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DonnyJepp
03-07-04, 22:57
Just a quick idea, add an LE-only chat channel. I have a capped LE PPU and have a hard time finding high-level teams to PvM with. Adding an LE'd chat channel would kick ass.

tomparadox
03-07-04, 23:00
i dont see why it wouldent hurt, wouldent effect anything else in the game so i say yes, 5 star...

SypH
03-07-04, 23:12
I'd be for it. Might make i easier for me to get those last 7 str levels and 20 con levels (ekk!) to cap my tank. So far (with the exception of a 10 minutes DoY tunnel run) I've leveled him totally alone, since LE runners at high level are few and far between.

VetteroX
03-07-04, 23:54
I say LE's shouldnt be able to talk to anyone whos non led, or trade, or get servises... so an LE only channel tied into all that would work for me.

Mr_Snow
03-07-04, 23:55
Would make life easier on LEd runners and help their interaction with each other rather then the normal random bumping into people in order to find a team that they ahve to endure.

SypH
03-07-04, 23:59
I say LE's shouldnt be able to talk to anyone whos non led, or trade, or get servises... so an LE only channel tied into all that would work for me.
I'm beginning to think you've had a traumatic experience in the past with an LE chip and that's what makes you hate them so much......

VetteroX
04-07-04, 00:11
I see using an LE, especially at high level, as a complete act of cowardice. Play another games if you dont want to pvp. this is a pvp based mmorpg. I dont like when I see someone in the horizon, charge, only to not be able to target them and see that green name.... grrrr

ichinin
04-07-04, 00:11
Yeah, i'm for anything that piss off VetteroX.

DonnyJepp
04-07-04, 00:12
I see using an LE, especially at high level, as a complete act of cowardice. Play another games if you dont want to pvp. this is a pvp based mmorpg. I dont like when I see someone in the horizon, charge, only to not be able to target them and see that green name.... grrrr


how did you get your rares then? All from drops?


nm I don't want to derail the thread :p

Tratos
04-07-04, 00:14
Yeah, i'm for anything that piss off VetteroX.
im down with that :)

Neo LoneWolf
04-07-04, 00:17
Erm - there's already an underused Team recruit channel, this simply isn't needed.

Shadow Dancer
04-07-04, 00:17
I vote yes.


I tihnk LE users should have alot more options. Including the ability to form clans as well.

tomparadox
04-07-04, 00:33
I say LE's shouldnt be able to talk to anyone whos non led

What the hell? do you know how much that would fuck this game up? Forceing people to take there LE out to talk to people is NOT the ansor.


I see using an LE, especially at high level, as a complete act of cowardice. Play another games if you dont want to pvp. this is a pvp based mmorpg. I dont like when I see someone in the horizon, charge, only to not be able to target them and see that green name.... grrrr
and your point would be...? yes its a PVP game, but if they whant to have an LE in let them, Not leting them talk to non LEd ppl whont help, it will jest piss people off...

Jake Cutter
04-07-04, 01:13
I see using an LE, especially at high level, as a complete act of cowardice. Play another games if you dont want to pvp. this is a pvp based mmorpg. I dont like when I see someone in the horizon, charge, only to not be able to target them and see that green name.... grrrr

FFS...give it a rest will you?

The LE is in the game as a mechanism for people who don't want to participate in PvP. If KK didn't want high level players to have the LE, then they would make it fall out above a certain rank. But that's not the way it is. Honestly, someone who takes the time to level very high and keep the LE in is admirable, particularly a PPU.

As far as a LE-only channel goes, I'm not sure that it is necessary. Perhaps trying the team recruit channels and advertising your LE status might help.

Regards,
Jake Cutter

Epsilon 5
04-07-04, 02:01
Yeah, i'm for anything that piss off VetteroX.

I'm starting to think that way too ..

IceStorm
04-07-04, 02:14
I voted no because it would server to isolate the LEs from the non-LEs. I'm not in favor of isolating the two sides of the player base.

I could see a compromise - an LE recruit channel for teaming, but make it visible to all so that non-LEs who may have LE chars will hear the request. You never know if someone is bored and wants to help out, but idles on their non-LE char.

Mattimeo
04-07-04, 02:31
I see using an LE, especially at high level, as a complete act of cowardice. Play another games if you dont want to pvp. this is a pvp based mmorpg. I dont like when I see someone in the horizon, charge, only to not be able to target them and see that green name.... grrrr

Hey Vet, find the Neocron clone game I asked for yet? you've had almost a year now.

Let me know when you do. Till then, your other games argument is still as empty as ever.

Epsilon 5
04-07-04, 02:56
if they one day add a neptune server they should add a carebear server where you don't need the LE since you can't hurt other players outside of neofrag :)

Seven
04-07-04, 03:09
Just a quick idea, add an LE-only chat channel. I have a capped LE PPU and have a hard time finding high-level teams to PvM with. Adding an LE'd chat channel would kick ass.


Awesome idea!

Sorin
04-07-04, 04:51
LE chat channel would be awesome. You could advertise for help/teams/whatever without having to constantly ask or clarify if someone is LEed or not.

Tyr you n00b :p What are you doing Monday and Tuesday? Or tomorrow after 6-7pm PST? My 80/61 LE spy could use some PPU loving. Only have 1 DEX and 6 INT to go, but still, I think we'd do okay. Are you within team exp sharing rank?

Marx
04-07-04, 05:05
I see using an LE, especially at high level, as a complete act of cowardice. Play another games if you dont want to pvp. this is a pvp based mmorpg. I dont like when I see someone in the horizon, charge, only to not be able to target them and see that green name.... grrrrYes, because every single person in the world is a hardened warrior who lives simply to satiate their desire for blood.

Get off your damned high horse Vet, not everyone plays a game to your specifications. Since this game allows for multiple modes of play, I heartily suggest you take your opinion and shove it sideways.

/edit Anyone who votes furries should die.

Moscow
04-07-04, 05:06
I see using an LE, especially at high level, as a complete act of cowardice. Play another games if you dont want to pvp. this is a pvp based mmorpg. I dont like when I see someone in the horizon, charge, only to not be able to target them and see that green name.... grrrr

I consider hiding in the largest faction on a server, and refusing to budge despite wanting something even close to a fight, cowardice. What's your point?

Likewise, play other games if you don't want to see people using the Law Enforcer. Neocron is not a PVP "based" MMORPG, it is a MMORPG with PVP elements. Is that so hard to grasp?

Besides, as others have said; you really do need to stop getting off on this flagrant anti-LE sentiment of yours. It makes you look downright stupid, and even goes so far as to suggest you're being hostile simply for the sake of being hostile (Which wouldn't really surprise me, come to think of it) and/or you do, in actual fact, have a deep longing to be like LE users but you disguise it in "macho" bouts of ranting.

Anyway, on topic:

I'd have nothing against a channel like this. It wouldn't be interfering with anything even remotely linked to PVP, and the rabid anti-LE crowd could simply mute the channel. Either way, it's a win-win situation.

Peace.

-Moscow

naimex
04-07-04, 05:29
I canīt see any reason for LEs to get an LE-Channel...


but then again... I am all against the LE-Chip......


But it canīt really hurt.... so if those that use the LE Chip think itīs absolutely neccessary for them to have a channel they can hide in, and talk to eachother in... instead of just using team, or one of the 999999999999999999 other channels that arenīt being used in this game...

Then why not...

trigger hurt
04-07-04, 05:41
c'mon guys...give vet a break...he's really a teddy bear under all that hardness.

I'm not le'd myself. Don't really beleive in the le...but it's there and it's usable...

Here's my other suggestions...as these are much more important than a chat for le users only.

- Allow, as the faq states, le users to form clans. They won't affect op wars anymore than they do now. This will allow le'd runners to pool their resources, make some friends and hell, be actuall, real, full-time tradeskillers in a way.
- Change the level at which an LE can be replaced. Currently, the level 30 restriction bars any LE'd char from ever running an epic (except next) as there is pvp in the epic. They pay for the game...they should be able to run epics just as anyone else. Maybe change them so that you have to kill an important employee of a faction OR kill a runner. Of course, there would have to be advantages and disadvantages to each.

Say, if I needed to kill an FA faction member while I am proto...and I choose to kill an NPC...tech haven defenses should turn red and attack me...requiring me to find a team for a full on raid or to use stealth tactics to infiltrate the hq and kill perform the assasination...meanwhile, if I am pp and have to kill an FA and choose to kill a runner...I just go about it in the usual way.

DonnyJepp
04-07-04, 07:39
I've had a few in-game conversations with Vett and he is an intelligent and well-spoken individual who just takes a very extreme position on the LE issue. I remember when he came to Saturn very few people wore an LE at all, and he has directly contributed to the perceived problem of "aww nobody to kill" by killing pretty much everyone he could find.

read this link, http://www.brandeis.edu/pubs/jove/HTML/v1/bartle.html for a good description of the 4 archetypes that populate MMO/MUD type games and tell me which one you think he fits into.



Looking at each player type in more detail, then:

i) Achievers regard points-gathering and rising in levels as their main goal, and all is ultimately subserviant to this. Exploration is necessary only to find new sources of treasure, or improved ways of wringing points from it. Socialising is a relaxing method of discovering what other players know about the business of accumulating points, that their knowledge can be applied to the task of gaining riches. Killing is only necessary to eliminate rivals or people who get in the way, or to gain vast amounts of points (if points are awarded for killing other players).

Achievers say things like:


"I'm busy."
"Sure, I'll help you. What do I get?"
"So how do YOU kill the dragon, then?"
"Only 4211 points to go!"

ii) Explorers delight in having the game expose its internal machinations to them. They try progressively esoteric actions in wild, out-of-the-way places, looking for interesting features (ie. bugs) and figuring out how things work. Scoring points may be necessary to enter some next phase of exploration, but it's tedious, and anyone with half a brain can do it. Killing is quicker, and might be a constructive exercise in its own right, but it causes too much hassle in the long run if the deceased return to seek retribution. Socialising can be informative as a source of new ideas to try out, but most of what people say is irrelevant or old hat. The real fun comes only from discovery, and making the most complete set of maps in existence.

Explorers say things like:


"Hmm..."
"You mean you *don't know* the shortest route from <obscure
room 1> to <obscure room 2>?"
"I haven't tried that one, what's it do?"
"Why is it that if you carry the uranium you get radiation
sickness, and if you put it in a bag you still get it, but if
you put it in a bag and drop it then wait 20 seconds and pick it
up again, you don't?"

iii) Socialisers are interested in people, and what they have to say. The game is merely a backdrop, a common ground where things happen to players. Inter-player relationships are important: empathising with people, sympathising, joking, entertaining, listening; even merely observing people play can be rewarding - seeing them grow as individuals, maturing over time. Some exploration may be necessary so as to understand what everyone else is talking about, and points-scoring could be required to gain access to neat communicative spells available only to higher levels (as well as to obtain a certain status in the community). Killing, however, is something only ever to be excused if it's a futile, impulsive act of revenge, perpetrated upon someone who has caused intolerable pain to a dear friend. The only ultimately fulfilling thing is not how to rise levels or kill hapless drips; it's getting to *know* people, to undertand them, and to form beautiful, lasting relationships.

Socialisers say things like:


"Hi!"
"Yeah, well, I'm having trouble with my boyfriend."
"What happened? I missed it, I was talking."
"Really? Oh no! Gee, that's terrible! Are you sure? Awful, just
awful!"

iv) Killers get their kicks from imposing themselves on others. This may be "nice", ie. busybody do-gooding, but few people practice such an approach because the rewards (a warm, cosy inner glow, apparently) aren't very substantial. Much more commonly, people attack other players with a view to killing off their personae (hence the name for this style of play). The more massive the distress caused, the greater the killer's joy at having caused it. Normal points-scoring is usually required so as to become powerful enough to begin causing havoc in earnest, and exploration of a kind is necessary to discover new and ingenious ways to kill people. Even socialising is sometimes worthwhile beyond taunting a recent victim, for example in finding out someone's playing habits, or discussing tactics with fellow killers. They're all just means to an end, though; only in the knowledge that a real person, somewhere, is very upset by what you've just done, yet can themselves do nothing about it, is there any true adrenalin-shooting, juicy fun.

Killers says things like:


"Ha!"
"Coward!"
"Die!"
"Die! Die! Die!"

(Killers are people of few words).

At one point people realized that if they wanted to get anything done solo, they ought to just put in an LE and pay the price. Of course KK has taken this option away from the high level players now, unless you've levelled that way from the start. All of my characters have become underused and I've actually played the game much less since patch 195 made it impossible to reinsert the LE after rank 30. OP wars and PvP in general just hold no fascination for me; There are too many fundamental flaws with the net code, interfaces, etc (first-person "nipple-cam" anyone?) for me to go out and put myself in situations where a crash or sudden 1 second ping spikes might cost me a victory or an item which drops. I don't win very many fights but it isn't cause my resists suck or because my skill isn't there. It's because you simply can't count on the game to accurately represent what's going on in a fight on your screen. Low-ping FPS type games, I'm fine. KK's half-ass pseudo (WE LIEK 56Kers TOO) FPS netcode gives me no satisfaction. So consequently I play PvM almost exclusively and generally enjoy myself doing so.

Recently Odin himself said something along the lines of "we don't like the LE either and if we change it, it'll be to make it more restrictive and not less". That's fine, if they want to blatantly ignore the wishes of one significant portion of their player base I'll learn to deal with it. If I see people coming towards me, I'll run like hell as always. The primary reason people take our their LE now is to participate in item sharing via the clan mechanism, not to engage in PvP. I'd just like a means of communicating and coordinating between the LE population directly. I guess the idea of an exclusive chat channel probably was a little extreme; I still want an LE channel added that anyone can use, because it's only about 10-20% of the population wearing it at any given time.