cRazy2003
26-07-04, 22:05
hey all,
ive been thinking about this for a while and ive finally decided to be bothered to speak out about it :p
i know pvp fights are lacking on most servers, with much smaller OP fights, zone whoring, le'd etc, its a recurring problem, but people have completely missed out on concentrating on the most basic reason for all of this, death.
if you think about it and break it down this is what it comes down to
SI when you GR back
implants fall out
armour is damaged
imps are damaged
quickbelt falls
quickbelt can be hacked
these are all the reasons why people avoid death, and why all the above problems occur with zone whoring etc.
i know its normal for these things to happen, it is dying after all, but people are forgetting this is a game and the rules may have to be bent a little.
quickbelt hacking is one of the main reasons for people trying to avoid death and therefore gimping fights and other situations, there may be a safe slot, but this is only viable for most spies and PE's, because:
most spies and PE's : 1 primary weapon
apus: there HL, fire apoc, barrels
ppus: there entire quickbelt of buffs, shelters, defs, heals
tanks: primary weapon, CS for example, mal, rev, dev etc
anyone of these can drop when someone dies, as well as stuff in there inventory.
the problem is nothing currently being intorduced is helping, for example:
increasing the time to ressurect someone
people wanting the safe slot removed o_O
theres a lot more to
sure this is fine but people have to think on the basic fact that it will reduce people wanting to risk there char from dying, for example on my pluto spy when im in hunting zones or whichever i ALWAYS have my stealth selected, because i know if i get attacked and die, most of my imps will pop out, i'll lost my belt, and if i cant find a poker (ecspecially bad on pluto because of the server population) im fucked until i do find one.
anyone agree?
ive been thinking about this for a while and ive finally decided to be bothered to speak out about it :p
i know pvp fights are lacking on most servers, with much smaller OP fights, zone whoring, le'd etc, its a recurring problem, but people have completely missed out on concentrating on the most basic reason for all of this, death.
if you think about it and break it down this is what it comes down to
SI when you GR back
implants fall out
armour is damaged
imps are damaged
quickbelt falls
quickbelt can be hacked
these are all the reasons why people avoid death, and why all the above problems occur with zone whoring etc.
i know its normal for these things to happen, it is dying after all, but people are forgetting this is a game and the rules may have to be bent a little.
quickbelt hacking is one of the main reasons for people trying to avoid death and therefore gimping fights and other situations, there may be a safe slot, but this is only viable for most spies and PE's, because:
most spies and PE's : 1 primary weapon
apus: there HL, fire apoc, barrels
ppus: there entire quickbelt of buffs, shelters, defs, heals
tanks: primary weapon, CS for example, mal, rev, dev etc
anyone of these can drop when someone dies, as well as stuff in there inventory.
the problem is nothing currently being intorduced is helping, for example:
increasing the time to ressurect someone
people wanting the safe slot removed o_O
theres a lot more to
sure this is fine but people have to think on the basic fact that it will reduce people wanting to risk there char from dying, for example on my pluto spy when im in hunting zones or whichever i ALWAYS have my stealth selected, because i know if i get attacked and die, most of my imps will pop out, i'll lost my belt, and if i cant find a poker (ecspecially bad on pluto because of the server population) im fucked until i do find one.
anyone agree?