Idola
09-11-04, 02:26
First, a little explanation as to what a Trial of Position is (And note to Battletech players: I'm bound to get a few minor details wrong, but the important stuff is there):
In the Battletech world, a Trial of Position is where a Mechwarrior faces off against five other elite Clanned Mechwarriors, one at a time, in order to gain ranking within a Clan (Jade Falcons, Ghost Bears....etc, etc). The Mechwarrior taking the trial is not able to repair, rearm or requip himself between any battle because as soon as a Clan warrior falls, the next in line immediatly steps in.
During such a trial, the 'Mechs have their ejector pods deactivated; therefore any defeated Mechwarriors go up in flames with their 'Mechs. If the person taking the trial beats all five of his opponents, he gains status within the Clan.
So with that out of the way, my idea:
I was thinking, why not hold something like a Trial of Position within Neocron? Minus the perma-death part (Unless you consider yourself "hardcore"), I think it would go quite some way into solving a few arguments regarding PvP ability. So, the proposition:
1.) The combatants agree on a time and location to do battle.
2.) One person is chosen, at random, to begin the fight. Then another is chosen; when one of those two is slain, another person is called in and the survivor does battle with them. Continue until one person remains.
3.) PPU Monks are not allowed to buff anyone beforehand. If someone willingly recieves buffs and continues with a duel, they're dishonourably disqualified.
4.) If a combatant attacks someone that is not part of the current battle, the person who was attacked may freely fight back against the person who shot at them. Even accidental shots count against you.
5.) When slain, GR out. Fall in battle? Take the consequences.
6.) Non-combatants (i.e. Those who aren't taking part) are just that: non-combatants. Attack them and you will be dishonourably disqualified.
The basic idea is to get an "honourable" PVP competition under-way and see what develops from it. Can you back up your egotistical rants that you've taken part in on the forum? Can you accept defeat without making ridiculous excuses? Do you treat your foe with respect?
Of course, I haven't perfected the rule list yet (A "system" for determing who put up the best performance for example), this is just a preliminary thing to see how much interest I can generate beforehand, but time will tell how I get on with organising it.
Thoughts/comments/questions?
In the Battletech world, a Trial of Position is where a Mechwarrior faces off against five other elite Clanned Mechwarriors, one at a time, in order to gain ranking within a Clan (Jade Falcons, Ghost Bears....etc, etc). The Mechwarrior taking the trial is not able to repair, rearm or requip himself between any battle because as soon as a Clan warrior falls, the next in line immediatly steps in.
During such a trial, the 'Mechs have their ejector pods deactivated; therefore any defeated Mechwarriors go up in flames with their 'Mechs. If the person taking the trial beats all five of his opponents, he gains status within the Clan.
So with that out of the way, my idea:
I was thinking, why not hold something like a Trial of Position within Neocron? Minus the perma-death part (Unless you consider yourself "hardcore"), I think it would go quite some way into solving a few arguments regarding PvP ability. So, the proposition:
1.) The combatants agree on a time and location to do battle.
2.) One person is chosen, at random, to begin the fight. Then another is chosen; when one of those two is slain, another person is called in and the survivor does battle with them. Continue until one person remains.
3.) PPU Monks are not allowed to buff anyone beforehand. If someone willingly recieves buffs and continues with a duel, they're dishonourably disqualified.
4.) If a combatant attacks someone that is not part of the current battle, the person who was attacked may freely fight back against the person who shot at them. Even accidental shots count against you.
5.) When slain, GR out. Fall in battle? Take the consequences.
6.) Non-combatants (i.e. Those who aren't taking part) are just that: non-combatants. Attack them and you will be dishonourably disqualified.
The basic idea is to get an "honourable" PVP competition under-way and see what develops from it. Can you back up your egotistical rants that you've taken part in on the forum? Can you accept defeat without making ridiculous excuses? Do you treat your foe with respect?
Of course, I haven't perfected the rule list yet (A "system" for determing who put up the best performance for example), this is just a preliminary thing to see how much interest I can generate beforehand, but time will tell how I get on with organising it.
Thoughts/comments/questions?