Originally Posted by
MadMeleeFreak
I've been promoting classless systems for quite some time too. After finally having tried some MMOs that use classless systems, I came to the conclusion, that it just does not work as intended or no Dev has gotten it right yet. It ends up with just the same, a handful distinctive builds ( you could also call classes) of which in each you only see a few varying specialisations (jobs) that do not stray too far from the cookie cutter build.
So yeah NC has classes, it is great that way, with four character slots at hand you can easily play each class and through loms each possible specialisation (aka job) of a class.