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Apoc.
27-02-05, 13:39
Can anyone help on possible setups for melee PEs, Drugged or non-drugged, is it worth going non-drugged damaged wise? What imps? Con setup!

*Help

Tostino
26-04-05, 21:06
Well here is a setup with a FH2 and another with a str heart 2.
Sorry I didnt see this thread sooner :(.

Sanctity
26-04-05, 21:25
No setup with T-C ?

I take it the Laserblades or Devil's Grace aren't worth it?

Tostino
26-04-05, 21:31
No setup with T-C ?

I take it the Laserblades or Devil's Grace aren't worth it?
for a PE??? I don't think it's worth it to spec TC for a Long Laser Blade 2. You would need to take a few rare drugs for a DG also.

-FN-
27-04-05, 00:48
I've been giving this one some thought - I thought it'd be fun...


Character Class: Private Eye

-----------Intelligence-----------
Max Skill: 60
Current: 55 -5
Skill: Hacking = 95 5
Skill: Barter = 0 -13
Skill: PSI Use = 120 25
Skill: Weapon Lore = 0 0
Skill: Construction = 0 0
Skill: Research = 0 0
Skill: Implant = 20 20
Skill: Willpower = 0 0

-----------Strength-----------
Max Skill: 60
Current: 76 16
Skill: Melee Combat = 185 91
Skill: Heavy Combat = 0 -4
Skill: Transport = 56 6
Skill: Resist Force = 89 8

-----------Constitution-----------
Max Skill: 65
Current: 63 -2
Skill: Athletics = 78 8
Skill: Body Health = 82 37
Skill: Endurance = 40 30
Skill: Resist Fire = 0 0
Skill: Resist Energy = 65 0
Skill: Resist X-Ray = 82 10
Skill: Resist Poison = 31 30

-----------Dexterity-----------
Max Skill: 80
Current: 77 -3
Skill: Pistol Combat = 0 -10
Skill: Rifle Combat = 0 -10
Skill: HighTech Combat = 80 0
Skill: Vehicle Use = 25 0
Skill: Agility = 95 14
Skill: Repair = 100 0
Skill: Recycle = 30 0
Skill: Remote Control = 0 0

-----------PSI-----------
Max Skill: 35
Current: 41 6
Skill: Passive PSI Use = 78 5
Skill: Agressive PSI Use = 0 -5
Skill: Mental Steadiness = 50 0
Skill: PSI Power = 26 0
Skill: Resist PSI = 0 0

-------Character Inventory-------
Slot: Helmet - Inquisition Helmet 4
Influences: FIR: 43 PRC: 18 FOR: 16

Slot: Vest - Inquisition Armored Vest 4
Influences: FIR: 41 PRC: 18 FOR: 15

Slot: Belt - Light Energy Protection Belt
Influences: ENR: 27 FOR: 11

Slot: Trousers - Inquisition Trousers 4
Influences: FOR: 16 PRC: 18 FIR: 42

Slot: Boots - Medium Duranium Boots
Influences: FOR: 20 PRC: 23 ENR: 26

Slot: Brain Chip - Defensiv PSI Processor 1
Influences: PSU: 5 PPU: 5 PSI: 1 APU: -5

Slot: Brain Chip - BioTech (M.O.V.E.O.N) CPU
Influences: STR: 3 CON: 3 M-C: 6 H-C: 6 TRA: 6 FOR: 8 HLT: 18

Slot: Brain Chip - Berserk Chip 2
Influences: M-C: 10 STR: 3 INT: -2 BRT: -5

Slot: Brain Chip - Berserk Chip 3
Influences: M-C: 15 STR: 5 INT: -3 BRT: -8

Slot: Eye - Melee CombatEye 3
Influences: M-C: 15 H-C: -10 P-C: -10 R-C: -10

Slot: Heart - Filter Heart 2
Influences: POR: 15 XRR: 10 CON: -5

Slot: Glove - Crahn Power Gauntlet
Influences:None

Slot: Spine - Strength Booster 3
Influences: STR: 5 DEX: -3

Slot: Headbone - Biotech AntiGamma Headbone
Influences: XRR: 17 PRC: 10

Slot: Chest - Bat Queen Chest Enforcement
Influences: END: 30 FOR: 20

Slot: Arm - Bat Queen Arm Enforcement
Influences: M-C: 40 FOR: 20

Slot: Leg - Biotech AntiGamma Leg Enforcement
Influences: XRR: 10 ATL: 8

Slot: Foot - Biotech AntiGamma Foot Enforcement
Influences: AGL: 8 XRR: 4

Slot: Shelter - Shelter
Influences: SHEL: 35

Slot: Deflector - Blessed Deflector
Influences: DEFL: 45

Slot: Combat - Melee Combat Booster 1
Influences: M-C: 5 HLT: 4 AGL: 3

Slot: Support - Spy Booster 1
Influences: HCK: 5 IMP: 4 AGL: 3

Slot: Resist - Basic Resist Booster 2
Influences: FOR: 15 HLT: 15 POR: 15

Slot: Drug - Nightspider
Influences: PSI: 5 PSU: 20 IMP: 16 FOR: -15
---------------------------------

++ Speed
Damage Boost Sanctum
Special Forces Knife & Laserblade 2
++ Defense with S/D

Might be complete crap, but it would be fun nonetheless.

eprodigy
27-04-05, 00:50
even for a tank POB is almost always > then DG :S only reason for tc is for shockers. personally i find them gay so i'd spec pure agl on a melee tank too.

Jesterthegreat
27-04-05, 13:41
as a melee PE you have to be at point blank range. for this reason i would highley advise DB sanc.

Archa Ic
03-05-06, 12:27
There is one thing you people forget, and i think it is worth it. Spec TC for the Energy Soul Blade! It is worth it! :) It hits fire, energy and piercing. With a DB its makes lots of damage! :)

Pantho
03-05-06, 12:50
Peacemaker/Vein Ripper/Paw of Tiger/Eectric Tempest/Spedgat.

Use and cap them all.

http://nc.synergyxr.net/setups/?setup=157

And you only pop a Knightshade if your Herc falls out.

cRazy-
03-05-06, 13:06
Melee PE's ftl tbh.

RogerRamjet
03-05-06, 13:11
Was better when melee PEs could use the might Blade O' Ceres.

Superbron
03-05-06, 13:23
Droner-melee pe ftw :p

Bugs Gunny
03-05-06, 13:45
Melee pes are evil, after the apu hybrid it scared me the most.

SorkZmok
03-05-06, 16:38
With a 3 drug setup you can use and cap TPC, speedgat, POT. Great fun.

I'll see if i still got that setup somewhere.

Pantho
03-05-06, 19:09
With a 3 drug setup you can use and cap TPC, speedgat, POT. Great fun.

I'll see if i still got that setup somewhere.

i used that setup with hc eye 3,

Dogface
03-05-06, 19:42
What's with the bump?

pabz
03-05-06, 20:34
Can anyone help on possible setups for melee PEs, Drugged or non-drugged, is it worth going non-drugged damaged wise? What imps? Con setup!
*Help
sex myself

Infinite
15-05-06, 05:21
Remember the good old days of stacks of 249 nightshade(shrooms?) and a sexy Melee PE :)

*alas* :p

Ragnorak
01-06-06, 23:02
hmm.

I'm considering lomming to melee, PoT/Heavy Scorpion Trike/Rhino gun/driver.

Thing is i've got no idea just how much damage a PoT does, compared to say a judge, don't really want to waste time lomming for a weak weapon.

Though with no aim and lag damage and db, melee does seem to have a rather large advantage, and I dont need to worry about low SL as PoT's are pretty readily available it seems, better than dropping my ubar 1 slot slasher at least. :rolleyes:

Anyway, anyone able to shed light on the damage dealt? basically a bump on the original thread.

SorkZmok
02-06-06, 08:33
I won a melee tank tourney with an hc tank using an uncapped vein ripper. The POT does the same damage type and should actually do a lot more damage with a DB on your target.
So i say POT is viable. it's like a lowtech PE, you just gotta use DB with it and you're fine.
Plus you can get a nice con setup, insane psu or a minor tradeskill, gun and drive most vehicles and even spare some points in repair/recycle.

It's a fun PE setup.

765980
02-06-06, 09:02
...

You have to choose between primarily beeing HC or MC Pe. Thats because of a) the different STR needed for Weapons / VHC-Cannons and b) because of needed HC for HC Weapons.

The MC Pe needs alle the available STR Impslants for STR 81 without Drugs, so you need Beast and X-Strong only to use the PoT. But that means that your CON Resists are pretty bad, low that means.

However thats different with HC Pe's. They just need STR 75 for Speedgatling of CM Epic. If you include the Use of Beast for STR +5 and HC +20 you just need STR 70 instead of above mentioned STR 81 as Melee Pe. That leaves at least two slots open for Resist Implants (PP Resi + one small one) for +25 in all Resists except Poison.


All in all, Hybrids (MC / HC or HC / MC) are for leveling only. If you actually play your Pe afterwards, you better choose between MC and HC Pe, if you want to have a chance in PvP away from Vehicles (Rhino I refer to.)

...

Superbron
02-06-06, 09:07
All in all, Hybrids (MC / HC or HC / MC) are for leveling only. If you actually play your Pe afterwards, you better choose between MC and HC Pe, if you want to have a chance in PvP away from Vehicles (Rhino I refer to.)
Yes, this is right!

SorkZmok
02-06-06, 12:53
Yes, this is right!
I disagree.

I've been playing a hybrid PE for quite some time, was using nightshade/beast/xstrong with a capped POT and a capped Tangent Plasma Cannon. Was great fun and damn sure viable.

765980
02-06-06, 17:29
I disagree.

I've been playing a hybrid PE for quite some time, was using nightshade/beast/xstrong with a capped POT and a capped Tangent Plasma Cannon. Was great fun and damn sure viable.

But you sure could replace for example the Bat Queen Arms then with the Anti Gamma Arms for better Resist XRay, if you already capp the PoT as Hybrid (with looming from HC to MC).

The rest of the not needed MC / HC points you can put into Force Resist, since you obviously don't use any Resist Chips (because of STR 81 Pe Setup with STR Imps only).

Last point, you can replace the Hardenbackbone3 for the simple STR-Booster-3, so you don't need to suffer under the -10 in Agility caused by the Hardenbackbone3.


That's why I suggested to reduce the setup to Melee Pe or HC Pe.

Am I Wrong ?

...

SorkZmok
02-06-06, 17:42
But you sure could replace for example the Bat Queen Arms then with the Anti Gamma Arms for better Resist XRay, if you already capp the PoT as Hybrid (with looming from HC to MC).

The rest of the not needed MC / HC points you can put into Force Resist, since you obviously don't use any Resist Chips (because of STR 81 Pe Setup with STR Imps only).

Last point, you can replace the Hardenbackbone3 for the simple STR-Booster-3, so you don't need to suffer under the -10 in Agility caused by the Hardenbackbone3.


That's why I suggested to reduce the setup to Melee Pe or HC Pe.

Am I Wrong ?

...You're not wrong. But i was referring to you saying hybrids are only viable in pvm, and for pvp you need to go either h-c or m-c. Imo the difference in resists isn't that big and it's a well worth tradeoff for the fun of playing a hybrid pe.

Ragnorak
02-06-06, 17:57
hey thanks guys, I'm pretty sure im lomming as soon as i get back to my pc. :) going to make a change from my pistol pe.

And i disagree about the low resists, very similar to my 1 mini ppr/def 2 TSU pe setup, and much better than judge/slasher.

ROZZER187
08-06-06, 01:41
i get nice resists on my melee pe but the pot aint really that good. some people take a while to take down, thats with a db.

i blame the tl 10 heal lol

slith
08-06-06, 07:57
You have to choose between primarily beeing HC or MC Pe. Thats because of a) the different STR needed for Weapons / VHC-Cannons and b) because of needed HC for HC Weapons.
The MC Pe needs alle the available STR Impslants for STR 81 without Drugs, so you need Beast and X-Strong only to use the PoT. But that means that your CON Resists are pretty bad, low that means.Not really. With a Zerk3/Move/Marines/PPR Setup your resists are pretty high. The only thing I have to do to make a MC PE out of my HC PE is switching 20 Points around and change the arm. Zerk2 is useless for Str PE in my opinion.
However thats different with HC Pe's. They just need STR 75 for Speedgatling of CM Epic. If you include the Use of Beast for STR +5 and HC +20 you just need STR 70 instead of above mentioned STR 81 as Melee Pe. That leaves at least two slots open for Resist Implants (PP Resi + one small one) for +25 in all Resists except Poison.It is true that you can have 2 more Resichips if you only play with Speedgat. However, with a 87Str setup you can wear more advanced armor and use a Marines CPU wich almost pays for that. Theres little difference between the resists, but I can use a TPC, wich is piss-easy to aim with, compared to Speedy, doesn't eat up that much stamina, and does a lot more damage in some situations. And the sound is just evil :)
All in all, Hybrids (MC / HC or HC / MC) are for leveling only. If you actually play your Pe afterwards, you better choose between MC and HC Pe, if you want to have a chance in PvP away from Vehicles (Rhino I refer to.)Chance in PvP only if you specialise? I wouldn't say that. I beat most MC Tanks with my 205hc/121mc "hybrid" Tank and a PoT :wtf:
Damage % is not really important with melee, as it is for HC, it only means that I have to hit 1 or 2 times more, and it's damn fun if you can fool around with it and gives you some great possibilities in pvp.

PoT is a great weapon combined with DB, but I would skill a RC/MC hybrid. Capping a Tsunami AR and a PoT is not much of a problem. And really funny.

yuuki
08-06-06, 11:22
i actually made/play a hybrid pe (pot and speedy/tpc) who capps speedy and gets 174% damge on the pot. lack in force resist is easily compensated by armor while the other resists are somewhat lower when compared to my pure lotech hc pe, but still rather good and speed isn't an issue either (tho it mebbe would be a lil low for a pure mc char)
main difference n imps is one missing miniresistorchip in favor of marines cpu.
(got the same imps slith uses as i see)

Pantho
08-06-06, 13:59
i actually made/play a hybrid pe (pot and speedy/tpc) who capps speedy and gets 174% damge on the pot. lack in force resist is easily compensated by armor while the other resists are somewhat lower when compared to my pure lotech hc pe, but still rather good and speed isn't an issue either (tho it mebbe would be a lil low for a pure mc char)
main difference n imps is one missing miniresistorchip in favor of marines cpu.
(got the same imps slith uses as i see)

i capped both using, Marine, ppr. Bez 3, Bez 2, Harden Back 3 :) , 90 resist force :O

yuuki
08-06-06, 18:38
why do u use zerk2 instead of moveon :confused:

SorkZmok
08-06-06, 20:20
Moveon + Zerk 2. Otherwise you couldnt use POT.

yuuki
09-06-06, 00:35
nah, moveon,ppresi,zerk 3 and marines are sufficient.
drugs needed are xstrong and beast and you can use a pot and a speedy. (and capp both) :p

erm and hardened backbone 3 ofc