LiL T
27-02-05, 14:52
This is a war and in every war there is vehicals (AFV's) problem is there so damn expensive and buggy no one is willing to use them.....
Bugs that need sorting first is the one were you zone and hit the ground this bug is simply due to the way zoning is handled. I think this whole think could be fixed pretty easly :rolleyes: all thats needed is the server to wait for a responce from the client to signal the player has fully zoned. Also once there zoned the vehical which happens to be a flying one should be going at full and lvl speed, it might look wierd if they were infact only going at half speed. But its better than having it smash into the ground, I beleave this fix don't even need a theme week. There is also I beleave from whats been posted a bug were a flying vehical will crash when flying over the top of a building how they will fix that I don't know, But it needs fixing.
Ok in war armoured fighting vehicals are used every single time no matter what, they are very good at killing the enemy why would that change in the future. The Rhino currently will take out a DOY bomber humm its a fukin tank not an anti aircraft gun, a tanks main role would be killing other tanks infantry and other armoured targets. A doy bomber should be a fast flying killing machine capable of demolishing any armour thats what AIR does as well as destroying buildings and killing lots of people. AIR is a big threat in the real world of war, it causes the most damage and every country has it.
But every country also has Anti air craft guns SAM's (surface to air missiles) a mobile SAM site is the first to be taken out, its a very big threat to AIR. A SAM site has a radar that can see for miles and can lock many air targets and fire a devestating salvo of anti air missiles with heat or radar seeking capablitys at all targets. SAM's are used to protect land vehicals such as artillery, Artillery has been used in every british war its effect on infantry and tanks makes it so. It is a weapon of mass destruction and can destroy everything in an entire grid sqaure if not more.
I served in the artillery and we had the best self propelled gun in the world the AS90, it could fire 3 rounds every 10 seconds even less if crewed by a good gun crew. We have batterys of 8 guns those 8 guns could fire a staggering 48 HE rounds in 20 seconds and anything within 300 meters of a round bursting would get hit. If that happens to be infantry they would just turn into red mist, a regitment would consist of 4 batterys thats 192 155mm rounds in 20 seconds spread over a huge range.
Anyway I think I'm going to far into the realitys of war, but I think vehical warfare in this game is just as important as groups of runners. We need propper mobile anti aircraft weapons not tanks ! no it just looks silly arty would be cool too. Artillery is very vunerable in real life and need protecting from AIR, Artillery can't fire on the move and will be destroyed with just one tank round
Bugs that need sorting first is the one were you zone and hit the ground this bug is simply due to the way zoning is handled. I think this whole think could be fixed pretty easly :rolleyes: all thats needed is the server to wait for a responce from the client to signal the player has fully zoned. Also once there zoned the vehical which happens to be a flying one should be going at full and lvl speed, it might look wierd if they were infact only going at half speed. But its better than having it smash into the ground, I beleave this fix don't even need a theme week. There is also I beleave from whats been posted a bug were a flying vehical will crash when flying over the top of a building how they will fix that I don't know, But it needs fixing.
Ok in war armoured fighting vehicals are used every single time no matter what, they are very good at killing the enemy why would that change in the future. The Rhino currently will take out a DOY bomber humm its a fukin tank not an anti aircraft gun, a tanks main role would be killing other tanks infantry and other armoured targets. A doy bomber should be a fast flying killing machine capable of demolishing any armour thats what AIR does as well as destroying buildings and killing lots of people. AIR is a big threat in the real world of war, it causes the most damage and every country has it.
But every country also has Anti air craft guns SAM's (surface to air missiles) a mobile SAM site is the first to be taken out, its a very big threat to AIR. A SAM site has a radar that can see for miles and can lock many air targets and fire a devestating salvo of anti air missiles with heat or radar seeking capablitys at all targets. SAM's are used to protect land vehicals such as artillery, Artillery has been used in every british war its effect on infantry and tanks makes it so. It is a weapon of mass destruction and can destroy everything in an entire grid sqaure if not more.
I served in the artillery and we had the best self propelled gun in the world the AS90, it could fire 3 rounds every 10 seconds even less if crewed by a good gun crew. We have batterys of 8 guns those 8 guns could fire a staggering 48 HE rounds in 20 seconds and anything within 300 meters of a round bursting would get hit. If that happens to be infantry they would just turn into red mist, a regitment would consist of 4 batterys thats 192 155mm rounds in 20 seconds spread over a huge range.
Anyway I think I'm going to far into the realitys of war, but I think vehical warfare in this game is just as important as groups of runners. We need propper mobile anti aircraft weapons not tanks ! no it just looks silly arty would be cool too. Artillery is very vunerable in real life and need protecting from AIR, Artillery can't fire on the move and will be destroyed with just one tank round