View Full Version : THREADS MERGED - saturn right now.
hi, since the ingame function doesnt work, can somebody please give the server a kick or something, i think the event in via 3 has killed the server i cant log on any chars no matter what the zone.
Something is definetly going wrong, all my chars in both accounts get stuck in synch seconds after logging into the gameworld.
Someone want to go hit the server with a hammer or something so it's playable again? Via 3 crashed and almost everyone I've been talking to is having issues with spontaneously synching, not being able to zone, not being able to use anything, not being able to cast spells or draw weapons, etc.
--Stryfe
im having the same prob
my char is stuck in J 15 wen i log him i sync and dont cum out and then i cant log into ne other chars
im doing a file check just to make sure
I got kicked out a total of 8 times in 3 minutes, unacceptable. :mad:
Yeah happening to everyone!
Reboot the server! :D
Saturn's March to Forum War.
heh.
Man that has got to suck. It's been having too many problems as of late.
ResurgencE
18-07-04, 20:10
Same problem.
Whats the event about, btw?
throwing rares into viarosso 3 i think
rare drop party in via 3 saturn.
shame yet another event is let down by the old technology :(
I think it was the Titan's dropfest on Viarosso, sounds like it could be the epicenter of this crash.
*sigh* there go my drones :(
edit
man I'm slow as fuck writting :\
MjukisDjur
18-07-04, 20:13
How the heck is the servers supposed to handle thousands of players when it cannot handle 100 peeps in the same zone??
too many rares in one zone =
exploit detection script activated =
shutting the server down =
"we are already aware about that problem, please be patient" :D
How the heck is the servers supposed to handle thousands of players when it cannot handle 100 peeps in the same zone??
exactly its fucking bullshit, what are these servers we are using right now, i seriously hope the new one that you are delaying beta for actually do the business.
cos when a MASSIVE MULTI PLAYER game cant handle maybe 40 people in a zone its not gonna go far.
its good job only about 280 were on saturn or the server would of fucking blew up.
ya handle 1000s of people keep on dreaming KK.
i spent most of the event in sync GG no RE
its good job only about 280 were on saturn or the server would of fucking blew up.
Well, it didnt blow up, but got some serious heart attack instead...
Well, it didnt blow up, but got some serious heart attack instead...The hampster died. :p
--Stryfe
Well, it didnt blow up, but got some serious heart attack instead...
yar in need of medical attention it is
heres 2 screenys to show you whats going on
first one, shows the amount of people in all there shadowy effect glory
http://ezzaneocron.20megsfree.com/images/bullshit1.jpg
the second shows how i saw most of the event
http://ezzaneocron.20megsfree.com/images/bullshit2.jpg
sync sync sync sync sync crash
Magic Sausage
19-07-04, 01:25
Gotta love this...
Kinda like it when servers bug
http://img11.exs.cx/img11/1228/wtf15.jpg
http://img11.exs.cx/img11/7472/wtf16.jpg
Its that Donnie Darko Song all over again..
Maaaaaaaaaaaaaaaaaaaaaaad Wooooooooooooooooooooooooorld
Trying to look on the bright side of this.
They know they have this problem and still have time to fix it for NC2.
MjukisDjur
19-07-04, 11:46
One thing that might have contributed to the sync could be the damn monks running around with different kind of sanctums. There were heals, damage boost and god knows what other kind of crap that was running...
Magic Sausage
19-07-04, 11:55
Makes you wonder if it is illegal or against the rules to form a player event with the sole purpose of crashing the server...
I mean look what clan XXX was able to do...
There couldn't have been more the 40 or 50 people in that area...
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