Shujin
08-06-04, 05:51
[FIRST IDEA]
It might just be me, but I'd like to see more customization in character creation. I know they plan some new customization for player looks with DoY but before doy I would love to see them to redo the current subclasses and maybe even add new weapons to give more diversity.
What I mean is this:
When selecting the spy class you are prompted if you wish to specialize in:
----
Long Range Attack
Short Range Attack
Remotely Controlled Attack Drones
Tradeskill
Other
--
Clicking Long Range attack would then take you to a subclass screen that would offer types of rifling options.
--
High Tech Rifle Attack (Starts you off with a "Unfocused Laser Rifle")
Low Tech Rifle Attack (Starts you off with a "Lazar Rifle")
High Tech Rapid Fire Attack(Starts you off with a "Defunct Plasmatic Rifle")
Low Tech Rapid Fire Attack(Starts you off with a "Factory Reject Tangent Assault Rifle")
Other (Would give you a choice of the rifles plus maybe a couple other choices including a "Hand Made Sniper Rifle")
--
If you pick pistol it would be similar choices cept pistols instead of rifles If you clicked tradeskill you would be given the options of starting with your choice of the tradeskill tools: remote imper, self imper, cnst'r, ress'r, recycler, and salvager.
--
If you clicked PSI you would be prompted to be either:
--
APU
PPU
Other
--
If you chose APU you would get a chance to pick:
--
Fire Handler (Starts you off with a "Crahn Spark")
Energy Manipulator (Starts you off with a "Crahn Zap"[I cant think of another name])
Venom Master (Starts you off with a "Crahn Snake Bite")
Other (Would give you a choice of the spells plus maybe a couple other choices including a "Crahn Force Attack"[like Psi Attack 1])
[/FIRST IDEA]
Well that was that idea, and about half way through that idea i got another idea.
[IDEA Two]
This idea I like to call "Buy your Starting Equip". When you choose your class, you then goto a window to pick your skills, which I think should have a little help window at the bottom when you hover over each skill just incase someone doesnt know what a skill does and it should recommend certain skills that you would need if you were to be a rifle or pistol user. After you pick your skills you should then be taken to a window which tells you that you have 1,200 CR and warns you if you choose to spend any of it buying alternative equipment you may not be able to immediatly GR out of Mc5( but this is supposed to be gone with DoY ).
And I do not want this to be a vendor window, Im talking about in character creation, another applet type thing. It should give you small menus to choose from like Rifles, Pistols, Tradeskiller equipment, and Armor if you are a spy. And you should be able to buy maybe a Lazar Rifle or hopefully other types of nice noob weapons And maybe 400 CR for A complete set of noob amour( those new noob armors like wiremesh or leather ) That will give you 500 CR left for Ammo or Alternate weapons.
[/IDEA Two]
:] thats it
It might just be me, but I'd like to see more customization in character creation. I know they plan some new customization for player looks with DoY but before doy I would love to see them to redo the current subclasses and maybe even add new weapons to give more diversity.
What I mean is this:
When selecting the spy class you are prompted if you wish to specialize in:
----
Long Range Attack
Short Range Attack
Remotely Controlled Attack Drones
Tradeskill
Other
--
Clicking Long Range attack would then take you to a subclass screen that would offer types of rifling options.
--
High Tech Rifle Attack (Starts you off with a "Unfocused Laser Rifle")
Low Tech Rifle Attack (Starts you off with a "Lazar Rifle")
High Tech Rapid Fire Attack(Starts you off with a "Defunct Plasmatic Rifle")
Low Tech Rapid Fire Attack(Starts you off with a "Factory Reject Tangent Assault Rifle")
Other (Would give you a choice of the rifles plus maybe a couple other choices including a "Hand Made Sniper Rifle")
--
If you pick pistol it would be similar choices cept pistols instead of rifles If you clicked tradeskill you would be given the options of starting with your choice of the tradeskill tools: remote imper, self imper, cnst'r, ress'r, recycler, and salvager.
--
If you clicked PSI you would be prompted to be either:
--
APU
PPU
Other
--
If you chose APU you would get a chance to pick:
--
Fire Handler (Starts you off with a "Crahn Spark")
Energy Manipulator (Starts you off with a "Crahn Zap"[I cant think of another name])
Venom Master (Starts you off with a "Crahn Snake Bite")
Other (Would give you a choice of the spells plus maybe a couple other choices including a "Crahn Force Attack"[like Psi Attack 1])
[/FIRST IDEA]
Well that was that idea, and about half way through that idea i got another idea.
[IDEA Two]
This idea I like to call "Buy your Starting Equip". When you choose your class, you then goto a window to pick your skills, which I think should have a little help window at the bottom when you hover over each skill just incase someone doesnt know what a skill does and it should recommend certain skills that you would need if you were to be a rifle or pistol user. After you pick your skills you should then be taken to a window which tells you that you have 1,200 CR and warns you if you choose to spend any of it buying alternative equipment you may not be able to immediatly GR out of Mc5( but this is supposed to be gone with DoY ).
And I do not want this to be a vendor window, Im talking about in character creation, another applet type thing. It should give you small menus to choose from like Rifles, Pistols, Tradeskiller equipment, and Armor if you are a spy. And you should be able to buy maybe a Lazar Rifle or hopefully other types of nice noob weapons And maybe 400 CR for A complete set of noob amour( those new noob armors like wiremesh or leather ) That will give you 500 CR left for Ammo or Alternate weapons.
[/IDEA Two]
:] thats it