1. #76
    Spermy made my hands messy :'( Asurmen Spec Op's Avatar
    Join Date
    May 2004
    Location
    Not looking at porn >.>
    Posts
    3,522

    Default

    To those of you who think that a new engine is a good idea, who the fuck will port over NC to that new engine? We haven't even had simple BUG FIXING patches let alone a new god damned engine. Plus all the money is going to BP...

    07-14-2008 14:13:43 > Snowcrash is just chilling with us cool people
    07-14-2008 14:13:43 > OOC> KK_Snowcrash : making asurmen drop his pants

    Quote Originally Posted by Nidhogg
    Because you prefer it from behind?

    N

  2. #77
    Un-Registered User
    Join Date
    September 2005
    Posts
    216

    Default

    to be involved in porting over current NC2 or even creating NC3 would still need permission from KK.

    I just want to know what others who play NC2 would like to see in NC3 ..... sure there is bugs in NC2 which need sorting but thats not what this is about just the clean slate of if NC3 WAS to be born in the future from either KK a band of NC community persons or even a different company WHAT would u like to see in it.

    more npc missions? group and solo types
    more weapons?
    advanced op war (fixed/mounted turrets player controlled)?
    Copbots to actually chase and kill bad soullight?
    Keep soullight ? more advanced form of soullight?
    advanced trade skiller (players can create weapons more adv. than standard?)
    PPU? keep? lower skills? more adaptive to dmg taking?
    New game engine? current one rebuild? use a new current one?
    Anti cheat implemented?
    Keep current Skills? increase more skills? or even Decrease

    my list could go on but really would like a new thread/sub forum to continue and read other suggestions even if people dont like the suggestions then come up with something else hopefully keep it all flame free

  3. #78

    Default

    Quote Originally Posted by Asurmen Spec Op
    To those of you who think that a new engine is a good idea, who the fuck will port over NC to that new engine? We haven't even had simple BUG FIXING patches let alone a new god damned engine. Plus all the money is going to BP...
    why fuck around with porting over... alot of times that causes all sorts of headaches and ends up in a compelte mess. Would be much better starting from scratch with a clean sheet if they decide to go for a licensed engine, or hell even writing a updated version of theirs and starting fresh on that ...

    anyway, for a company thats flirting with the possibility of liquidation its a kinda moot subject when talking about writing a new game or even hoping for a patch for neocron as it currently stands.

  4. #79
    Spermy made my hands messy :'( Asurmen Spec Op's Avatar
    Join Date
    May 2004
    Location
    Not looking at porn >.>
    Posts
    3,522

    Default

    Quote Originally Posted by Kozmos
    why fuck around with porting over... alot of times that causes all sorts of headaches and ends up in a compelte mess. Would be much better starting from scratch with a clean sheet if they decide to go for a licensed engine, or hell even writing a updated version of theirs and starting fresh on that ...

    anyway, for a company thats flirting with the possibility of liquidation its a kinda moot subject when talking about writing a new game or even hoping for a patch for neocron as it currently stands.
    So now you think that not only will they throw away money for a new engine, but that they will throw away the entire client code and rewrite it?

    07-14-2008 14:13:43 > Snowcrash is just chilling with us cool people
    07-14-2008 14:13:43 > OOC> KK_Snowcrash : making asurmen drop his pants

    Quote Originally Posted by Nidhogg
    Because you prefer it from behind?

    N

  5. #80

    Default

    Quote Originally Posted by Asurmen Spec Op
    So now you think that not only will they throw away money for a new engine, but that they will throw away the entire client code and rewrite it?
    asurman jumping to his own conclusion without reading properly as you always did

    my posts were a reply to people saying about the ut3 engine, licensing that will probably be $750k upwards for a commercial licence, considering the unreal 2 engine is still at $250k base plus $50k per platform license... i suggested tgea as its £1500 for a commercial license, and when you look at what some amateur torque coders have done with it in the videos i posted, youll see that its possible to get something comparable for a tiny fraction of the cost ...

    however taking your response which is basically why start with a clean slate spending money on a updated engine and reqorking the client from base, lets just keep the current client and engine with its inherrent problems, source that if i recall only CoDi knows the full format of, an outdated engine that has some deep problems that what... near 10 years later, still has the fatal problems ... Sure lets keep with that plan, keep coders working with that, probably spending more $ in manhours updating the existing to something competetive, creating new models and content, then it would take overall to license a new current engine and work from there.

    But i guess that you are the omnipotent and what you say must be taken as biblical and final ....

  6. #81
    Spermy made my hands messy :'( Asurmen Spec Op's Avatar
    Join Date
    May 2004
    Location
    Not looking at porn >.>
    Posts
    3,522

    Default

    Quote Originally Posted by Kozmos
    asurman jumping to his own conclusion without reading properly as you always did

    my posts were a reply to people saying about the ut3 engine, licensing that will probably be $750k upwards for a commercial licence, considering the unreal 2 engine is still at $250k base plus $50k per platform license... i suggested tgea as its £1500 for a commercial license, and when you look at what some amateur torque coders have done with it in the videos i posted, youll see that its possible to get something comparable for a tiny fraction of the cost ...

    however taking your response which is basically why start with a clean slate spending money on a updated engine and reqorking the client from base, lets just keep the current client and engine with its inherrent problems, source that if i recall only CoDi knows the full format of, an outdated engine that has some deep problems that what... near 10 years later, still has the fatal problems ... Sure lets keep with that plan, keep coders working with that, probably spending more $ in manhours updating the existing to something competetive, creating new models and content, then it would take overall to license a new current engine and work from there.

    But i guess that you are the omnipotent and what you say must be taken as biblical and final ....
    You're a loony good sir.

    I'm sorry but I doubt KK even has a coder working on NC, let alone enough coders to port NC to a new engine. Sorry but I'm just being realistic.

    But yes, I am biblical and final, you may call me God.

    07-14-2008 14:13:43 > Snowcrash is just chilling with us cool people
    07-14-2008 14:13:43 > OOC> KK_Snowcrash : making asurmen drop his pants

    Quote Originally Posted by Nidhogg
    Because you prefer it from behind?

    N

  7. #82

    Default

    I must agree with Kozmos on his idea of a new engine. While the ut engine would be expensive, and updating the current engine would be a headache, Torque could offer some killer advantages over the current engine, and could also give us that graphics edge we need so badly. The gameplay is great, yeah, whatever, but we need some more eye candy. If you haven't noticed, Neocron has a lot of flat edges, and most modern games just don't anymore, also with a new engine we could have new things, maybe a new way for characters to pvp? Yeah would still be FPS but the combat style could be completely different.

  8. #83
    Hybrids, Unite! Omnituens's Avatar
    Join Date
    January 2003
    Location
    Cambridge
    Posts
    2,981

    Default

    oh god not the UT3 engine - its dire.

    I say sell the rights off to Valve - they'll sort it out :P

  9. #84
    A Nobby's crisps eater! nobby's Avatar
    Join Date
    August 2003
    Location
    England
    Posts
    3,463

    Default

    Hear Hear !!!
    Nobby...Staying since 2003, and Never leaving!
    Quote Originally Posted by Nidhogg
    Noob! Thread closed.
    Quote Originally Posted by Hoder
    The hamster didn't read the epilepsy warning today and is currently being resuscitated. Please stand by...

Page 6 of 6 FirstFirst ... 23456

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •