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  1. Plaza 2 Secure Zone (0 replies)
  2. To the NC dev team (1 replies)
  3. PvE number balance: TTK vs TTD (1 replies)
  4. PvP: WOC 2 - Suit/Underwear (8 replies)
  5. PvE: AoE vs. Single target leveling (4 replies)
  6. PvE: CityCom missions scaling (6 replies)
  7. Removing the LE maluses - making NC a little friendlier to returning players (6 replies)
  8. Old zones (2 replies)
  9. The Epic Failure of Neocron via NST (21 replies)
  10. P2 Aggressor Cellar (6 replies)
  11. Advice on Events (0 replies)
  12. processor Window eats implant (3 replies)
  13. Unbalanced Items (4 replies)
  14. APU spells and aiming (11 replies)
  15. Nanite Tool Differences (2 replies)
  16. Additional Quickaccess Belt (2 replies)
  17. DPS / Minute Field on Weapon Page (8 replies)
  18. Wikki (4 replies)
  19. Woc pa (2 replies)
  20. Psi Shield (9 replies)
  21. gentank gloves (8 replies)
  22. health and heal system rework (buffs as well) (1 replies)
  23. psi exp for ppu spells (1 replies)
  24. Possible Content Involving Rare Parts (1 replies)
  25. daily server restart to prevent synchronizing problems (1 replies)
  26. repair and implant npc (5 replies)
  27. mobs not dropping weapons (0 replies)
  28. Can't Install Laserpointer on Juggernaut Rifle (3 replies)
  29. mobs through walls (2 replies)
  30. Mob Health (esp. Firemobs) way too high (20 replies)
  31. about regant legacy boss room genotoxic nightmare (1 replies)
  32. 2017 Christmas event (15 replies)
  33. Incentives for playing (16 replies)
  34. Character name restrictions (1 replies)
  35. New Drone Concepts (8 replies)
  36. barter balancing (2 replies)
  37. Reduce Melee Range (0 replies)
  38. Stealther Changes?! (13 replies)
  39. Allow unlimited stacks/Remove Stacks of 3 (24 replies)
  40. Hover Vehicle Controls(Make like Drones) (9 replies)
  41. Suggestion for 2 spells that are currently "missing" (2 replies)
  42. Content Improvements / Changes (11 replies)
  43. Request : List of mission and build app (17 replies)
  44. Your Input: Wisdom of Ceres (28 replies)
  45. Fishing (5 replies)
  46. Weapon attachments (0 replies)
  47. Location maps improvement (0 replies)
  48. new pa (3 replies)
  49. An idea on how to give back to the neocron team, that will benefit everyone. (5 replies)
  50. tradeskill PA (1 replies)
  51. Balancing Ideas (2 replies)
  52. Potential Player Events (5 replies)
  53. Anarchy Breed as Playable Faction? (20 replies)
  54. Reworking starting profession gear and skills: Spy Assassin (9 replies)
  55. Vehicles (9 replies)
  56. PVE and PVP fixes (1 replies)
  57. Epics: (other players chime in please) (5 replies)
  58. Apartments (5 replies)
  59. PVE fixes (3 replies)
  60. PVP fixes (28 replies)
  61. Important fixes (22 replies)
  62. Vehicles: slots (4 replies)
  63. Add Kill Messages (2 replies)
  64. Development and testing ideas (0 replies)
  65. Community discussion - improvements for new players (26 replies)
  66. Coaxing players to take their LEs out (4 replies)
  67. APU and PPU rare Modules (0 replies)
  68. GR to owned OP should be free (2 replies)
  69. Vehicle sharing (2 replies)
  70. Change belt drops for Red Soullight (6 replies)
  71. Problems by retrieving the characters... (10 replies)
  72. Drugs buff icon (4 replies)
  73. Make shields (PAD) last longer (38 replies)
  74. AOE Self Damage (10 replies)
  75. Char appearance (0 replies)
  76. Vehicle QoL (1 replies)
  77. Hacknet (9 replies)
  78. Black Dragon EPIC Reward (0 replies)
  79. Introduce Droner PA (1 replies)
  80. Dome of York Ideas (7 replies)
  81. GUI proposals (2 replies)
  82. Default chat channels (3 replies)
  83. "Implant Process started by <Playername>." (2 replies)
  84. Hybrid Damage still seems to high (2 replies)
  85. Outpost war ideas (12 replies)
  86. Expand Industrial A: Lab (5 replies)
  87. Minor Drone Fixes and QoL Update (0 replies)
  88. UI Interaction Updates (5 replies)
  89. Invisibility: Shorten Duration or Remove Protection (2 replies)
  90. Zone Rim Fata Morgana (1 replies)
  91. Clubs in Pepper Park (4 replies)
  92. Textures (4 replies)
  93. Fallen Angels should start in Tech Haven again (2 replies)
  94. Loot options! (3 replies)
  95. Things you whish you had known earlier (6 replies)
  96. Adjusting Kami drones (18 replies)
  97. WoC PA's (1 replies)
  98. Damage Mods for Melee Weapons (1 replies)
  99. Rethinking the chat system (5 replies)
  100. Twister club and Firing Range (0 replies)
  101. Str Based pe (9 replies)
  102. Make unressed MC5 parts TL 115 (6 replies)
  103. TL46, TL65, Rare: Rifle AE Weaponry (24 replies)
  104. MC5 Chips need to be revamped ASAP (6 replies)
  105. AoE Melee idea: Electric hammer smash! (2 replies)
  106. Drones and other ideas (7 replies)
  107. Make Construction/Research missions easier (5 replies)
  108. Grenade launcher ammo cartridge size (0 replies)
  109. Please Improve Health Tools and raise all buff durations (1 replies)
  110. LE penalties (5 replies)
  111. Medi/Booster slot (17 replies)
  112. [Suggestion] Make Help the Default Channel or Guide Players better to using it. (2 replies)
  113. New WoC Weapon (24 replies)
  114. Rare Automatic Pistol and Mini Rocketlauncher (29 replies)
  115. auction house or NPC vendors for players (21 replies)
  116. Neocron wie wir es Liebten: Ideensammlung (0 replies)
  117. Bigger Melee Weapons (5 replies)
  118. Steam Greenlight (4 replies)
  119. Suggetion's for furture patches (0 replies)
  120. technical (0 replies)
  121. PPU Quality of Life (4 replies)
  122. Remove % server pop and show real numbers (14 replies)
  123. canyon mobs with useful or rare items (1 replies)
  124. Cash sink - Belt recovery? additional safe slot? (4 replies)
  125. Suggestion to help fix the Cash economy (23 replies)
  126. Canyon Zones and Firemob Population - A Review (Roger Ramjet, University of Neocron) (12 replies)
  127. A Thousand Little Papercuts (52 replies)
  128. Long Overdue! Fix XP gains for some classes (33 replies)
  129. Additional Class (0 replies)
  130. Normalizing Low Tech Weapons (2 replies)
  131. Poke-O-Mat on Veedeena (14 replies)
  132. Testserver: Was soll wirklich geändert werden? What have to be really changed? (21 replies)
  133. US Server (11 replies)
  134. apu dmg (15 replies)
  135. Faction Supply Manager avaiable items (1 replies)
  136. Community (11 replies)
  137. PVP aufem Testserver (21 replies)
  138. Test-Server Konzept (15 replies)
  139. Müll-Bot (2 replies)
  140. Anarchy Breed Comeback Idee! (26 replies)
  141. Kurz was zum OP PVP (3 replies)
  142. Pve - pvp (2 replies)
  143. Feuer + Pflanzen (0 replies)
  144. Duell-Hacken (2 replies)
  145. Neu Mobs (0 replies)
  146. WOC Dungeons (0 replies)
  147. Food (0 replies)
  148. Clan Apa (0 replies)
  149. Mutanten (3 replies)
  150. juggernaut PA (2 replies)
  151. Erweitrung von Resist (3 replies)
  152. Beast-Master (7 replies)
  153. Neue PVP Elemente (2 replies)
  154. Neocron Stadt erweiterung (5 replies)
  155. Dual-Waffen System (0 replies)
  156. Sichtbare Armor (0 replies)
  157. Elfen-Zug (4 replies)
  158. Schönheitsfehler (0 replies)
  159. Chat (0 replies)
  160. Armor / Resi (1 replies)
  161. CS / Plasma Canon (3 replies)
  162. Salvage-Tool (5 replies)
  163. Feedback-System (6 replies)
  164. Waffen Test Plasma Cannon TL84 + PA + Resi (0 replies)
  165. MC5 Start-Zone und sonstiger Low Bereich (1 replies)
  166. Change First Love TL 114 to 109 (1 replies)
  167. Boss in Regant Legacy (5 replies)
  168. In Regards to the Damage Testing (4 replies)
  169. Make it so Implants don't pop out upon death (3 replies)
  170. A new approach to drugs (3 replies)
  171. Ionic Canon seems BiS by far on Vedeena (12 replies)
  172. Scout Drone upgrade concept - Lore Scanner. (3 replies)
  173. City-Merc Mission NPCs (8 replies)
  174. suggestion: Fill in lore and history for "blank spots" in the game (7 replies)
  175. Hotspots (6 replies)
  176. Reduce HoverBomber/HoverCarrier driver req. to 69 (9 replies)
  177. Crahn Epic run mission 4 (rank 35) suggestions (1 replies)
  178. Remote vehicle recall. (5 replies)
  179. Remote CityCom (5 replies)
  180. Repeatable Missions (14 replies)
  181. [Suggestion]Premium Accounts (13 replies)
  182. Official forum Class Guides (8 replies)
  183. Spy psi power (8 replies)
  184. Additional Outreach (2 replies)
  185. PA balancing (6 replies)
  186. New Dialog Box (8 replies)
  187. Improving the beginner experience (21 replies)
  188. Show what modifications are installed on weapons (2 replies)
  189. Screenshots folder lacking (6 replies)
  190. Proposed idea for Recycling / Salvaging (7 replies)
  191. Better PvP and PvE through Nanites (9 replies)
  192. Proposed ideas for riggers/droners (3 replies)
  193. Gen-rep Negativ SL (1 replies)
  194. Ideas for hacking and cityterms (0 replies)
  195. Neocron has a support class problem (11 replies)
  196. Proposed Ideas for Hacknet (22 replies)
  197. Colored Teammate Hitbox (2 replies)
  198. Current issues with pistol/rifle balance (3 replies)
  199. [001271] Holy Anti Protector - missing APU spell (1 replies)
  200. Do you like the new Frequency on the weapons? (6 replies)
  201. Comprehensive fix for weapons/resists/damage - outlined (10 replies)
  202. #R188 - cast frequency of the anti shield spells (0 replies)
  203. Forum Clock (5 replies)
  204. APU Rare Poison Beam? (0 replies)
  205. Tab channel switchers in communicator (1 replies)
  206. Do you need help ? (3 replies)
  207. Death penalty needs a major overhaul for now (20 replies)
  208. I have an idea for some of the best furniture a apartment could have. (2 replies)
  209. Proposal for a new cannon (33 replies)
  210. Any love for some negative SL gameplay? (49 replies)
  211. Re-Use of the MC5 newbie area (6 replies)
  212. [SPLIT] Newbie Discussion (9 replies)
  213. removing endurance (2 replies)
  214. Dev aim cap or drugs need a change (11 replies)
  215. Sell fully capped characters (13 replies)
  216. Improve Cityfights (After Balancing patch) (37 replies)
  217. Name and duration of effect source on HUD (3 replies)
  218. NEOSQUARE - a small mapping project for Neocron (21 replies)
  219. concept for more class distinction (5 replies)
  220. Tech Vault (1 replies)
  221. Faction reputation and annoying missions (8 replies)
  222. Clan Missions (0 replies)
  223. Law Enforcer Chip slow frying out (26 replies)
  224. Key Board/Mouse Control (4 replies)
  225. Heavily reworked skill system (15 replies)
  226. Bench in Club Veronique (downstairs) (6 replies)
  227. jump/jet packs (5 replies)
  228. Hiring staff for your apartment? (5 replies)
  229. Limit stealth to 10 seconds? (19 replies)
  230. Crouching to increase your range? (8 replies)
  231. Reintroduce street faction presence (14 replies)
  232. Network settings in client/local port (1 replies)
  233. Remove the structure next to hackterms in outposts (16 replies)
  234. OP UG rule change proposal (4 replies)
  235. cabinet protectet by password (2 replies)
  236. Neocron App for Mobiles (1 replies)
  237. balance leveling interruptions (25 replies)
  238. Additional option to separate unwanted Missions (2 replies)
  239. Make Launcher Cyclops drop rares? (15 replies)
  240. Hovertaxi improvements (3 replies)
  241. Level 1 drugs increase duration? (45 replies)
  242. Verbinden von Game- und Forenaccounts (3 replies)
  243. outpost weapon hardpoints (9 replies)
  244. Introducing new feature (5 replies)
  245. Op Gr Changes (yes this again) (24 replies)
  246. Processor improvements (16 replies)
  247. Improving new player experience (11 replies)
  248. Add +DEX to Rifle & Pistol CPU's (9 replies)
  249. HACKNET - revamp suggestion (19 replies)
  250. Remove PE PSI? (controversial yes!) (34 replies)