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Heavyporker
18-01-05, 06:34
Many, many things still wrong with vecs.


- I've heard many reports that the tail gun on Trikes are still pratically unusable.

- Even if they were usable in the first place, tail gunner won't be able to level with the driver (str 14 gun gives 14/ rank, while driver gets 42/ rank). I strongly, strongly, recommend making the tail gun STR 35 at least, making it strong enough to actually keep up with the driver in terms of damage, and lets the tail gunner level with the driver. Makes it vastly more useful in PvP, of course, not that it wasn't before.

- Rockets on gliders - shit, you gotta be kidding me. If they don't blow up upon launch, thereby blinding the pilot, you have to be very, very close to target to do any damn damage. *IF* the gliders' rockets were intended as air-to-air.... there's not really enough aerial stuff going on, if you know what I mean.

- Bomber and Carrier guns - hmmm.. str 60. While that's not so bad, maybe the bombs on the bomber should be require str 80, because of the massive damage they do? Just something I was wondering.

- Combat Wheeler Car. Come on. Just make the damn grenades work. The gunner in the car NEEDS... flat-out needs.. independent targeting from the car's chassis. The damn gunner can't aim up or down or range out. Hell, he can't even fire without killing himself in 2 hits.

- Assault bike. Oh, what a sweetie. Unfortunately, I don't think the RoF on it truly makes it viable in PvP. Maybe if you could roll out a second level one, a STR 50 one? Then the rockets would truly have some oomph to them!

Okay.. I think that's it for now... Feel free to put in more suggestions or reports about vecs.


edit :

- oh, and why is wheeler bike cheaper to buy than chainbike from the ASG?

- Considering the effiacy of the rhino, perhaps you could make the vehicle laser and vehicle bombs more expensive?

MkVenner
18-01-05, 06:41
i wouldnt mind seeing the combat hoverbike more suited to strafe and hit and run attacks

other than that, i couldnt agree more

Heavyporker
18-01-05, 06:52
- oh, yes, that reminds me: Advanced Assault glider req.... WTF!?!?

- Seeing the glider requirements, I have to say... Lower the scout gilder, assault glider, advanced glider, and advanced assault glider requirements down 10 INT levels, STR reqs by 10 levels, and the VHC requirements by 15 VHC on all of them. That would make things somewhat more realistic.

- Scout Trike VHC req needs to go down to 50 VHC, making it much more realistic as a vehicle to buy and use!!!

msdong
18-01-05, 08:34
- oh, yes, that reminds me: Advanced Assault glider req.... WTF!?!?

- Seeing the glider requirements, I have to say... Lower the scout gilder, assault glider, advanced glider, and advanced assault glider requirements down 10 INT levels, STR reqs by 10 levels, and the VHC requirements by 15 VHC on all of them. That would make things somewhat more realistic.

- Scout Trike VHC req needs to go down to 50 VHC, making it much more realistic as a vehicle to buy and use!!!

VHC theme weeks, that would be so great.
add some armour protection to anyone sittin in a VHC.
cant be that "speed" and partial cover dont mean anything to combat.

LiL T
18-01-05, 08:52
Plz plz plz make it possible to go into first person view while on a hovertech or bike it would make it much easyer to control. It would also look cool and races will be much more fun eh ?

mishkin
18-01-05, 09:40
My 5 cents here (http://forum.neocron.com/showthread.php?t=121644)

SorkZmok
18-01-05, 09:44
Change vehicle resists again.
They go down way too fast to several weapons like pob or termi. My hovertec got blown up in 6 termi shots, my rhino went down in TWO hits from a bomber. Not even direct hits. I mean, wtf?

And increase scorp trike turnspeed.

mishkin
18-01-05, 09:47
The bomber is a real anti-vehicle weapon, it takes out hovertechs, speedbikes, chaincrafts.... all except the rhino and carrier in 1 hit...

We were op-waring yesterday, and someone dropped a random bomb, while I was shooting mutants from the gunner seat... there was a big bang, and then someone else yelled on comms: "Ok, someone owes me 55k for a new hover!" :lol: :lol: :lol:

eLcHi
18-01-05, 10:24
Rockets on Gliders are actually funny ...

We got once attacked by a DOY Hoverbomber and i got my Assault Glider and tried to shot it down ...

Well, first off its DAMM DIFFICULT because it`s so fast and the netcode is so bad ... but i managed to hit the bomber once and took about 1/4 health off it i think ...

First Person for Gliders !!!

Or at least changeable ...

CMaster
18-01-05, 10:41
OK,I'ma drivermostl, so I can offer a few suggestions.
Fix the trikes! Would be niceif the gunner worked. Also, for levlling rasons, make the combat ranks like those in the 4x4/Rhino - driver and gunner are the same. Leave the strength reqs low so that it is something newbies can do.
Lower glider Int reqs! Especially on the Advnanced assault, which needs a minimum of 3 drugs to fly - and that character is inherently unsuitable for anything else. Also, driving is meant to be one of the few things PE is good at - shame we can'tfly any of the damn gliders without a big stack of imps.
Fix the Troop Carrier and DoY carrier - make them do what they are meant to.
Add vehcicle moddability. Whether its being able to supercharge the engine, or just respray and changethe exhaust tip, it would be great. Vehciles are many people's biggest expense, and tobe honest, it would be great to really make them personal to you.
Add a new twin-gun vehicle. Wouldbe very cool to have another ground vehicle (except heavy scorpion) that has two guns on. Either the driver could use one, or there could be two gunner seats.
Review LEs and Vehicle. As of the moment (and this has happenedto me). I am driving around, LE in. I fatal. I come back from fatal to find my vehicle blown up/in the process of being attacked. Is thereanything I can do? No. Can I even do the same back to the car wrecker? No.
OK, thats it for now, but I'll have more.

Bugs Gunny
18-01-05, 10:45
Well, the bombers are indeed lethal do rhinos, but it works the other way around too. Even before the bomber reaches the rhino a rhino can blow it up in say 3-4 shots.

The STR requirements for a bomber gunner are 60 adn the bombing seat allready needs 80str (or 81).

As for bugs, they should realy realy try to fix the carrier passenger seats.
Right now if you enter a troop carrier or doy carrier with 2+ passengers you're bound to have everyone's client crash upon zoning.

And i say it again, introduce bycicles. With all that radiation and polution, we need a clean alternative to those fuming rhinos :-)

msdong
18-01-05, 13:25
... my rhino went down in TWO hits from a bomber. Not even direct hits. I mean, wtf?...

o think thats kind of OK. its pretty hard to hit your tank if you keep movin.

Anna
18-01-05, 13:31
before you talk about vehicle-themeweek ...
dont you think they should start on hacknet-themeweek? :wtf:

SorkZmok
18-01-05, 13:32
o think thats kind of OK. its pretty hard to hit your tank if you keep movin.No, it lost about 70% of its health from the first hit. And that was not even a direct hit. In a real fight this already pretty much means your rhino is dead.

Selendor
18-01-05, 13:38
Vehicles are so cool, I wish all classes could drive them all with ease, leaving the higher reqs for the gunning, and also cheaper, so that many more people used them. Too much specialisation in this game we should be able to do more than one or two things well.

Bugs Gunny
18-01-05, 13:45
Actualy a bomber can outrun a rhino :-)

But the thing is, a rhino will kill a bomber before it even gets in range. So it' pretty even. However if a rhino gunner always concentrates on ground targets he can be in for a surprise :-)

DevilsChild
18-01-05, 13:53
'WE' used to have 1st person on vhc's in nc1, but they made them 3rd person for some unknown reason,probably someone else knows why.

DC

Heavyporker
18-01-05, 14:29
CMaster... in reply to your posts... read my first two posts... :p


Anyways, much agreed about needing to bring back first-person for drivers. I fondly, fondly remember when I accidentally fell into first person while driving my wheeler car, hoverbike, apc, and jeep. Dear Crahn there's a reason why the modellers put so much love and time into making these vehicles. The sense of driving is so very, very apparent when you first-person in a small vehicle in hilly terrain.

There was also the rhino time, but that was diastrous. (no view port in rhino, apparently)

MkVenner
18-01-05, 14:31
yeah vehicles could be so sweet but i dont think the engine allows them to be all they can be, steering is fucked....granted all the vehicles would in reality have a 0 degree turning circle cept the wheeler and the trike, but handling on the move is worse than a dodge charger.....

and the fact that 2 or more people in one vehicle crashes it is bollox, i mean it should be able to handle a few simultaneous client syncs...that is if thats what the problem is....

any one else want to see an A10 Warthog style glider? Air to Ground missles and a cannon for strafing...tho you would need to have the controls untied a bit more so you can actually dive easier... :p

CMaster
18-01-05, 14:38
Use Alt-E to go first person? Seems to work for memot of the while. Most vehciels are better driven thrider person - its the deafult in UT2004 and co for a reason - but it is more immersive to first person.
And Heacy - I did read your list. Mine was simply to add another person wantingthose things. And a few requests of my own.

Jesterthegreat
18-01-05, 14:41
Actualy a bomber can outrun a rhino :-)

But the thing is, a rhino will kill a bomber before it even gets in range. So it' pretty even. However if a rhino gunner always concentrates on ground targets he can be in for a surprise :-)


yeah but the guys in the bomber cant see the floor beneath them... a moving rhino is quite a target :p

japata
18-01-05, 14:42
There's something wrong with the faster single seated gliders.

They seem to blow up if they fly or zone too fast. Seriously lower the collision damage (or remove it completely).

Jesterthegreat
18-01-05, 14:44
remove it completely.


dear lord no...

I'd rather see it so that you can run people down in all vehicles (or kamikaze in gliders)
however i dunno about netcode / balance etc... just something fun i would like to see. it would prolly fuck the balance

Bugs Gunny
18-01-05, 14:51
All that needs changing is people not being able to "run inside" a rhino's targeting box so they can't be shot by the gunner.

And as for kamikaze option on gliders..... that would be awesome.
Just use a glider with pilot that caries absolutely nothing on him fly into the crowd going "BANZAI!!!!!"
Actualy with that asian release KK should have thought of this allready :-)


And also how about adding explosion dammage to vehicles. If you blow up a rhino next to you , you should get the equivalent of a moonstriker rocket hitting you (so should the people inside).

japata
18-01-05, 15:00
dear lord no...

I'd rather see it so that you can run people down in all vehicles (or kamikaze in gliders)
however i dunno about netcode / balance etc... just something fun i would like to see. it would prolly fuck the balance

Well... collisions do not work. Apparently the faster gliders collide with themselves due to lag or something freaky like that. So having collision damage while it's being fixed (yea right like that would happen) is just stupid. But sure, I'd really like to ram people and other vehicles with rhino and shit.

Ooh. And a vehicle hud would be kewl. :p

Skusty
18-01-05, 15:04
Many, many things still wrong with vecs.
- oh, and why is wheeler bike cheaper to buy than chainbike from the ASG?

Coz the whelles bike is made of Lego :p

Bugs Gunny
18-01-05, 15:09
Gliders go too fast.. it's the air friction that makes the overheat.

msdong
18-01-05, 15:48
Vehicles are so cool, I wish all classes could drive them all with ease, leaving the higher reqs for the gunning, and also cheaper, so that many more people used them. Too much specialisation in this game we should be able to do more than one or two things well.

they are "cheap" and have no high requirements. they just dont fit into a standart PvP setup.
i done a standart H-C PE in beta with the usual quick way to level.
team up in aggie cellar
outzone hurler
and after that i was able to affort a combat hoverbike and was able do drive it.
once you go with that you can start mutant trap or Anarchy Guys and get mo money.
can u imagine there was much lower requirements on vhc? everyone would hunt using them causing much more trouble because there are not enough mobs in a zone.

there is a lot of stuff to do on vhc but the biggest minus is that a 2 man team on a VHC is not supiriour one man without(maybe with exeption of a Rhino).
stamina boosted guys keep up allmost any vhc. long range weapons/psi can kill you easy because you hitbox is bigger them the bike and speed dosnt matter at all.

they are not bad in PvM, used right they can be used in PvP but they need a little more pros on that because you allmost unable to level anywhere on food alone.

Transformer
18-01-05, 15:51
TBH wouldn't mind seeing a ThemeWeek: Known Bugs. At least then everything could be "fixed"

Bugs Gunny
18-01-05, 16:00
they are "cheap" and have no high requirements. they just dont fit into a standart PvP setup.

A belthacking HC PE that drives, guns and repairs a rhino is pretty damn viable as a pvp char too. If i were to be on a one slot server this would be my main char.

msdong
18-01-05, 16:18
A belthacking HC PE that drives, guns and repairs a rhino is pretty damn viable as a pvp char too. If i were to be on a one slot server this would be my main char.

yes, but hes a turret. if anyone have little cover he is doomed. allso you have no chance against droners hiding in buildings.

have that kind of PE and i think it rocks too.

Bugs Gunny
18-01-05, 16:55
164 agility and 72 athletics is NOT a turret :-)

msdong
18-01-05, 17:39
164 agility and 72 athletics is NOT a turret :-)
by turret i mean he can only sit in his tank and gun or drives.

MkVenner
18-01-05, 19:07
HC doesnt limit you to vehicles....

Heavyporker
18-01-05, 22:06
Precisely.


Why people trip up on this point, I don't know.

Tostino
18-01-05, 22:08
HC doesnt limit you to vehicles....
I am almost as good as a tank when i have a ppu on me. I just use a TPC and speed gat. I can take out almost as much as a tank/ppu team (if buju would stop fucking crashing when we get to cycrow :lol: )

MkVenner
18-01-05, 22:19
I am almost as good as a tank when i have a ppu on me. I just use a TPC and speed gat. I can take out almost as much as a tank/ppu team (if buju would stop fucking crashing when we get to cycrow :lol: )
a can vouch for this lol, if not better, i usually kill HC Tanks lol :p

Jesterthegreat
19-01-05, 00:22
I am almost as good as a tank when i have a ppu on me. I just use a TPC and speed gat. I can take out almost as much as a tank/ppu team (if buju would stop fucking crashing when we get to cycrow :lol: )


I'm at least as good as a tank solo...

DB makes the damage similar, shelter makes the defence better.

that and loadsa psi use for quick casting

Tostino
19-01-05, 00:27
I ment when we bolth had ppus :p. I can kill almost any tank solo too.

Kozmos
19-01-05, 01:48
164 agility and 72 athletics is NOT a turret :-)
would be interesting to see how you also have 75ish tech combat and enough repair (75ish repair) to be fast enough at repairing while in combat AND have 164 agility

trigger hurt
19-01-05, 06:09
would be interesting to see how you also have 75ish tech combat and enough repair (75ish repair) to be fast enough at repairing while in combat AND have 164 agility

Drugs are bad...mkay

Bugs Gunny
19-01-05, 10:33
NAh, drugs are GOOOOOD ... i'm now using 3 10 minute drugs and it .... rocks :-)

And i repair 57 (with glove, and no buff). Repairing is for hunting only, as when i'm in combat i have a driver that repairs.

Jake Cutter
19-01-05, 10:51
I'll put in a vote for first-person mode on the hovertecs.

And since KK likes to give us new things in addition to bugfixes during themeweeks, I suggest a new vehicle: the two-seat hovertec.

Also, on-vehicle storage, for ammo or loot, whatever, would be cool as well.

Regards,
Jake Cutter

trigger hurt
19-01-05, 10:53
I'll put in a vote for first-person mode on the hovertecs.

And since KK likes to give us new things in addition to bugfixes during themeweeks, I suggest a new vehicle: the two-seat hovertec.

Also, on-vehicle storage, for ammo or loot, whatever, would be cool as well.

Regards,
Jake Cutter

yeah. 2 seat hovertech. So I can have an HC tank ride bitch cruisin the wastelands for the pk.

Bugs Gunny
19-01-05, 11:03
I would like to see the ability to customise the vehicle color or vehicle cammo patern.

Right now it's WAY confusing if you get out of the rhino and want to get back in when you have 4-5 rhinos in your raiding team... I always try getting in the wrong one.

trigger hurt
19-01-05, 11:17
I would like to see the ability to customise the vehicle color or vehicle cammo patern.

Right now it's WAY confusing if you get out of the rhino and want to get back in when you have 4-5 rhinos in your raiding team... I always try getting in the wrong one.

Team with your driver and only your driver. Follow arrow.

Bugs Gunny
19-01-05, 11:34
Yes, and then you engage other rhinos and start shooting your own lol. No thank you :-)
I wish you could have the option to color your vehicle (paint mod that can be bought at ASG stores)

E. Cryton
19-01-05, 15:48
vehicle themeweeks...
rp themeweeks...
hacknetthemeweeks...

ppu - themeweeks ?

eLcHi
19-01-05, 17:05
ppu - themeweeks ?

If it ain`t broke, don`t fix it :D

:angel:

Joking tbh ;)

MkVenner
19-01-05, 17:21
im just hoping for a themeweek that effects me tbh :p

Obsidian X
19-01-05, 17:40
I really hope they fix vehicles. They could have so many fun applications if they worked properly. I always wanted to have a mobile PK squad - a notorious Personnel Carrier that drives round the wastelands looking for trouble. Pulls up at MB, the squad jump out and kill everything in sight. Wait for the enemy to send in reinforcements, then engage those too. If the opposition is too strong, the boys all run back into the Personnel Carrier and off we go, looking for trouble elsewhere. Bombers would be scouring the wastelands, looking for our blood. Theoretically, this could happen now... I remember trying it once, and the Personnel Carrier successully zoned, but none of the crew did. Half of us fatalled, and the other half were sat in the carrier in J01, when the carrier was actually in J02.

Another cool idea would be the addition of parachutes, given to each crew member of one of the arial troop transports (forget the name). Imagine an OP fight; the enemy look to have defeated your attacking army, the wounded desperately try to retreat. All of a sudden, a black shadow appears over Cycrow, and the second wave of your assualt parachute from the carrier, ready to descend on the OP. How cool would that be?

Jesterthegreat
19-01-05, 22:09
ppu - themeweeks ?


stealth themeweeks too plz...

giga191
19-01-05, 22:41
Passengers should be able to shoot in the 4x4 chaincraft. Remove collision damage because all the bugs will never be fixed. Make an AOE vhc