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LiL T
27-02-05, 14:52
This is a war and in every war there is vehicals (AFV's) problem is there so damn expensive and buggy no one is willing to use them.....

Bugs that need sorting first is the one were you zone and hit the ground this bug is simply due to the way zoning is handled. I think this whole think could be fixed pretty easly :rolleyes: all thats needed is the server to wait for a responce from the client to signal the player has fully zoned. Also once there zoned the vehical which happens to be a flying one should be going at full and lvl speed, it might look wierd if they were infact only going at half speed. But its better than having it smash into the ground, I beleave this fix don't even need a theme week. There is also I beleave from whats been posted a bug were a flying vehical will crash when flying over the top of a building how they will fix that I don't know, But it needs fixing.

Ok in war armoured fighting vehicals are used every single time no matter what, they are very good at killing the enemy why would that change in the future. The Rhino currently will take out a DOY bomber humm its a fukin tank not an anti aircraft gun, a tanks main role would be killing other tanks infantry and other armoured targets. A doy bomber should be a fast flying killing machine capable of demolishing any armour thats what AIR does as well as destroying buildings and killing lots of people. AIR is a big threat in the real world of war, it causes the most damage and every country has it.

But every country also has Anti air craft guns SAM's (surface to air missiles) a mobile SAM site is the first to be taken out, its a very big threat to AIR. A SAM site has a radar that can see for miles and can lock many air targets and fire a devestating salvo of anti air missiles with heat or radar seeking capablitys at all targets. SAM's are used to protect land vehicals such as artillery, Artillery has been used in every british war its effect on infantry and tanks makes it so. It is a weapon of mass destruction and can destroy everything in an entire grid sqaure if not more.

I served in the artillery and we had the best self propelled gun in the world the AS90, it could fire 3 rounds every 10 seconds even less if crewed by a good gun crew. We have batterys of 8 guns those 8 guns could fire a staggering 48 HE rounds in 20 seconds and anything within 300 meters of a round bursting would get hit. If that happens to be infantry they would just turn into red mist, a regitment would consist of 4 batterys thats 192 155mm rounds in 20 seconds spread over a huge range.

Anyway I think I'm going to far into the realitys of war, but I think vehical warfare in this game is just as important as groups of runners. We need propper mobile anti aircraft weapons not tanks ! no it just looks silly arty would be cool too. Artillery is very vunerable in real life and need protecting from AIR, Artillery can't fire on the move and will be destroyed with just one tank round

MkVenner
27-02-05, 15:04
yeah but the problem is, armour can only get so thick, and you reach a point, where easy to get weapons can easily penetrate the heaviest of armours, which is why they've invested millions into that electro plate armour, and disintegrate the copper used to penetrate the armour...

logical stuff aside, i totally agree :p, id love to see more vehicals, and more vehicals used in their specific roles...the fact that 5.56, 7.62 and 8mm rounds hurt a rhino at all is stupid...and imo holy lightning shouldnt hurt one either...ever heard of that skin thingy, where if lightning or any electricity hits the outside of a complety enclosed conductor its simply conducted around the outside with no damage to the interior...or something like that...

and id like to see a specialised anti aircraft vehicle, like a M163 or a Shilika lol

LiL T
27-02-05, 15:07
Aye I remeber being in a rhino and the driver got killed I'm sat there with some PE with a libby destroying my vehical I had no weapons to fight him out side of the tank. That just would not happen lol those bullets would bounce off in every direction cause injury to the PE

[TgR]KILLER
27-02-05, 15:14
sure but if you make it so normal weapons can't arm vehicles you are totally unstoppable.. all classes all combat types can be armed by anything.. or else everybody has to play tanks to bring anti xxx rockets.

MkVenner
27-02-05, 15:18
pistols got rocket pistol, atm they're shit, make it so they hurt vehicles, and hc got rocket launchers...and fusion rifles should hurt vhc's a bit....so what if melee and APU cant hurt armour...they pretty much own everything else....boo hoo :p

LiL T
27-02-05, 15:32
The zones are not that big so finding artillery that is shelling an outpost would not be too hard and the fact you need an obeserver to do the spotting. Sending 5 H-C tanks to hunt for arty would be suicide though the guns can do direct fire to protect them selves against people its sick, the shells are primarly used against troops and soft targets ^^

But if you sent just 2 rhinos the guns would shit them selves and get the fuck out befor they are killed

Zheo
27-02-05, 15:44
yeah but the problem is, armour can only get so thick, and you reach a point, where easy to get weapons can easily penetrate the heaviest of armours, which is why they've invested millions into that electro plate armour, and disintegrate the copper used to penetrate the armour...

logical stuff aside, i totally agree :p, id love to see more vehicals, and more vehicals used in their specific roles...the fact that 5.56, 7.62 and 8mm rounds hurt a rhino at all is stupid...and imo holy lightning shouldnt hurt one either...ever heard of that skin thingy, where if lightning or any electricity hits the outside of a complety enclosed conductor its simply conducted around the outside with no damage to the interior...or something like that...

and id like to see a specialised anti aircraft vehicle, like a M163 or a Shilika lol


Vehicles in NC make no sense, Hover's cant go accros water, glider blow up if they touch ANYTHING at any speed, and someone can surivie a direct shot from the main cannon of a battle tank LMFAO. that fact is a rhino's cannon should be an anti vehicle weapon meaning it's hard for it to hit a person, while it should also have a machinegun or something to deal with other people. Also they should add in an IFV which would make more sense, and you should beable to mod vehicles eg: more speed less armour, more weapons less speed. etc.

And like Lil T said a lib should be something a Rhino laughs at then runs over. Also you should beable to run people over, I've gone charging at someone in a Rhino and they just got moved out the way... serious tanks weigh like 60 tons and I don't care how much armour you have on your going to get crushed or at least pushing into the ground like a pancake, even if you survived somehow.

However keep in mind a lib could take down a scout glider, or bike (as it has almost no armour) But for things like tanks you'd need a cannon or at least a missile of explosive of some kind, adding in mines would be funny,

Anyone ever play'ed Fallout Tactics? I've set aload of mines on a mission before and watched a group of five enemies be turned into mince by setting them all off at once.

LiL T
27-02-05, 15:55
Yes a Tank is a killing machine it is feared by everyone but aircraft and is crewed by 4 people gunner/loader/commander/driver. Small arms killing a tank is a fliping joke and the fact people can run around it like its some toy pop gun annoys me. If you're standing near the tank so that it can't hit you in real life it would just drive over you with the crew members laughing there heads off and tanks move alot faster than people can run. If they made tanks act the way they are meant to be it might dominate the op war but then you will just have to also bring a tank or 2 you're self

Dribble Joy
27-02-05, 16:13
The balance of realism vs game balance will allways (or should allways) be the priority.
Like sniper rifles not being one hit kill, or tank cannons, or bomber bombs.

Currently vehicles, like the bomber or the rhino, are great assets in an OP war, but with ppus and other things, people tend to ignore tham in favour of other stuff.

In my BP thread is a few ideas I had for vehicles, like a 'slot' for different weapons, including anti vehicle launchers, other things like rocket pistol anti vehicle mod, etc too.

Sakletare
27-02-05, 17:59
Clan/faction tags on vehicles would be nice too. If drones can have them; why not vehicles?

Good thread btw.

Jesterthegreat
27-02-05, 18:05
Clan/faction tags on vehicles would be nice too. If drones can have them; why not vehicles?

Good thread btw.


due to multiple clans / factions being able to be in the same vehicle

Sakletare
27-02-05, 19:54
due to multiple clans / factions being able to be in the same vehicle
You could think it's like that, but it's not. Just check what turrets fire at you, you will soon see that it's the drivers faction that decides if you get attacked or not. (possibly the vehicle owners faction, my driver owns all his vehicles)

Clive tombstone
27-02-05, 20:22
hehe, I had a few threads I made somewere for artillary vehicles, I even had some drawn up, I guess I could RE-draw them, I just wish I could work Photoshop better so they didnt look all sketchy.

MkVenner
27-02-05, 21:22
an m109 or a MLRS type vehicle would be sweet...or a towed howitzer behind a 4x4 lol

Clive tombstone
27-02-05, 22:14
here (http://forum.neocron.com/showthread.php?t=98515&page=1&pp=15) Is The link to the tread I was working on with artillary vehicles and whatnot, Though, my original drawings are not there, bummer, Ill just redraw em, and post later. Hope these help out