Me dont like the silence here. You guys are still/again working on some new maps? What about ur weapons/avatar, Biglines? I would really like to see a Neocron DM Server with several NC maps. :)
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Me dont like the silence here. You guys are still/again working on some new maps? What about ur weapons/avatar, Biglines? I would really like to see a Neocron DM Server with several NC maps. :)
like I said before, our programmer quit, and no maps were coming, so I put the modelling on hold as well regretfully (no use creating weapons if they can't be put in game, same with character models)
I'm quite willing to do the programming, and have experience in the source engine.
Thats what we always need- lots of programmers around but no one had enough source experience :)
Well, I did my final year project in the source engine, I'm probably a bit rusty but I should be able to get to grips with it.
feel free to see if you can get the svn version up to date for the new source engine (as in, the new source engine fucked over the old ones).
if you intend to actually work on programming, I will dust off the models and start working on them again, if you're making progress, in most week i'd be able to at least block out guns (as in, simple animations and placeholder models) for whatever we intend to make.
It would be good to have some of our mappers back, since I have no idea how to use hammer any more ;)
I'll see what I can do, but depending on how broken it is I might just have to start from scratch.
I'm surprised no one's done a Minecraft version yet. I might have a go myself if I get time. :)
Needs Notch to implement a "neon" block first, really.
thats fine by me, r2d2 managed to get some sort of bolt working, and added a gun, but not sure if those are even in the svn :SQuote:
Originally Posted by Omnituens
Was going to concentrate on making it feel more 'cron like, interface and such like.
does anyone know if it's difficult to make a server side mod to have custom weapons/models/etc?
We discussed it last time, and the first thing to do to make it feel like neocron is probably to make a ppu class. Gameplay ideas are on the wiki. I have made a quick animated model for the ppu, so if you want to start on that the actual weapon model can be used.
also I'll start again on the pe pa i was working on, could you tell me which base model is easiest to implement in a mod? (I plan on using the default animations, so I need to import the original skeleton in order to do this)
something is happening...
OK work thought it was funny to put me on a 45 hour week, so I've not had much time to get this set up, though I have some nice ideas that should work, if I can remember my vector maths.
r2d2 proposed to do ncsource in udk, which would mean that the game wouldn't need a source game to play. from my perspective this sounds good, as blender can export to udk, but im not sure about the mappers. any thoughts?