FatDogg
01-11-04, 07:42
Ok, I've had a few scuffles and brawls since I started playing Neocron oh so long ago and I have heard some complaints recently about the SL and FS system and PvP combat. I'm not sure I agree with alot of the statements people have made in the past from the PKers, Carebears, PvPers, Opfighters, Runners, and just plain gamers because I think most people have a skewed view on how the game is balanced and haven't tried to understand why the system works the way it does. So I decided to have an experiment.
This started when I gr to an unsafe place and see if I would get killed and additionally how many times I will get pked before these guys let me pass. Now these runners were obviously GR Camping waiting to pk guys and hack their stuff. All of them had red SL and where from the other city. Alot of peoples first thought is like jeez what asses these guys are. I just thought that its funny that these guys are like highway robbers murdering people for cash. I mean, combat characters get their money off of killing something and if they are "evil" by the reading from their soullight it makes sense that they would kill anything that gr'd in.
This brings me to my thoughts on what soullight means less in the RP sense and more in the sense of the fact that this game is supposed to be both an RPG and simultaeously FPSish. Bottom line is this: If you have red soullight for any reason other than from a bug you have chosen to be engaged in PvP at any time by any person. The FS loss for killing friendlies/neutrals is minimal (more on that point later) so you have blantantly told everyone that you are now a target to be blasted at with little to no reprocussions.
The next step was going to a hunting zone generally populated by enemies and seeing how they react to me showing up there to xp in the cave. As luck would have it my tank and and a ppu friend run into an apu/ppu team. I saw somebody on local when I enter and ask on zone what faction they are and of course the apu comes hauling towards us with his HL glowing furiously. Now most of us guys who go to dungeons like this and get in these skirmishes don't care what the outcome really is when stuff like this happens, it isn't a personal fight, its about trying to get the area to xp at that time and the NC vs. DoY fight. My real question is why do people get less personally angry and frustrated at little fights like this than when they either get jumped and killed or engaged with a "pker"?
Finally I get my ppu to follow me around as I kill people in plaza till I turn red and the copbots start blasting me. It was good fun to be a so called pker for about 3 minutes. I killed probly 5 different people, one guy twice because he asked me to :rolleyes:. Now I am red and I hear a call go over the alliance chanel saying my name, my red sl and my location. This is good fun, I've participated in the zerging/lynching that happens to pker's and enemies who are in PP so I've now had my chance to see the other side of the story of the sometimes looked down at and sometimes glorified pker. I have to say it has changed alot of my thoughts on how FS and SL matter to combat chars vs. skillers etc.
I have to say I think I've realized that alot of the times in the past I have taken attacks on my in game character entirely too personally, and I think some of us have forgotten that this is supposed to just be a game for your enjoyment and it of course it has its good points like chasing after guys in DoY Bombers, Op Fights, and hanging out in the general atmosphere of the game; it also has the bad side like FRE's, Bugs, and "Those Bastardly (insert faction) Who Always Are Killing the Noobs and Driving Costumers Away"©. I've seen people leave, come back, get pissed about items, lose drones, reroll, leave again, never return, and on and on but in the end; I think we need to remember that this isn't real life, that we need to take everything that happens in game with a grain of salt and remember that we have all met cool people in this game while we've been playing it or we wouldn't still be here.
Its a game, have fun.
thoughts, comments, questions, ideas?
P.S. I think the system works well like it is.
This started when I gr to an unsafe place and see if I would get killed and additionally how many times I will get pked before these guys let me pass. Now these runners were obviously GR Camping waiting to pk guys and hack their stuff. All of them had red SL and where from the other city. Alot of peoples first thought is like jeez what asses these guys are. I just thought that its funny that these guys are like highway robbers murdering people for cash. I mean, combat characters get their money off of killing something and if they are "evil" by the reading from their soullight it makes sense that they would kill anything that gr'd in.
This brings me to my thoughts on what soullight means less in the RP sense and more in the sense of the fact that this game is supposed to be both an RPG and simultaeously FPSish. Bottom line is this: If you have red soullight for any reason other than from a bug you have chosen to be engaged in PvP at any time by any person. The FS loss for killing friendlies/neutrals is minimal (more on that point later) so you have blantantly told everyone that you are now a target to be blasted at with little to no reprocussions.
The next step was going to a hunting zone generally populated by enemies and seeing how they react to me showing up there to xp in the cave. As luck would have it my tank and and a ppu friend run into an apu/ppu team. I saw somebody on local when I enter and ask on zone what faction they are and of course the apu comes hauling towards us with his HL glowing furiously. Now most of us guys who go to dungeons like this and get in these skirmishes don't care what the outcome really is when stuff like this happens, it isn't a personal fight, its about trying to get the area to xp at that time and the NC vs. DoY fight. My real question is why do people get less personally angry and frustrated at little fights like this than when they either get jumped and killed or engaged with a "pker"?
Finally I get my ppu to follow me around as I kill people in plaza till I turn red and the copbots start blasting me. It was good fun to be a so called pker for about 3 minutes. I killed probly 5 different people, one guy twice because he asked me to :rolleyes:. Now I am red and I hear a call go over the alliance chanel saying my name, my red sl and my location. This is good fun, I've participated in the zerging/lynching that happens to pker's and enemies who are in PP so I've now had my chance to see the other side of the story of the sometimes looked down at and sometimes glorified pker. I have to say it has changed alot of my thoughts on how FS and SL matter to combat chars vs. skillers etc.
I have to say I think I've realized that alot of the times in the past I have taken attacks on my in game character entirely too personally, and I think some of us have forgotten that this is supposed to just be a game for your enjoyment and it of course it has its good points like chasing after guys in DoY Bombers, Op Fights, and hanging out in the general atmosphere of the game; it also has the bad side like FRE's, Bugs, and "Those Bastardly (insert faction) Who Always Are Killing the Noobs and Driving Costumers Away"©. I've seen people leave, come back, get pissed about items, lose drones, reroll, leave again, never return, and on and on but in the end; I think we need to remember that this isn't real life, that we need to take everything that happens in game with a grain of salt and remember that we have all met cool people in this game while we've been playing it or we wouldn't still be here.
Its a game, have fun.
thoughts, comments, questions, ideas?
P.S. I think the system works well like it is.