PDA

View Full Version : Patch 108 Notes and Discussion



naimex
05-10-04, 19:10
Server just went down...

I hope its getting patched..

Canīt wait to read it :

-All known Epic Bugs have been fixed
-Faction Supply Managers now SELL hacknet datacubes
-Stealth bug has been fixed
-WoC Savants now work perfectly


come on tell it to me....


EDIT : damn forum is slow... took 7 minutes posting this..

Clive tombstone
05-10-04, 19:15
ALL that and now all rayguns are gold plated!

V :D

Smok3d
05-10-04, 19:16
lies its a rollback :eek:

40$Poser
05-10-04, 19:16
you forgot...

-Memory Leak fixed
-Fatals reduced to nothing more than a memory

errr, one could hope :(

eprodigy
05-10-04, 19:17
nope lol - sympathy thing, does that mean FSM goes my your symp now ?

Patch 108 Notes

Please note that this patch does not contain all planned changed as it had to be applied ahead of schedule to fix an exploit.

- Fixed an exploit.
- Fixed "push-away effect" when using certain weapons/tools, e.g. stealth tools
- Fixed bug in dialogue script faction check function
- Dialogue scripts now use the runner's faction sympathy instead of his clan's faction sympathy

CoreKeeper
05-10-04, 19:21
- Fixed an exploit.

Fine, its a Start, only 127838916429 left. :D

MrChumble
05-10-04, 19:22
Hmm, exploit fix good, stealth fix good.

Pretty dull patch though. Bleh.

Smok3d
05-10-04, 19:24
get off my avitar o_O

Saza
05-10-04, 19:26
Fixed BD epic reward! Come onnnn! Pleaseeeeeee

Clive tombstone
05-10-04, 19:27
man, these patchs are kinda ... like chumble said.

___T-X____
05-10-04, 19:28
Or, shit sorry guys you were using the Beta client still, here the finished DoY. :rolleyes:

SorkZmok
05-10-04, 19:29
- Dialogue scripts now use the runner's faction sympathy instead of his clan's faction sympathyIf thats about the FSMs now ignoring clan sympathy, its complete shit.

How *** inconsequent can KK be???
How about you just remove all FSMs and make everything like NC1 again?
Weaponparts already available again, all psi spells available to doy faction, now the FSM change?

This completely sucks.

Dribble Joy
05-10-04, 19:31
Nonono, it means that they use the runners symp, not the average clan symp.

Atm, if you have 100 symp but the clan has 50, you can't use the FSM.
This changes that.
Doesn't remove the faction req afaik.

Clive tombstone
05-10-04, 19:36
its kinda like what my little brother said when he came over today and I was playing NC2. heres a sample of that conversation-

-him-Hey is that neocron?
-me- kinda, its NC2
-Him-Oh cool it finally came out? Nice, so whats different?
-me-well, there are new character modles and a cross bow, some better graphics, and gliders, I like those gliders.
-him-what about the EQ bazaar thing they said they would ad (He's an EQ junky, the shame :D )
-me- uh they havnt added that yet.
-him-Ok, well, what about the deciplins and special skills your supposed to get?(again with the EQ >_<)
-me-uh those are bugged right now.
-him-It seems like the guy who makes this is screwing this game up allot? (he was ALSO a nc player back in 2003.)
-me-well, I think its fun.
-him-Pssshhh (raids my fridge)

This was a REAL conversation I had yesterday. seriously :angel:

Vithar
05-10-04, 19:39
Patch 108 (http://forum.neocron.com/showthread.php?t=115185)

Please keep this discussion in the Sticky. :)

Thread closed.

V