Kay WAS working for Frogster America. He has joined Nukklear now fully.Originally Posted by Powerpunsh
So there is no connection with Frogster and I guess will never be.
Kay WAS working for Frogster America. He has joined Nukklear now fully.Originally Posted by Powerpunsh
So there is no connection with Frogster and I guess will never be.
Do not underestimate the power of Unity and its browser plugin. Unity is a quite capable engine it just needs to be utilized right.Originally Posted by gamefreak
Neocron reloaded uses old Neocron assets and they look good in Unity when you see it live. Even the things you can see in the sneak peak haven't been fully optimized yet.Originally Posted by gamefreak
And beside this we want to reach a larger group of people enjoying Neocron.
For Neocron 3 we will take a more powerful engine in regard but this is also depending on time and BUDGET
Cheers
K
lol, sorry, I've become a bit too suspicious of random big announcements just when things are going badly I'll shut up about that now.
As to why u want neocron not to improve in looks, the simplest explanation from what I read in his posts is that they are going to use the old art assets, just in the new engine. I don't know if you've ever done any 3d modelling, but using the old art assets in a new engine will probably save them about 70-80% of the development time (especially if they can salvage some of the old algorithms from the current neocron).
So instead of a complete AAA neocron 3, I'd say a browser based neocron reloaded based on current art assets is a very good idea, and something that can be realized on a budget, and within the coming year or two.
Also because as far as I know, unity browser based games generally stream their content, meaning there are no files to modify, hopefully making cheating harder.
Also Kirk, I edited my first post after you replied to it, so I'll restate the question: Have you figured out a way to include community content? We have a large community of creative people (graphically as well as writing/quests), as well as very good programmers, and unity is something that is relatively easy to learn about.
ingame names: Biglines (dissy spy), Mr Tool (low tech tank), Engineer Tool (constructor), Medical Tool (ppu/hacker/poker), Father Tool (apu)
Oh damn I would keen on contributing somehowOriginally Posted by Biglines
Originally Posted by Kirk Lenke
Hey Kirk =P Can neocron.org host a Neocron Classic server for you? Thanks , awaiting your reply.
*pssst r2d22k check your pms*
100% agreed!Originally Posted by Biglines
I know I really do consider this but all takes time and making even a Neocron reloaded is a huge task.Originally Posted by Biglines
But we are on it as you can see and we will try to do whatever is needed to save Neocron and Reakktor or continue Neocron within Nukklear.
I keep you guys in the loop as good as I can but for today I am terrible tired. It have been long days in the last weeks.
Cheers
K.
Every day I check the forum if something happens and than this!
Thanks so much! Can't wait for more news!
I really would love to offer this to you. But I have to re-check possibilities first.Originally Posted by MrTrip
I get back to you if it is doable.
Cheers
K.
Found the Kirk Kirk?Originally Posted by r2d22k
Get back to me either way on it please please do.Originally Posted by Kirk Lenke
I meant helping out with reloadedOriginally Posted by Kirk Lenke
ingame names: Biglines (dissy spy), Mr Tool (low tech tank), Engineer Tool (constructor), Medical Tool (ppu/hacker/poker), Father Tool (apu)
hahaha, well I think I do not yet deserve to be listed hereOriginally Posted by CMaster
Go thatOriginally Posted by Biglines
Will do!Originally Posted by MrTrip