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View Full Version : Air-ground vehicle clan. Anyone interested?



Clive tombstone
11-09-04, 04:11
Ok, Ive been bouncing around on what to do once NC2 starts up, and I came to the conclusion of doing a Vehicle specializing clan. Now the thing is, im just trying to find out how popular this would be. So IF anyone would be interested, please leave a post here, AND/OR leave some ideas. ok?

Heavyporker
11-09-04, 07:04
if this vec-specialization clan is within NExT, then by jove, when I can get on NC2, I'll be all for it!

Max Jefferson
11-09-04, 07:44
Packs of gliders over the desert hunting down and hacking belts... mmmmm. Mad Max.

seraphian
11-09-04, 07:51
if you will also provide 'traditional' clan support like tradeskillers occasional levelling parties and such, then I'm all for it.

I can bring a midbie constructor (ex saturnite with all gear)

Cytaur
11-09-04, 07:58
I'm a tank, was ALWAYS fond of such idea... count me in (Alizom)

FatDogg
11-09-04, 09:15
I personally want to make an all droner/aerial vehicle clan called The Luftwaffles
or TL for short. I figure it would piss enough people off to see the name/concept/abuse of an already common two letter term... well... it would be fun as shit too...

DivineOne
11-09-04, 09:58
i have a hacker at 150, and with vech skill of 101 so acquring vechs and using them is no issue no matter the faction

Clive tombstone
11-09-04, 10:08
Well, Of course there will be some balances, but the purpose and aim will be the same as originally stated.

Glad to see so many people excited about the idea

MrChumble
11-09-04, 11:39
I'm planning on making/joining a NEXT vec clan as well :)

The general idea is to let some other faction supply the run-of-the-mill ground troops, and we'll swoop down with our rhinos and trikes and crush everyone :D

Clive tombstone
11-09-04, 17:12
Well, The thing is, One deal was that I used to play Planet side, and I was in a clan of AIr vehicle/Vangaurd specialists. We would use some advanced Tactics and squad movements to effectivly destroy the enemy.

one of these movements was using 4 people using liberator bomber aircraft(4 aircraft total). Using the 4 aircraft in formation, we would form up, and systematically bomb the crap out of the outpost/base we would assault, but only after we had ground forces make a "distraction"

Roc-a-fella
11-09-04, 18:44
Are the bombers a 1 person vehicle?

seraphian
11-09-04, 19:02
hm... how abourt making ourselves mercinaries?

Hire out for vehicle support to other people's OP wars... I mean you can't hack an OP while in a vehicle, but if you want someone to keep the heat off of your little 5-man OP-force, then half a dozen bombers blowing the living hell out of everything in sight and rhino's firing, revelers gunning down anyone that gets close and fighters straifing all of their monks... well the induced lag alone should let you take the op easily.

Clive tombstone
11-09-04, 19:32
Seraph-Sounds like a great Idea! Personally, i hate defending an OP, and ownership is kind. I personally like a mercinary possition, and with the revival of NC (hopefully) we can make a fortune by offering our services as a "support clan" for the right price of course.

The only thing is, that the faction for this clan, I WOULD like NEXT fince it has easy accecese to Combat vehicles, BUT Im taking over all combat vehicle BPs when transfer comes, So, whatever happens you know.

IF this happens, we need someone to smuggle Some glider BP's from DOY or NC, all depending on what happens.

(PS I still perfer the NEXT faction^^)

MkVenner
11-09-04, 20:40
yeah, sounds great, count me in, i gotta make a pilot coz i dont got one atm, but as soon as NC2 hits retail ima start lvling one up.

afaik bombers have 2 seats...pilot and bombardier...mebbe gunner as well....and people will need dropships to get their guys into combat asap :p

G.0.D.
11-09-04, 20:49
Thats a good idea, until you go to an op war against a pair of tanks with anti vehical/air launchers :)

MkVenner
11-09-04, 21:28
thats why u gotta use tactics, use fast moving assult gliders to pinpoint the tanks, then bomb em to fuck n back :p

1 question, the bomber, does it actually drop a bomb, or a beam like the hoverbombers?

seraphian
11-09-04, 22:01
thats why u gotta use tactics, use fast moving assult gliders to pinpoint the tanks, then bomb em to fuck n back :p

1 question, the bomber, does it actually drop a bomb, or a beam like the hoverbombers?

G.O.D., that's why you need a few tanks to keep them busy... a rhino or a reveller (prefer a reveler myself) to make them keep their heads down, then you get your bombers in position.


or you could use the tactic I always used in Tribes 2... SHRIKE KAMIKAZE!

I was the goddess or firey mutual destruction the moment I got out to that vehicle spawn :p

<<JK, I usually straifed pretty well for a while before getting board and diving into their vehicle station as full bore.>>

Jonax
11-09-04, 22:24
Well, The thing is, One deal was that I used to play Planet side, and I was in a clan of AIr vehicle/Vangaurd specialists. We would use some advanced Tactics and squad movements to effectivly destroy the enemy.

one of these movements was using 4 people using liberator bomber aircraft(4 aircraft total). Using the 4 aircraft in formation, we would form up, and systematically bomb the crap out of the outpost/base we would assault, but only after we had ground forces make a "distraction"

I used to do a similar thing when I was playing it last year.

Squad of 10 NC (this was before platoons), all in Reavers, flying with the NC zerg army, getting air superiority for the troops below.

The VS fighters over Cyssor that day never had a chance in hell! >)

MkVenner
11-09-04, 22:29
funnily enough when i used to play PS i was in a dropship lightning fast assult type outfit...was hella fun...

any one else thing we need a way of getting to the ground without landing? or initiate vehicle interiors, and put a big arse interior to the transport, so we can transport vehicles to

RayBob
12-09-04, 00:34
Imagine if 6 droners were riding as passengers in the big transport glider and they could launch their drones. It would be a mobile droning platform—very deadly.

Clive tombstone
12-09-04, 00:38
heh, well, the ability to use your own weapons in a passenger seat has been tossed around alot, and god knows why it hasnt been put in "sigh"

But it would only be able to work with exposed cars such as the revler or Ken-car.

On an unrelated note, who thinks that the Revler needs actual DOORS,^^ I do.

Genty
12-09-04, 00:40
We shall go on to the end, we shall fight in DoY, we shall fight on the grass and desert, we shall fight with growing confidence and growing strength in the air, we shall defend our city, whatever the cost may be, we shall fight on the beaches, we shall fight on the landing grounds, we shall fight in the fields and in the streets, we shall fight in the hills; we shall never surrender.....

Clive tombstone
12-09-04, 00:44
We'll spoken Genty^^. The ONLY problem I see as of getting this hole thing together is all deciding on a server. I mean, did they give names for the new NC2 servs?

besides that, I think we need to come up with rules, and vote on which faction we should choose too stand under.

Sakletare
12-09-04, 01:56
One problem would be that there's no clan/faction tags on vehicles so you can't know who is who in a dogfight.

Clive tombstone
12-09-04, 02:06
theres only one way I can see of fixing that, one would be to try and hold formation, OR add a "player tag" to vehicle's. But, I would aim more towards formations and good player memory (and maybe some sort of ventrillo/voice chat)

Sakletare
12-09-04, 02:27
theres only one way I can see of fixing that, one would be to try and hold formation, OR add a "player tag" to vehicle's. But, I would aim more towards formations and good player memory (and maybe some sort of ventrillo/voice chat)
Good luck with formations in NC, if you have a driver/gunner team playing togheter IRL you will soon find out that the positions of the vehicle on the two monitors won't match.

Gunner: "Drive up that hill so i can snipe over the wall!"
Driver: "We are standing on it."
Gunner: "Oh..."

And memory; if one of your vehicles disappear behind a hill together with an identical enemy vehicle... which one will you shoot at when they return?

If drones can have tags, why can't vehicles?

seraphian
12-09-04, 06:38
once the lag issues are sorted out... then it'll be easier

it's the same issue as with everyone in PAs... you have to practice good fire control procedures and make good use of SMS messages to communicate

Or best yet use Teamspeak or Vent, though my soundcard seems to try to kill me then. :(

formations and combat manuvers are definately the way to go though... vehicles in any game, NC especially require a LOT more stratigic thinking.

winnoc
12-09-04, 09:52
Well, $4death has been vehicle whoring for a while when the repair tool still worked.
God, how you can rule when you have a few vehicles.

I'll be doing the same again in our clan, and we are mercs too :-)


Honestly if you got the logistics support for maintaining the vehicles and replacing them it will own people.

Even with antivehicles at an op war you still have 2-3 tanks and a ppu bussy with you, who can't fight other people.

I have a rhino driving ppu, two rhino gunners and a op hacking/belt hacking pilot who can drive 101 and repairs 150.
But i'll be staying in $4death with the vehicles.

MrChumble
12-09-04, 10:45
As Sakletare said, I don't think formations will work very well, the net code just isn't accurate enough.

Still it should be possible to manage groups at least, and seeing a few rhinos or combat trikes tearing down on you should be quite scary.

Now if we can just convince KK that vehicles should move faster than a 0/2 noob can run...

winnoc
12-09-04, 11:23
I haven't noticed many people able to catch up with a reveler, and i've only seen a few monks and melee tanks able to keep up with a rhino

MrChumble
12-09-04, 11:41
I haven't noticed many people able to catch up with a reveler, and i've only seen a few monks and melee tanks able to keep up with a rhino
I don't count the reveler as a combat vehicle. The open top = instant death. Not much use having a gun if the gunner is dead (right Genty? :p).

As for the Rhino, it's just an exercise in frustration. Get a PPU and APU on you and they'll happily chase your all the way around the world taking chunks out of your Rhino with HL, while being completely immune to return fire.

And don't get me started on the Trike. Just do a forum search to find my feelings on that.

Basically if vehicles are going to be used they need to not suck, and the first step in that is making them able to out-run normal players. If they can't there's very little point to using them.

Sakletare
12-09-04, 13:45
once the lag issues are sorted out... then it'll be easier

it's the same issue as with everyone in PAs... you have to practice good fire control procedures and make good use of SMS messages to communicate
I can't see how people in PA's is the same. They still have name/clan/faction tag over their head so you can check if you are uncertain. Vehicles all look identical and don't have tags at all.

Also from a RP view i find it strange that i can instantly know if a runner i've never met before is an enemy just by a quick glance, but i cant take a spraycan and write my factions name on my huge Rhino.

Cytaur
12-09-04, 15:12
I have experience in Neocron's vehicle combat... Back in the days, us - Eradicators we had a dedicated armored division which was devastating enemy vehicles.

I can train personnel if required.

Genty
12-09-04, 18:41
I don't count the reveler as a combat vehicle. The open top = instant death. Not much use having a gun if the gunner is dead (right Genty? :p).

It's hardly instant death, when me and my mate used to attack MB we only had Hybrid buffs, which had the penelty at the time. Anyway, we lasted a pritty long time until there was shit loads of you, with full PPU buffs there would be less of a problem. The Reveler also gives some protection.

BunkerBoy
03-10-04, 22:07
Sounds like a great plan. Hopefully this clan will meet its expectations. Im happy to see such a clan being formed :)

Heavyporker
03-10-04, 22:27
What will the name of this NExT vec-clan be? I'll try to get in NC2 to join it!

My main (monk) can drive all vecs up to Rhino. I may or may not also have other chars able to drive/gun.

And let me tell you - all of NExT's combat vehicles are lethal as all-get-out. You just have to use their strengths.

The hoverbikes and trikes were intended as hit-and-runners, not to be turrets. And a trike will definitely make a Rhino team sweat. Those rockets are not fun to be on the receiving end of. The hoverbike's RoF can cut down anything that doesn't run in time, plus its' speed makes it handy to clear the surrounding area of snipers. And in retort to G.0.D's statement about anti-vec launchers, that's what you should use hoverbikes and trikes for - taking out any personnel on the ground that's stupid enough to stand still for more than 5 seconds.


If only NExT and Tangent could fix the launch mechanism on the combat wheeler car (when they can hit, those grenades are LETHAL beyond belief), then by Crahn, we'd completely obliterate whole battaliations even if they try hiding behind outpost walls.

About aerial formations - not necessary to have the pretty delta-vee or alpha-gamma cross formation - just have all the pilots aware of their targets, and they'll do the flying. About those transport gliders, I'm kind of leery about them - because once the crew is down and the glider is off, the crew's stuck on foot, while at least the apc can stay there to give a quicker getaway and perform as a bunker to hide behind in case of heavy fire. Oh, and bombers. Lots of bombers. If you have to choose between transport gliders and bombers, put all your pilots in bombers.

Clive tombstone
03-10-04, 23:15
As an Official response to heavy porker, this clan's aim is for a Pro-city "mercinary" force. Our aim is to act as a support role to other pro-city clans in order to gain more control over the wasteland. these clans would perferably be more allied to us than just "neutral" factions of Neocron.
PS-your help would be greatly appreciated.


To Cytaur, we will definatly need people who can train eligible drivers the way of piloting. as pilots will be the backbone of our clan.

This clan will need all the experianced pilots we can get. In order to bring life and pride back into the NeXT faction.

Remind you also, Once my constructer is finished. NeXT definatly has a great advantage up on other clans, we have the Rhinos! and easy access to them.

as of trikes, I made it my ultimate goal as a pilot to master them. Yes the open top is a bitch, but the pilot still has good defence in using the trike itself. although I would like to see a hard cover on the trike, I dont think that would happen, as I am already known as a Spy and apu killer with a trike ( can roughly kill spy with two full salvos of missles from a trike, thats IF they arnt smart and dont stealth away :D )

As for vehicle formations and tactics, I would like to say, in previous games like joint operations, I had physical printouts of each game map, as do I in this game, I have a print out of everysector in a notebook on my desk. I use these printouts as a guidline to setup how I can best navigate a zone. I also have many personal notes on the outposts in the zone, so I with these notes, i can give good advice on how to best approach a threat/mission objective.

And FINALLY as for artillary, yes I wish It could be "fixed". I personally have pitched an Idea for a NEW artillary vehicle. This vehicle wouldnt be to hard to make, as it is a "modification" of a NEXT troop carrier (the personel compartment has been replaced with the artillary delivery system and armorments) It can be seen here (http://forum.neocron.com/showthread.php?t=98515)

As a note though, we WILL need soldiers, every clan does.

Im glad that this idea is getting so much support. Thanks!

Heavyporker
03-10-04, 23:20
Soliders for the sole and express purpose of manning the mounted guns upon the vehicles and gliders.

I mean, really, why would anyone in our clan want to either 1) not be able to drive, or 2) not be able to gun, meaning they'd be on foot, and on foot for a mechanized clan = cannon fodder.

Not to say that hackers won't be welcome, at least for taking BPs of vecs and gliders that aren't directly sold by NExT (shock! horror!)

jiga
03-10-04, 23:21
I've got a sexy vhc spy that I lommed today. The I found out that I needed 45 str to shoot or even fly my assault glider. BTW where do you get the big DOY bomber type things?

Heavyporker
03-10-04, 23:22
Not so hard for a str-capped spy - a couple +str imps will edge you up to that. Or drugs. Temporarily, anyway.

jiga
03-10-04, 23:34
Not so hard for a str-capped spy - a couple +str imps will edge you up to that. Or drugs. Temporarily, anyway.
Imagine this: After hours of lomming and saving up money I finally find the city gates. I walk up to the ASG and spawn my new glider. I walk up to it and try and get in it. It refuses to let me in and then I have to log coz RL calls.
EDIT: They should do so that you can move around freely in the bomber so that you can rep it and shoot/throw stuff out of it.

MkVenner
03-10-04, 23:49
yeah vehicle interiors would rock, like in the transport so you could maybe fit a bike in there lol...

and an APC that actually has an inside like a warrior or a bradly, as opposed to a perspex protected dune buggy

Clive tombstone
04-10-04, 00:00
Personally, Ive noticed a few bugs with spawning a Glider out in front of Neocron, ONE when a glider spawns, it takes collision damage since it isnt on a flat surface. This sucks allot :D, as a matter of fact, collision damage sucks, get rid of it I say. But back to the NC gate glider spawning. How bout for the dome and neocron, there could be a "geomod" to an area in front of Neocron, that was a flat area, suitable for spawning and the takeoff and landing of gliders, This would incredibly important more-so if they intend on keeping with "crash" damage. Well, that, and its a bitch taking off from NC's awkward terrain. :D

Right now, my base hacking is at 100, I dont know all that much about Hacknet, and I WOULD like to know how you can "requesitition" some glider blue prints.