actual appeal of vehicles (high-end) all together.

vashtyphoon78
12-05-05, 03:01
i agree with clive. drugging while driving is stupid and we shouldnt have to do it. if your going to put vehicles in the game make them reachable for all classes cept teh stupid tank. plus drugging+glider=a wasted 90k+

Bugs Gunny
12-05-05, 09:16
Lowering the int req to 80 or 85 and str to 55 would be a lot more viable, especialy with KK's excellent synch problems on drugged up zoning.

Also they should just remove the whole carrier line, untill they actualy fix them. It's just making people spend money on something they won't use beacuse it just doesn't work. (sounds like damn microsoft here)

Alan
12-05-05, 09:55
Bring in a Fifth class based on the OLD spy layout, (the one where spy's had 55 str and about 80 dex). Call it Gen-Spy or somat..,

bulwerk
14-05-05, 02:13
i still like the idea if u want to drive the best things be a driver who can do it dont complain plez

Heavyporker
14-05-05, 19:59
Wow. Anyone else think that bulwerk said an incredibly naive/dumbass statement?

Bulwerk... if you even bothered to read the thread, you'd know that *no* class can pilot the advanced assault glider without drugging, and KK's current servercode makes that a suicidial thing to do.

Not to mention, with the other gliders, their reqs. are awkwardly structured.


So, bulwerk, read the fucking thread and shut up before talking again so your brain can keep up with the material.

edit - oh, and netphreak, VehicleInterface chips have -CON. Kind of makes sense since for one thing, vehicles greatly leverage your movement and combat abilities.