Clive tombstone
15-07-04, 03:32
A lot of you (as well as I) want vehicle storage, I mean, who wouldnt? It offers the character the ability to store ammo for additional attrition times.
it offers a "lockbox" for Rare hunters. It also acts as a med-station, holding medical supplies.
But right now, My idea on WHY this wont work, is because I have noticed this.
1, In my trike, when im hunting, I fill my magazine with ammo, and start raising hell. when I finally feel I've taken to much damage and a vehicle garage is near (or I've ran outa nano's [MAKE THEM CLONE ABLE DAMNIT :D ])
I despawn my trike, and repair it.
Now when I respawn my trike, all the "access ammo" left over from my "rampage",is gone.
My theory to this is that, when a vehicle is spawned. A previous record of your vehicle (server base) is brought up. When the vehicle is spawned, damage recorded from "despawning" is put in instantaneously, yet, coding of ammunition is completely negated. This is telling me that the Trike I drove before is actually a different trike from the one I spawn, yet it is my property.
MAYBE with a little active coding, the "despawn" records could also include ammunition stored from last use. This could be the first step towards vehicle storage.
PLEASE NOTE-I have no actual clue if this is apart from the actual coding. this is pretty much an educated guess.( any commentary?)
it offers a "lockbox" for Rare hunters. It also acts as a med-station, holding medical supplies.
But right now, My idea on WHY this wont work, is because I have noticed this.
1, In my trike, when im hunting, I fill my magazine with ammo, and start raising hell. when I finally feel I've taken to much damage and a vehicle garage is near (or I've ran outa nano's [MAKE THEM CLONE ABLE DAMNIT :D ])
I despawn my trike, and repair it.
Now when I respawn my trike, all the "access ammo" left over from my "rampage",is gone.
My theory to this is that, when a vehicle is spawned. A previous record of your vehicle (server base) is brought up. When the vehicle is spawned, damage recorded from "despawning" is put in instantaneously, yet, coding of ammunition is completely negated. This is telling me that the Trike I drove before is actually a different trike from the one I spawn, yet it is my property.
MAYBE with a little active coding, the "despawn" records could also include ammunition stored from last use. This could be the first step towards vehicle storage.
PLEASE NOTE-I have no actual clue if this is apart from the actual coding. this is pretty much an educated guess.( any commentary?)