Ryuben
11-07-04, 02:51
Ok we all have gotten used to synching.
But why do we take damage/ can get traded / can get moved when we the player have no direct control over our runners ??
It takes the piss when u all of a sudden synch up for no reason, has happened to me 3 times to day, once plaza 1 so ok, but the other 2 times was out in hostile area so yeah both times dead.
Surely if the client is not sending any information to the server, it should just restart the fucking client to re-synch it not leave ur character there takeing damage untill it fixes it.
Im sure KK will jsut turn around and say it will be exploited but FFS every thing else in this game is, but im sure if u coded it correctly it wouldn't be very exploitable.
I.e. if its server side then it means u get throw off ur runner and told to restart NC.
If its client side i.e. u get ahead or behind the server it throws u off ur runner but hes still "in game" as its ur side of the problem.
But why do we take damage/ can get traded / can get moved when we the player have no direct control over our runners ??
It takes the piss when u all of a sudden synch up for no reason, has happened to me 3 times to day, once plaza 1 so ok, but the other 2 times was out in hostile area so yeah both times dead.
Surely if the client is not sending any information to the server, it should just restart the fucking client to re-synch it not leave ur character there takeing damage untill it fixes it.
Im sure KK will jsut turn around and say it will be exploited but FFS every thing else in this game is, but im sure if u coded it correctly it wouldn't be very exploitable.
I.e. if its server side then it means u get throw off ur runner and told to restart NC.
If its client side i.e. u get ahead or behind the server it throws u off ur runner but hes still "in game" as its ur side of the problem.